test

Dependencies:   4DGL-uLCD-SE mbed

Committer:
jimmyli
Date:
Sat Jan 30 06:07:09 2016 +0000
Revision:
1:232add586315
Parent:
0:5dca0ddf051f
test commit

Who changed what in which revision?

UserRevisionLine numberNew contents of line
wye11 0:5dca0ddf051f 1 // Demo for the uLCD-144-G2 based on the work by Jim Hamblen
wye11 0:5dca0ddf051f 2
wye11 0:5dca0ddf051f 3 #include "mbed.h"
wye11 0:5dca0ddf051f 4 #include "uLCD_4DGL.h"
wye11 0:5dca0ddf051f 5
wye11 0:5dca0ddf051f 6 // TX, RX, and RES pins
wye11 0:5dca0ddf051f 7 uLCD_4DGL uLCD(p9,p10,p11);
wye11 0:5dca0ddf051f 8
wye11 0:5dca0ddf051f 9 int main() {
wye11 0:5dca0ddf051f 10
wye11 0:5dca0ddf051f 11 int x;
wye11 0:5dca0ddf051f 12 int y;
wye11 0:5dca0ddf051f 13 int radius;
wye11 0:5dca0ddf051f 14 int vx;
wye11 0:5dca0ddf051f 15
jimmyli 1:232add586315 16 // Test comment
wye11 0:5dca0ddf051f 17 // Set our UART baudrate to something reasonable
wye11 0:5dca0ddf051f 18 uLCD.baudrate(115200);
wye11 0:5dca0ddf051f 19
wye11 0:5dca0ddf051f 20 // Change background color (must be called before cls)
wye11 0:5dca0ddf051f 21 uLCD.background_color(WHITE);
wye11 0:5dca0ddf051f 22
wye11 0:5dca0ddf051f 23 // Clear screen with background color
wye11 0:5dca0ddf051f 24 uLCD.cls();
wye11 0:5dca0ddf051f 25
wye11 0:5dca0ddf051f 26 // Change background color of text
wye11 0:5dca0ddf051f 27 uLCD.textbackground_color(WHITE);
wye11 0:5dca0ddf051f 28
wye11 0:5dca0ddf051f 29 // Make some colorful text
wye11 0:5dca0ddf051f 30 uLCD.locate(4, 1); // Move cursor
wye11 0:5dca0ddf051f 31 uLCD.color(BLUE);
wye11 0:5dca0ddf051f 32 uLCD.printf("This is a\n");
wye11 0:5dca0ddf051f 33 uLCD.locate(5, 3); // Move cursor
wye11 0:5dca0ddf051f 34 uLCD.text_width(2); // 2x normal size
wye11 0:5dca0ddf051f 35 uLCD.text_height(2); // 2x normal size
wye11 0:5dca0ddf051f 36 uLCD.color(RED); // Change text color
wye11 0:5dca0ddf051f 37 uLCD.printf("TEST");
wye11 0:5dca0ddf051f 38 uLCD.text_width(1); // Normal size
wye11 0:5dca0ddf051f 39 uLCD.text_height(1); // Normal size
wye11 0:5dca0ddf051f 40 uLCD.locate(3, 6); // Move cursor
wye11 0:5dca0ddf051f 41 uLCD.color(BLACK); // Change text color
wye11 0:5dca0ddf051f 42 uLCD.printf("of my new LCD");
wye11 0:5dca0ddf051f 43
wye11 0:5dca0ddf051f 44 // Initial parameters for the circle
wye11 0:5dca0ddf051f 45 x = 50;
wye11 0:5dca0ddf051f 46 y = 100;
wye11 0:5dca0ddf051f 47 radius = 4;
wye11 0:5dca0ddf051f 48 vx = 1;
wye11 0:5dca0ddf051f 49
wye11 0:5dca0ddf051f 50 // Make a ball bounce back and forth
wye11 0:5dca0ddf051f 51 while (1) {
wye11 0:5dca0ddf051f 52
wye11 0:5dca0ddf051f 53 // Draw a dark green
wye11 0:5dca0ddf051f 54 uLCD.filled_circle(x, y, radius, 0x008000);
wye11 0:5dca0ddf051f 55
wye11 0:5dca0ddf051f 56 // Bounce off the edges
wye11 0:5dca0ddf051f 57 if ((x <= radius + 1) || (x >= 126 - radius)) {
wye11 0:5dca0ddf051f 58 vx = -1 * vx;
wye11 0:5dca0ddf051f 59 }
wye11 0:5dca0ddf051f 60
wye11 0:5dca0ddf051f 61 // Wait before erasing old circle
wye11 0:5dca0ddf051f 62 wait(0.02); // In seconds
wye11 0:5dca0ddf051f 63
wye11 0:5dca0ddf051f 64 // Erase old circle
wye11 0:5dca0ddf051f 65 uLCD.filled_circle(x, y, radius, WHITE);
wye11 0:5dca0ddf051f 66
wye11 0:5dca0ddf051f 67 // Move circle
wye11 0:5dca0ddf051f 68 x = x + vx;
wye11 0:5dca0ddf051f 69 }
wye11 0:5dca0ddf051f 70 }