Azure IoT common library
Fork of azure_c_shared_utility by
vector.c
- Committer:
- AzureIoTClient
- Date:
- 2016-09-09
- Revision:
- 11:77df6d7e65ae
- Parent:
- 10:1be0bc9a9deb
- Child:
- 19:2e0811512ceb
File content as of revision 11:77df6d7e65ae:
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. #include <stdlib.h> #ifdef _CRTDBG_MAP_ALLOC #include <crtdbg.h> #endif #include "azure_c_shared_utility/gballoc.h" #include "azure_c_shared_utility/vector.h" typedef struct VECTOR_TAG { void* storage; size_t count; size_t elementSize; } VECTOR; VECTOR_HANDLE VECTOR_create(size_t elementSize) { VECTOR_HANDLE result; VECTOR* vec = (VECTOR*)malloc(sizeof(VECTOR)); if (vec == NULL) { result = NULL; } else { vec->storage = NULL; vec->count = 0; vec->elementSize = elementSize; result = (VECTOR_HANDLE)vec; } return result; } static void internal_VECTOR_clear(VECTOR* vec) { if (vec->storage != NULL) { free(vec->storage); vec->storage = NULL; } vec->count = 0; } void VECTOR_destroy(VECTOR_HANDLE handle) { if (handle != NULL) { VECTOR* vec = (VECTOR*)handle; internal_VECTOR_clear(vec); free(vec); } } /* insertion */ int VECTOR_push_back(VECTOR_HANDLE handle, const void* elements, size_t numElements) { int result; if (handle == NULL || elements == NULL || numElements == 0) { result = __LINE__; } else { VECTOR* vec = (VECTOR*)handle; const size_t curSize = vec->elementSize * vec->count; const size_t appendSize = vec->elementSize * numElements; void* temp = realloc(vec->storage, curSize + appendSize); if (temp == NULL) { result = __LINE__; } else { memcpy((unsigned char*)temp + curSize, elements, appendSize); vec->storage = temp; vec->count += numElements; result = 0; } } return result; } /* removal */ void VECTOR_erase(VECTOR_HANDLE handle, void* elements, size_t numElements) { if (handle != NULL && elements != NULL && numElements > 0) { VECTOR* vec = (VECTOR*)handle; unsigned char* src = (unsigned char*)elements + (vec->elementSize * numElements); unsigned char* srcEnd = (unsigned char*)vec->storage + (vec->elementSize * vec->count); (void)memmove(elements, src, srcEnd - src); vec->count -= numElements; if (vec->count == 0) { free(vec->storage); vec->storage = NULL; } else { vec->storage = realloc(vec->storage, (vec->elementSize * vec->count)); } } } void VECTOR_clear(VECTOR_HANDLE handle) { if (handle != NULL) { VECTOR* vec = (VECTOR*)handle; internal_VECTOR_clear(vec); } } /* access */ void* VECTOR_element(const VECTOR_HANDLE handle, size_t index) { void* result = NULL; if (handle != NULL) { const VECTOR* vec = (const VECTOR*)handle; if (index < vec->count) { result = (unsigned char*)vec->storage + (vec->elementSize * index); } } return result; } void* VECTOR_front(const VECTOR_HANDLE handle) { void* result = NULL; if (handle != NULL) { const VECTOR* vec = (const VECTOR*)handle; result = vec->storage; } return result; } void* VECTOR_back(const VECTOR_HANDLE handle) { void* result = NULL; if (handle != NULL) { const VECTOR* vec = (const VECTOR*)handle; result = (unsigned char*)vec->storage + (vec->elementSize * (vec->count - 1)); } return result; } void* VECTOR_find_if(const VECTOR_HANDLE handle, PREDICATE_FUNCTION pred, const void* value) { void* result = NULL; size_t i; VECTOR* handleData = (VECTOR*)handle; if (handle != NULL && pred != NULL && value != NULL) { for (i = 0; i < handleData->count; ++i) { void* elem = (unsigned char*)handleData->storage + (handleData->elementSize * i); if (!!pred(elem, value)) { result = elem; break; } } } return result; } /* capacity */ size_t VECTOR_size(const VECTOR_HANDLE handle) { size_t result = 0; if (handle != NULL) { const VECTOR* vec = (const VECTOR*)handle; result = vec->count; } return result; }