![](/media/cache/img/default_profile.jpg.50x50_q85.jpg)
TEST
Dependencies: max32630fthr Adafruit_FeatherOLED USBDevice
Diff: Drivers/LS013B7DH03/GraphicsDisplay.cpp
- Revision:
- 1:f60eafbf009a
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Drivers/LS013B7DH03/GraphicsDisplay.cpp Wed Apr 10 14:56:25 2019 +0300 @@ -0,0 +1,456 @@ +/* mbed GraphicsDisplay Display Library Base Class + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + */ + +#include "GraphicsDisplay.h" + +#define incx() x++, dxt += d2xt, t += dxt +#define incy() y--, dyt += d2yt, t += dyt + +const unsigned char FONT8x8[97][8] = { +{0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00}, // columns, rows, num_bytes_per_char +{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, // space 0x20 +{0x30,0x78,0x78,0x30,0x30,0x00,0x30,0x00}, // ! +{0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00}, // " +{0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00}, // # +{0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00}, // $ +{0x00,0x63,0x66,0x0C,0x18,0x33,0x63,0x00}, // % +{0x1C,0x36,0x1C,0x3B,0x6E,0x66,0x3B,0x00}, // & +{0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00}, // ' +{0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00}, // ( +{0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00}, // ) +{0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00}, // * +{0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00}, // + +{0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30}, // , +{0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00}, // - +{0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00}, // . +{0x03,0x06,0x0C,0x18,0x30,0x60,0x40,0x00}, // / (forward slash) +{0x3E,0x63,0x63,0x6B,0x63,0x63,0x3E,0x00}, // 0 0x30 +{0x18,0x38,0x58,0x18,0x18,0x18,0x7E,0x00}, // 1 +{0x3C,0x66,0x06,0x1C,0x30,0x66,0x7E,0x00}, // 2 +{0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00}, // 3 +{0x0E,0x1E,0x36,0x66,0x7F,0x06,0x0F,0x00}, // 4 +{0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00}, // 5 +{0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00}, // 6 +{0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00}, // 7 +{0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00}, // 8 +{0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00}, // 9 +{0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00}, // : +{0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30}, // ; +{0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x00}, // < +{0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00}, // = +{0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x00}, // > +{0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00}, // ? +{0x3E,0x63,0x6F,0x69,0x6F,0x60,0x3E,0x00}, // @ 0x40 +{0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00}, // A +{0x7E,0x33,0x33,0x3E,0x33,0x33,0x7E,0x00}, // B +{0x1E,0x33,0x60,0x60,0x60,0x33,0x1E,0x00}, // C +{0x7C,0x36,0x33,0x33,0x33,0x36,0x7C,0x00}, // D +{0x7F,0x31,0x34,0x3C,0x34,0x31,0x7F,0x00}, // E +{0x7F,0x31,0x34,0x3C,0x34,0x30,0x78,0x00}, // F +{0x1E,0x33,0x60,0x60,0x67,0x33,0x1F,0x00}, // G +{0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00}, // H +{0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00}, // I +{0x0F,0x06,0x06,0x06,0x66,0x66,0x3C,0x00}, // J +{0x73,0x33,0x36,0x3C,0x36,0x33,0x73,0x00}, // K +{0x78,0x30,0x30,0x30,0x31,0x33,0x7F,0x00}, // L +{0x63,0x77,0x7F,0x7F,0x6B,0x63,0x63,0x00}, // M +{0x63,0x73,0x7B,0x6F,0x67,0x63,0x63,0x00}, // N +{0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00}, // O +{0x7E,0x33,0x33,0x3E,0x30,0x30,0x78,0x00}, // P 0x50 +{0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00}, // Q +{0x7E,0x33,0x33,0x3E,0x36,0x33,0x73,0x00}, // R +{0x3C,0x66,0x30,0x18,0x0C,0x66,0x3C,0x00}, // S +{0x7E,0x5A,0x18,0x18,0x18,0x18,0x3C,0x00}, // T +{0x66,0x66,0x66,0x66,0x66,0x66,0x7E,0x00}, // U +{0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00}, // V +{0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00}, // W +{0x63,0x63,0x36,0x1C,0x1C,0x36,0x63,0x00}, // X +{0x66,0x66,0x66,0x3C,0x18,0x18,0x3C,0x00}, // Y +{0x7F,0x63,0x46,0x0C,0x19,0x33,0x7F,0x00}, // Z +{0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00}, // [ +{0x60,0x30,0x18,0x0C,0x06,0x03,0x01,0x00}, // \ (back slash) +{0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00}, // ] +{0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00}, // ^ +{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF}, // _ +{0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00}, // ` 0x60 +{0x00,0x00,0x3C,0x06,0x3E,0x66,0x3B,0x00}, // a +{0x70,0x30,0x3E,0x33,0x33,0x33,0x6E,0x00}, // b +{0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00}, // c +{0x0E,0x06,0x3E,0x66,0x66,0x66,0x3B,0x00}, // d +{0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00}, // e +{0x1C,0x36,0x30,0x78,0x30,0x30,0x78,0x00}, // f +{0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x7C}, // g +{0x70,0x30,0x36,0x3B,0x33,0x33,0x73,0x00}, // h +{0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00}, // i +{0x06,0x00,0x06,0x06,0x06,0x66,0x66,0x3C}, // j +{0x70,0x30,0x33,0x36,0x3C,0x36,0x73,0x00}, // k +{0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00}, // l +{0x00,0x00,0x66,0x7F,0x7F,0x6B,0x63,0x00}, // m +{0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00}, // n +{0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00}, // o +{0x00,0x00,0x6E,0x33,0x33,0x3E,0x30,0x78}, // p +{0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x0F}, // q +{0x00,0x00,0x6E,0x3B,0x33,0x30,0x78,0x00}, // r +{0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00}, // s +{0x08,0x18,0x3E,0x18,0x18,0x1A,0x0C,0x00}, // t +{0x00,0x00,0x66,0x66,0x66,0x66,0x3B,0x00}, // u +{0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00}, // v +{0x00,0x00,0x63,0x6B,0x7F,0x7F,0x36,0x00}, // w +{0x00,0x00,0x63,0x36,0x1C,0x36,0x63,0x00}, // x +{0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x7C}, // y +{0x00,0x00,0x7E,0x4C,0x18,0x32,0x7E,0x00}, // z +{0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00}, // { +{0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x0C,0x00}, // | +{0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00}, // } +{0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00}, // ~ +{0x1C,0x36,0x36,0x1C,0x00,0x00,0x00,0x00}}; // DEL + +GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name) { + foreground((uint16_t)Black); + background((uint16_t)White); + // current pixel location + _x = 0; + _y = 0; + // window settings + _x1 = 0; + _x2 = 0; + _y1 = 0; + _y2 = 0; +} + +void GraphicsDisplay::character(int column, int row, int value) { + if(externalfont){ // send external font + unsigned int hor,vert,offset,bpl,j,i,b; + const unsigned char* sign; + unsigned char z,w; + if ((value < 31) || (value > 127)) return; // test char range + // read font parameter from start of array + offset = font[0]; // bytes / char + hor = font[1]; // get hor size of font + vert = font[2]; // get vert size of font + bpl = font[3]; // bytes per line + if (char_x + hor > width()) { + char_x = 0; + char_y = char_y + vert; + if (char_y >= height() - font[2]) { + char_y = 0; + } + } + window(char_x, char_y,hor,vert); // char box + sign = &font[((value -32) * offset) + 4]; // start of char bitmap + w = sign[0]; // width of actual char + for (j=0; j<vert; j++) { // vert line + for (i=0; i<hor; i++) { // horz line + z = sign[bpl * i + ((j & 0xF8) >> 3)+1]; + b = 1 << (j & 0x07); + if (( z & b ) == 0x00) { + putp(_foreground); + } + else { + putp(_background); + } + } + } + if ((w + 2) < hor) { // x offset to next char + char_x += w + 2; + } + else char_x += hor; + } + // send default font + else { + blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0])); + } +} + +void GraphicsDisplay::window(int x, int y, int w, int h) { + // current pixel location + _x = x; + _y = y; + // window settings + _x1 = x; + _x2 = x + w - 1; + _y1 = y; + _y2 = y + h - 1; +} + +void GraphicsDisplay::putp(int colour) { + // put pixel at current pixel location + pixel(_x, _y, colour); + // update pixel location based on window settings + _x++; + if(_x > _x2) { + _x = _x1; + _y++; + if(_y > _y2) { + _y = _y1; + } + } +} + +void GraphicsDisplay::rect(int x0, int y0, int x1, int y1, int color) { + if (x1 > x0) hline(x0,x1,y0,color); + else hline(x1,x0,y0,color); + if (y1 > y0) vline(x0,y0,y1,color); + else vline(x0,y1,y0,color); + if (x1 > x0) hline(x0,x1,y1,color); + else hline(x1,x0,y1,color); + if (y1 > y0) vline(x1,y0,y1,color); + else vline(x1,y1,y0,color); + return; +} + +void GraphicsDisplay::fillrect(int x0, int y0, int w, int h, int colour) { + unsigned long int index=0; + if (w < 0) { + x0 = x0 + w; + w = -w; + } + if (h < 0) { + y0 = y0 + h; + h = -h; + } + window(x0,y0,w,h); + int num = h*w; + for( index = 0; index<num; index++ ) { + putp(colour); + } + return; +} + +void GraphicsDisplay::fill(int x, int y, int w, int h, int colour) { + fillrect(x, y, w, h, colour); +} + +void GraphicsDisplay::circle(int x, int y, int r,int colour){ + int ce = -r; + int cx = r; + int cy = 0; + while(cx >= cy){ + pixel(x+cx,y+cy,colour); + pixel(x-cx,y-cy,colour); + pixel(x-cx,y+cy,colour); + pixel(x+cx,y-cy,colour); + pixel(x+cy,y+cx,colour); + pixel(x-cy,y+cx,colour); + pixel(x-cy,y-cx,colour); + pixel(x+cy,y-cx,colour); + ce += 2*cy++ + 1; + if(ce >= 0){ + ce -= 2*cx---1; + } + + } + +} + +// To draw circle set a and b to the same values +void GraphicsDisplay::ellipse(int xc, int yc, int a, int b, unsigned int colour) +{ + /* e(x,y) = b^2*x^2 + a^2*y^2 - a^2*b^2 */ + int x = 0, y = b; + long a2 = (long)a*a, b2 = (long)b*b; + long crit1 = -(a2/4 + a%2 + b2); + long crit2 = -(b2/4 + b%2 + a2); + long crit3 = -(b2/4 + b%2); + long t = -a2*y; // e(x+1/2,y-1/2) - (a^2+b^2)/4 + long dxt = 2*b2*x, dyt = -2*a2*y; + long d2xt = 2*b2, d2yt = 2*a2; + + while (y>=0 && x<=a) { + pixel(xc+x, yc+y, colour); + if (x!=0 || y!=0) + pixel(xc-x, yc-y, colour); + if (x!=0 && y!=0) { + pixel(xc+x, yc-y, colour); + pixel(xc-x, yc+y, colour); + } + if (t + b2*x <= crit1 || // e(x+1,y-1/2) <= 0 + t + a2*y <= crit3) // e(x+1/2,y) <= 0 + incx(); + else if (t - a2*y > crit2) // e(x+1/2,y-1) > 0 + incy(); + else { + incx(); + incy(); + } + } +} +// To draw circle set a and b to the same values +void GraphicsDisplay::fillellipse(int xc, int yc, int a, int b, unsigned int colour) +{ + /* e(x,y) = b^2*x^2 + a^2*y^2 - a^2*b^2 */ + int x = 0, y = b; + int rx = x, ry = y; + unsigned int width = 1; + unsigned int height = 1; + long a2 = (long)a*a, b2 = (long)b*b; + long crit1 = -(a2/4 + a%2 + b2); + long crit2 = -(b2/4 + b%2 + a2); + long crit3 = -(b2/4 + b%2); + long t = -a2*y; // e(x+1/2,y-1/2) - (a^2+b^2)/4 + long dxt = 2*b2*x, dyt = -2*a2*y; + long d2xt = 2*b2, d2yt = 2*a2; + if (b == 0) { + fillrect(xc-a, yc, 2*a+1, 1, colour); + return; + } + while (y>=0 && x<=a) { + if (t + b2*x <= crit1 || // e(x+1,y-1/2) <= 0 + t + a2*y <= crit3) { // e(x+1/2,y) <= 0 + if (height == 1) + ; // draw nothing + else if (ry*2+1 > (height-1)*2) { + fillrect(xc-rx, yc-ry, width, height-1, colour); + fillrect(xc-rx, yc+ry+1, width, 1-height, colour); + ry -= height-1; + height = 1; + } else { + fillrect(xc-rx, yc-ry, width, ry*2+1, colour); + ry -= ry; + height = 1; + } + incx(); + rx++; + width += 2; + } else if (t - a2*y > crit2) { // e(x+1/2,y-1) > 0 + incy(); + height++; + } else { + if (ry*2+1 > height*2) { + fillrect(xc-rx, yc-ry, width, height, colour); + fillrect(xc-rx, yc+ry+1, width, -height, colour); + } else { + fillrect(xc-rx, yc-ry, width, ry*2+1, colour); + } + incx(); + incy(); + rx++; + width += 2; + ry -= height; + height = 1; + } + } + if (ry > height) { + fillrect(xc-rx, yc-ry, width, height, colour); + fillrect(xc-rx, yc+ry+1, width, -height, colour); + } else { + fillrect(xc-rx, yc-ry, width, ry*2+1, colour); + } +} + + +void GraphicsDisplay::line(int x0, int y0, int x1, int y1, int colour) { + //window(x0, y, w, h); + int dx = 0, dy = 0; + int dx_sym = 0, dy_sym = 0; + int dx_x2 = 0, dy_x2 = 0; + int di = 0; + dx = x1-x0; + dy = y1-y0; + + if (dx == 0) { /* vertical line */ + if (y1 > y0) vline(x0,y0,y1,colour); + else vline(x0,y1,y0,colour); + return; + } + if (dx > 0) { + dx_sym = 1; + } else { + dx_sym = -1; + } + if (dy == 0) { /* horizontal line */ + if (x1 > x0) hline(x0,x1,y0,colour); + else hline(x1,x0,y0,colour); + return; + } + if (dy > 0) { + dy_sym = 1; + } else { + dy_sym = -1; + } + dx = dx_sym*dx; + dy = dy_sym*dy; + dx_x2 = dx*2; + dy_x2 = dy*2; + if (dx >= dy) { + di = dy_x2 - dx; + while (x0 != x1) { + + pixel(x0, y0, colour); + x0 += dx_sym; + if (di<0) { + di += dy_x2; + } else { + di += dy_x2 - dx_x2; + y0 += dy_sym; + } + } + pixel(x0, y0, colour); + } else { + di = dx_x2 - dy; + while (y0 != y1) { + pixel(x0, y0, colour); + y0 += dy_sym; + if (di < 0) { + di += dx_x2; + } else { + di += dx_x2 - dy_x2; + x0 += dx_sym; + } + } + pixel(x0, y0, colour); + } + return; +} + +void GraphicsDisplay::hline(int x0, int x1, int y, int colour) { + int w; + w = x1 - x0 + 1; + window(x0,y,w,1); + for (int x=0; x<w; x++) { + putp(colour); + } + return; +} + +void GraphicsDisplay::vline(int x, int y0, int y1, int colour) { + int h; + h = y1 - y0 + 1; + window(x,y0,1,h); + for (int y=0; y<h; y++) { + putp(colour); + } + return; +} + +void GraphicsDisplay::cls() { + fill(0, 0, width(), height(), _background); +} + +void GraphicsDisplay::blit(int x, int y, int w, int h, const int *colour) { + window(x, y, w, h); + for(int i=0; i<w*h; i++) { + putp(colour[i]); + } +} + +void GraphicsDisplay::blitbit(int x, int y, int w, int h, const char* colour) { + window(x, y, w, h); + for(int i = 0; i < w*h; i++) { + char byte = colour[i >> 3]; + int offset = i & 0x7; + int c = ((byte << (offset)) & 0x80) ? _foreground : _background; + putp(c); + } +} + +int GraphicsDisplay::columns() { + return width() / 8; +} + +int GraphicsDisplay::rows() { + return height() / 8; +} +