multiplayer pong game for LPC 1768
Dependencies: mbed MbedJSONValue mbed-rtos Adafruit_ST7735 Adafruit_GFX EthernetInterface DebouncedInterrupt
Revisions of gamestate.h
Revision | Date | Message | Actions |
---|---|---|---|
32:7cbf4d9a82af | 2020-11-28 | flush the socket upon game restart | File Diff Annotate |
30:59e9a5409e65 | 2020-11-28 | potential fix to replay-ability issue | File Diff Annotate |
29:4708bfb863cb | 2020-11-28 | polishing code and added functionality for game countdown | File Diff Annotate |
27:fcc5fee18a24 | 2020-11-23 | fixed game over logic | File Diff Annotate |
23:c38680c32552 | 2020-11-16 | moving paddles work in progress | File Diff Annotate |
19:58cc5465f647 | 2020-11-15 | some updates | File Diff Annotate |
18:32fce82690a1 | 2020-11-15 | added different types of server response and handling for each case | File Diff Annotate |
17:32ae1f106002 | 2020-11-14 | added menu to enter game, JSON de-serialization, and game state update. | File Diff Annotate |
15:9d90f68e53da | 2020-11-12 | added game state object | File Diff Annotate |