DISCO-F469NI_Button_and_Slider_Library v1.0
Dependencies: BSP_DISCO_F469NI LCD_DISCO_F469NI TS_DISCO_F469NI mbed
F469GUI/F469_SLIDER.hpp
- Committer:
- wsteenberg
- Date:
- 2018-09-25
- Revision:
- 0:ebf3f36f3a64
File content as of revision 0:ebf3f36f3a64:
/*----------------------------------------------------------- * F469_SLIDER Library v1.0 * Copyright (c) 2018 Wynand Steenberg * s216875730@mandela.ac.za * * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. *----------------------------------------------------------- */ #ifndef F469_SLIDER_HPP #define F469_SLIDER_HPP #include "mbed.h" #include <string> #include "TS_DISCO_F469NI.h" #include "LCD_DISCO_F469NI.h" #include "F469GUI.hpp" /** A Class library for using Sliders on the DISCO-F469NI Development board. The class * uses the existing BSP class created by Team ST. * * Example: * @code * #include "mbed.h" * #include "F469_SLIDER.hpp" * * DigitalOut led_green(LED1); * DigitalOut led_orange(LED2); * DigitalOut led_red(LED3); * DigitalOut led_blue(LED4); * * TS_DISCO_F469NI ts_; * LCD_DISCO_F469NI lcd_; * * * char char_SliderDisplayValue[4]; // String Value to display for the Slider Control value * uint16_t SliderDisplayValue_; // Variable used to access Slider Control Value in F469SLIDER.cpp * * int main() * { * led_green = 1; // Switch off all LEDs * led_orange = 1; * led_red = 1; * led_blue = 1; * * lcd_.Clear(LCD_COLOR_WHITE); // Set LCD Background colour * * Slider sld1(lcd_, ts_, 20, 350, 220, 40, 5, 1, 20, * LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 1, "Slider1", Font20); // Define sld1 slider * sld1.Render(); // Draw sld1 Slider * * Slider Slider2(lcd_, ts_, 300, 350, 300, 40, 50, 1, 100, * LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 2, "Slider2", Font20); // Define Slider2 slider * Slider2.Render(); // Draw Slider2 Slider * * lcd_.SetTextColor(LCD_COLOR_BLACK); // Set Text colour to Black * lcd_.SetFont(&Font20); // Font size 20 * lcd_.DisplayStringAt(5, 5, (uint8_t *)"Slider driver for DISCO_F469", LEFT_MODE); // Display main header text * * while (true) // Main program loop * { * led_green = 1; // Switch off all LEDs * led_orange = 1; * led_red = 1; * led_blue = 1; * * if (sld1.Moved()) // Check if sld1 Slider was touched and run instructions if true * { * led_blue = 0; * lcd_.SetTextColor(LCD_COLOR_BLACK); * lcd_.FillRect(85, 265, 80, 40); // Draw border to display Slider Control Value * lcd_.SetTextColor(LCD_COLOR_WHITE); * lcd_.FillRect(95, 270, 60, 30); // Draw border to display Slider Control Value * * sprintf(char_SliderDisplayValue, "%3d", (int) SliderDisplayValue_); // Convert integer to text * lcd_.SetFont(&Font16); // Set Font size * lcd_.SetTextColor(LCD_COLOR_BLACK); // Set Font colour * lcd_.DisplayStringAt(100, 280, (uint8_t *)char_SliderDisplayValue, LEFT_MODE); // Write Slider Control Value to the LCD * * if (SliderDisplayValue_ < 10) // Slider Control Value decision * { * lcd_.DisplayStringAt(60, 330, (uint8_t *)" ", LEFT_MODE); // Overwrite previous text * lcd_.DisplayStringAt(60, 330, (uint8_t *)"SLIDER1 < 50%", LEFT_MODE); // Write text to LCD * } * else if (SliderDisplayValue_ == 10) // Slider Control Value decision * { * lcd_.DisplayStringAt(60, 330, (uint8_t *)" ", LEFT_MODE); // Overwrite previous text * lcd_.DisplayStringAt(60, 330, (uint8_t *)"SLIDER1 = 50%", LEFT_MODE); // Write text to LCD * } * else // Slider Control Value decision * { * lcd_.DisplayStringAt(60, 330, (uint8_t *)" ", LEFT_MODE); // Overwrite previous text * lcd_.DisplayStringAt(60, 330, (uint8_t *)"SLIDER1 > 50%", LEFT_MODE); // Write text to LCD * } * } // End sld1 instructions * * if (Slider2.Moved()) // Check if Slider2 Slider was touched and run instructions if true * { * led_green = 0; * lcd_.SetTextColor(LCD_COLOR_BLACK); * lcd_.FillRect(400, 265, 80, 40); // Draw border to display Slider Control Value * lcd_.SetTextColor(LCD_COLOR_WHITE); * lcd_.FillRect(410, 270, 60, 30); // Draw border to display Slider Control Value * * sprintf(char_SliderDisplayValue, "%3d", (int) SliderDisplayValue_); // Convert integer to text * lcd_.SetFont(&Font16); // Set Font size * lcd_.SetTextColor(LCD_COLOR_BLACK); // Set Font colour * lcd_.DisplayStringAt(415, 280, (uint8_t *)char_SliderDisplayValue, LEFT_MODE); // Write Slider Control Value to the LCD * } * * wait(0.02f); * } // End Main program loop * } // End Main program * @endcode */ class Slider { public: //! Constructor Slider(LCD_DISCO_F469NI &lcd, TS_DISCO_F469NI &ts, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t value_C, uint16_t min, uint16_t max, uint32_t sliderColour, uint32_t changeColour, int style, const string label = "", sFONT &fonts = Font12, uint32_t textColour = LCD_COLOR_WHITE) : lcd_(lcd), ts_(ts), SliderX_(x), SliderY_(y), SliderW_(width), SliderH_(height), valueControl_(value_C), Min_ (min), Max_ (max), SLIDER_COLOUR_(sliderColour), CHANGE_COLOUR_(changeColour), STYLE_(style), LABEL_(label), FONTS_(&fonts), FONT_WIDTH_(fonts.Width), FONT_HEIGHT_(fonts.Height), active_(true) { Render(); } /** * @brief Draw Slider. * */ void Render(); /** * @brief Service Slider. * */ void Service(); /** * @brief Check touch detected on Slider. * */ bool Moved(); /** * @brief Check if touch is on Slider. * */ bool SliderBoundaryCheck(); /** * @brief Check previous state of Slider. * */ static TS_StateTypeDef GottenState() { return state_; } /** * @brief Set or reset multi-touch. * */ static void SetMultiTouch(bool tf) { multiTouch = tf; } private: LCD_DISCO_F469NI &lcd_; TS_DISCO_F469NI &ts_; const uint16_t SliderX_, SliderY_, SliderW_, SliderH_, valueControl_, Min_, Max_; const uint32_t SLIDER_COLOUR_; // original color const uint32_t CHANGE_COLOUR_; // colour to change to color const int STYLE_; // Slider style const string LABEL_; // Slider label sFONT *const FONTS_; const uint16_t FONT_WIDTH_; const uint16_t FONT_HEIGHT_; bool active_; // Slider active boolean static TS_StateTypeDef state_; static bool multiTouch; /** * @brief Disallow copy constructor and assignment operator. * */ Slider(const Slider&); Slider& operator=(const Slider&); }; #endif // F469_SLIDER_HPP