TEST
Dependencies: max32630fthr Adafruit_FeatherOLED USBDevice
Drivers/LS013B7DH03/GraphicsDisplay.cpp
- Committer:
- wwwarunraj
- Date:
- 2020-04-19
- Revision:
- 4:291477e8690d
- Parent:
- 1:f60eafbf009a
File content as of revision 4:291477e8690d:
/* mbed GraphicsDisplay Display Library Base Class * Copyright (c) 2007-2009 sford * Released under the MIT License: http://mbed.org/license/mit */ #include "GraphicsDisplay.h" #define incx() x++, dxt += d2xt, t += dxt #define incy() y--, dyt += d2yt, t += dyt const unsigned char FONT8x8[97][8] = { {0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00}, // columns, rows, num_bytes_per_char {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, // space 0x20 {0x30,0x78,0x78,0x30,0x30,0x00,0x30,0x00}, // ! {0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00}, // " {0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00}, // # {0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00}, // $ {0x00,0x63,0x66,0x0C,0x18,0x33,0x63,0x00}, // % {0x1C,0x36,0x1C,0x3B,0x6E,0x66,0x3B,0x00}, // & {0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00}, // ' {0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00}, // ( {0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00}, // ) {0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00}, // * {0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00}, // + {0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30}, // , {0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00}, // - {0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00}, // . {0x03,0x06,0x0C,0x18,0x30,0x60,0x40,0x00}, // / (forward slash) {0x3E,0x63,0x63,0x6B,0x63,0x63,0x3E,0x00}, // 0 0x30 {0x18,0x38,0x58,0x18,0x18,0x18,0x7E,0x00}, // 1 {0x3C,0x66,0x06,0x1C,0x30,0x66,0x7E,0x00}, // 2 {0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00}, // 3 {0x0E,0x1E,0x36,0x66,0x7F,0x06,0x0F,0x00}, // 4 {0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00}, // 5 {0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00}, // 6 {0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00}, // 7 {0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00}, // 8 {0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00}, // 9 {0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00}, // : {0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30}, // ; {0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x00}, // < {0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00}, // = {0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x00}, // > {0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00}, // ? {0x3E,0x63,0x6F,0x69,0x6F,0x60,0x3E,0x00}, // @ 0x40 {0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00}, // A {0x7E,0x33,0x33,0x3E,0x33,0x33,0x7E,0x00}, // B {0x1E,0x33,0x60,0x60,0x60,0x33,0x1E,0x00}, // C {0x7C,0x36,0x33,0x33,0x33,0x36,0x7C,0x00}, // D {0x7F,0x31,0x34,0x3C,0x34,0x31,0x7F,0x00}, // E {0x7F,0x31,0x34,0x3C,0x34,0x30,0x78,0x00}, // F {0x1E,0x33,0x60,0x60,0x67,0x33,0x1F,0x00}, // G {0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00}, // H {0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00}, // I {0x0F,0x06,0x06,0x06,0x66,0x66,0x3C,0x00}, // J {0x73,0x33,0x36,0x3C,0x36,0x33,0x73,0x00}, // K {0x78,0x30,0x30,0x30,0x31,0x33,0x7F,0x00}, // L {0x63,0x77,0x7F,0x7F,0x6B,0x63,0x63,0x00}, // M {0x63,0x73,0x7B,0x6F,0x67,0x63,0x63,0x00}, // N {0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00}, // O {0x7E,0x33,0x33,0x3E,0x30,0x30,0x78,0x00}, // P 0x50 {0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00}, // Q {0x7E,0x33,0x33,0x3E,0x36,0x33,0x73,0x00}, // R {0x3C,0x66,0x30,0x18,0x0C,0x66,0x3C,0x00}, // S {0x7E,0x5A,0x18,0x18,0x18,0x18,0x3C,0x00}, // T {0x66,0x66,0x66,0x66,0x66,0x66,0x7E,0x00}, // U {0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00}, // V {0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00}, // W {0x63,0x63,0x36,0x1C,0x1C,0x36,0x63,0x00}, // X {0x66,0x66,0x66,0x3C,0x18,0x18,0x3C,0x00}, // Y {0x7F,0x63,0x46,0x0C,0x19,0x33,0x7F,0x00}, // Z {0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00}, // [ {0x60,0x30,0x18,0x0C,0x06,0x03,0x01,0x00}, // \ (back slash) {0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00}, // ] {0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00}, // ^ {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF}, // _ {0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00}, // ` 0x60 {0x00,0x00,0x3C,0x06,0x3E,0x66,0x3B,0x00}, // a {0x70,0x30,0x3E,0x33,0x33,0x33,0x6E,0x00}, // b {0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00}, // c {0x0E,0x06,0x3E,0x66,0x66,0x66,0x3B,0x00}, // d {0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00}, // e {0x1C,0x36,0x30,0x78,0x30,0x30,0x78,0x00}, // f {0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x7C}, // g {0x70,0x30,0x36,0x3B,0x33,0x33,0x73,0x00}, // h {0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00}, // i {0x06,0x00,0x06,0x06,0x06,0x66,0x66,0x3C}, // j {0x70,0x30,0x33,0x36,0x3C,0x36,0x73,0x00}, // k {0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00}, // l {0x00,0x00,0x66,0x7F,0x7F,0x6B,0x63,0x00}, // m {0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00}, // n {0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00}, // o {0x00,0x00,0x6E,0x33,0x33,0x3E,0x30,0x78}, // p {0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x0F}, // q {0x00,0x00,0x6E,0x3B,0x33,0x30,0x78,0x00}, // r {0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00}, // s {0x08,0x18,0x3E,0x18,0x18,0x1A,0x0C,0x00}, // t {0x00,0x00,0x66,0x66,0x66,0x66,0x3B,0x00}, // u {0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00}, // v {0x00,0x00,0x63,0x6B,0x7F,0x7F,0x36,0x00}, // w {0x00,0x00,0x63,0x36,0x1C,0x36,0x63,0x00}, // x {0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x7C}, // y {0x00,0x00,0x7E,0x4C,0x18,0x32,0x7E,0x00}, // z {0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00}, // { {0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x0C,0x00}, // | {0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00}, // } {0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00}, // ~ {0x1C,0x36,0x36,0x1C,0x00,0x00,0x00,0x00}}; // DEL GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name) { foreground((uint16_t)Black); background((uint16_t)White); // current pixel location _x = 0; _y = 0; // window settings _x1 = 0; _x2 = 0; _y1 = 0; _y2 = 0; } void GraphicsDisplay::character(int column, int row, int value) { if(externalfont){ // send external font unsigned int hor,vert,offset,bpl,j,i,b; const unsigned char* sign; unsigned char z,w; if ((value < 31) || (value > 127)) return; // test char range // read font parameter from start of array offset = font[0]; // bytes / char hor = font[1]; // get hor size of font vert = font[2]; // get vert size of font bpl = font[3]; // bytes per line if (char_x + hor > width()) { char_x = 0; char_y = char_y + vert; if (char_y >= height() - font[2]) { char_y = 0; } } window(char_x, char_y,hor,vert); // char box sign = &font[((value -32) * offset) + 4]; // start of char bitmap w = sign[0]; // width of actual char for (j=0; j<vert; j++) { // vert line for (i=0; i<hor; i++) { // horz line z = sign[bpl * i + ((j & 0xF8) >> 3)+1]; b = 1 << (j & 0x07); if (( z & b ) == 0x00) { putp(_foreground); } else { putp(_background); } } } if ((w + 2) < hor) { // x offset to next char char_x += w + 2; } else char_x += hor; } // send default font else { blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0])); } } void GraphicsDisplay::window(int x, int y, int w, int h) { // current pixel location _x = x; _y = y; // window settings _x1 = x; _x2 = x + w - 1; _y1 = y; _y2 = y + h - 1; } void GraphicsDisplay::putp(int colour) { // put pixel at current pixel location pixel(_x, _y, colour); // update pixel location based on window settings _x++; if(_x > _x2) { _x = _x1; _y++; if(_y > _y2) { _y = _y1; } } } void GraphicsDisplay::rect(int x0, int y0, int x1, int y1, int color) { if (x1 > x0) hline(x0,x1,y0,color); else hline(x1,x0,y0,color); if (y1 > y0) vline(x0,y0,y1,color); else vline(x0,y1,y0,color); if (x1 > x0) hline(x0,x1,y1,color); else hline(x1,x0,y1,color); if (y1 > y0) vline(x1,y0,y1,color); else vline(x1,y1,y0,color); return; } void GraphicsDisplay::fillrect(int x0, int y0, int w, int h, int colour) { unsigned long int index=0; if (w < 0) { x0 = x0 + w; w = -w; } if (h < 0) { y0 = y0 + h; h = -h; } window(x0,y0,w,h); int num = h*w; for( index = 0; index<num; index++ ) { putp(colour); } return; } void GraphicsDisplay::fill(int x, int y, int w, int h, int colour) { fillrect(x, y, w, h, colour); } void GraphicsDisplay::circle(int x, int y, int r,int colour){ int ce = -r; int cx = r; int cy = 0; while(cx >= cy){ pixel(x+cx,y+cy,colour); pixel(x-cx,y-cy,colour); pixel(x-cx,y+cy,colour); pixel(x+cx,y-cy,colour); pixel(x+cy,y+cx,colour); pixel(x-cy,y+cx,colour); pixel(x-cy,y-cx,colour); pixel(x+cy,y-cx,colour); ce += 2*cy++ + 1; if(ce >= 0){ ce -= 2*cx---1; } } } // To draw circle set a and b to the same values void GraphicsDisplay::ellipse(int xc, int yc, int a, int b, unsigned int colour) { /* e(x,y) = b^2*x^2 + a^2*y^2 - a^2*b^2 */ int x = 0, y = b; long a2 = (long)a*a, b2 = (long)b*b; long crit1 = -(a2/4 + a%2 + b2); long crit2 = -(b2/4 + b%2 + a2); long crit3 = -(b2/4 + b%2); long t = -a2*y; // e(x+1/2,y-1/2) - (a^2+b^2)/4 long dxt = 2*b2*x, dyt = -2*a2*y; long d2xt = 2*b2, d2yt = 2*a2; while (y>=0 && x<=a) { pixel(xc+x, yc+y, colour); if (x!=0 || y!=0) pixel(xc-x, yc-y, colour); if (x!=0 && y!=0) { pixel(xc+x, yc-y, colour); pixel(xc-x, yc+y, colour); } if (t + b2*x <= crit1 || // e(x+1,y-1/2) <= 0 t + a2*y <= crit3) // e(x+1/2,y) <= 0 incx(); else if (t - a2*y > crit2) // e(x+1/2,y-1) > 0 incy(); else { incx(); incy(); } } } // To draw circle set a and b to the same values void GraphicsDisplay::fillellipse(int xc, int yc, int a, int b, unsigned int colour) { /* e(x,y) = b^2*x^2 + a^2*y^2 - a^2*b^2 */ int x = 0, y = b; int rx = x, ry = y; unsigned int width = 1; unsigned int height = 1; long a2 = (long)a*a, b2 = (long)b*b; long crit1 = -(a2/4 + a%2 + b2); long crit2 = -(b2/4 + b%2 + a2); long crit3 = -(b2/4 + b%2); long t = -a2*y; // e(x+1/2,y-1/2) - (a^2+b^2)/4 long dxt = 2*b2*x, dyt = -2*a2*y; long d2xt = 2*b2, d2yt = 2*a2; if (b == 0) { fillrect(xc-a, yc, 2*a+1, 1, colour); return; } while (y>=0 && x<=a) { if (t + b2*x <= crit1 || // e(x+1,y-1/2) <= 0 t + a2*y <= crit3) { // e(x+1/2,y) <= 0 if (height == 1) ; // draw nothing else if (ry*2+1 > (height-1)*2) { fillrect(xc-rx, yc-ry, width, height-1, colour); fillrect(xc-rx, yc+ry+1, width, 1-height, colour); ry -= height-1; height = 1; } else { fillrect(xc-rx, yc-ry, width, ry*2+1, colour); ry -= ry; height = 1; } incx(); rx++; width += 2; } else if (t - a2*y > crit2) { // e(x+1/2,y-1) > 0 incy(); height++; } else { if (ry*2+1 > height*2) { fillrect(xc-rx, yc-ry, width, height, colour); fillrect(xc-rx, yc+ry+1, width, -height, colour); } else { fillrect(xc-rx, yc-ry, width, ry*2+1, colour); } incx(); incy(); rx++; width += 2; ry -= height; height = 1; } } if (ry > height) { fillrect(xc-rx, yc-ry, width, height, colour); fillrect(xc-rx, yc+ry+1, width, -height, colour); } else { fillrect(xc-rx, yc-ry, width, ry*2+1, colour); } } void GraphicsDisplay::line(int x0, int y0, int x1, int y1, int colour) { //window(x0, y, w, h); int dx = 0, dy = 0; int dx_sym = 0, dy_sym = 0; int dx_x2 = 0, dy_x2 = 0; int di = 0; dx = x1-x0; dy = y1-y0; if (dx == 0) { /* vertical line */ if (y1 > y0) vline(x0,y0,y1,colour); else vline(x0,y1,y0,colour); return; } if (dx > 0) { dx_sym = 1; } else { dx_sym = -1; } if (dy == 0) { /* horizontal line */ if (x1 > x0) hline(x0,x1,y0,colour); else hline(x1,x0,y0,colour); return; } if (dy > 0) { dy_sym = 1; } else { dy_sym = -1; } dx = dx_sym*dx; dy = dy_sym*dy; dx_x2 = dx*2; dy_x2 = dy*2; if (dx >= dy) { di = dy_x2 - dx; while (x0 != x1) { pixel(x0, y0, colour); x0 += dx_sym; if (di<0) { di += dy_x2; } else { di += dy_x2 - dx_x2; y0 += dy_sym; } } pixel(x0, y0, colour); } else { di = dx_x2 - dy; while (y0 != y1) { pixel(x0, y0, colour); y0 += dy_sym; if (di < 0) { di += dx_x2; } else { di += dx_x2 - dy_x2; x0 += dx_sym; } } pixel(x0, y0, colour); } return; } void GraphicsDisplay::hline(int x0, int x1, int y, int colour) { int w; w = x1 - x0 + 1; window(x0,y,w,1); for (int x=0; x<w; x++) { putp(colour); } return; } void GraphicsDisplay::vline(int x, int y0, int y1, int colour) { int h; h = y1 - y0 + 1; window(x,y0,1,h); for (int y=0; y<h; y++) { putp(colour); } return; } void GraphicsDisplay::cls() { fill(0, 0, width(), height(), _background); } void GraphicsDisplay::blit(int x, int y, int w, int h, const int *colour) { window(x, y, w, h); for(int i=0; i<w*h; i++) { putp(colour[i]); } } void GraphicsDisplay::blitbit(int x, int y, int w, int h, const char* colour) { window(x, y, w, h); for(int i = 0; i < w*h; i++) { char byte = colour[i >> 3]; int offset = i & 0x7; int c = ((byte << (offset)) & 0x80) ? _foreground : _background; putp(c); } } int GraphicsDisplay::columns() { return width() / 8; } int GraphicsDisplay::rows() { return height() / 8; }