The CMSIS DSP 5 library

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functions/BasicMathFunctions/arm_offset_q31.c

Committer:
xorjoep
Date:
2018-06-21
Revision:
3:4098b9d3d571
Parent:
1:24714b45cd1b

File content as of revision 3:4098b9d3d571:

/* ----------------------------------------------------------------------
 * Project:      CMSIS DSP Library
 * Title:        arm_offset_q31.c
 * Description:  Q31 vector offset
 *
 * $Date:        27. January 2017
 * $Revision:    V.1.5.1
 *
 * Target Processor: Cortex-M cores
 * -------------------------------------------------------------------- */
/*
 * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
 *
 * SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 (the License); you may
 * not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "arm_math.h"

/**
 * @ingroup groupMath
 */

/**
 * @addtogroup offset
 * @{
 */

/**
 * @brief  Adds a constant offset to a Q31 vector.
 * @param[in]  *pSrc points to the input vector
 * @param[in]  offset is the offset to be added
 * @param[out]  *pDst points to the output vector
 * @param[in]  blockSize number of samples in the vector
 * @return none.
 *
 * <b>Scaling and Overflow Behavior:</b>
 * \par
 * The function uses saturating arithmetic.
 * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
 */

void arm_offset_q31(
  q31_t * pSrc,
  q31_t offset,
  q31_t * pDst,
  uint32_t blockSize)
{
  uint32_t blkCnt;                               /* loop counter */

#if defined (ARM_MATH_DSP)

/* Run the below code for Cortex-M4 and Cortex-M3 */
  q31_t in1, in2, in3, in4;


  /*loop Unrolling */
  blkCnt = blockSize >> 2U;

  /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.
   ** a second loop below computes the remaining 1 to 3 samples. */
  while (blkCnt > 0U)
  {
    /* C = A + offset */
    /* Add offset and then store the results in the destination buffer. */
    in1 = *pSrc++;
    in2 = *pSrc++;
    in3 = *pSrc++;
    in4 = *pSrc++;

    *pDst++ = __QADD(in1, offset);
    *pDst++ = __QADD(in2, offset);
    *pDst++ = __QADD(in3, offset);
    *pDst++ = __QADD(in4, offset);

    /* Decrement the loop counter */
    blkCnt--;
  }

  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
   ** No loop unrolling is used. */
  blkCnt = blockSize % 0x4U;

  while (blkCnt > 0U)
  {
    /* C = A + offset */
    /* Add offset and then store the result in the destination buffer. */
    *pDst++ = __QADD(*pSrc++, offset);

    /* Decrement the loop counter */
    blkCnt--;
  }

#else

  /* Run the below code for Cortex-M0 */

  /* Initialize blkCnt with number of samples */
  blkCnt = blockSize;

  while (blkCnt > 0U)
  {
    /* C = A + offset */
    /* Add offset and then store the result in the destination buffer. */
    *pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset);

    /* Decrement the loop counter */
    blkCnt--;
  }

#endif /* #if defined (ARM_MATH_DSP) */

}

/**
 * @} end of offset group
 */