multiplayer pong game for LPC 1768
Dependencies: mbed MbedJSONValue mbed-rtos Adafruit_ST7735 Adafruit_GFX EthernetInterface DebouncedInterrupt
gamestate.h
- Committer:
- vsoltan
- Date:
- 2020-11-28
- Revision:
- 34:b19f39ad74ac
- Parent:
- 32:7cbf4d9a82af
- Child:
- 36:46bb54b669bc
File content as of revision 34:b19f39ad74ac:
#ifndef GAME_STATE_H #define GAME_STATE_H #include "mbed.h" #include "stdint.h" #include "MbedJSONValue.h" #include "graphics.h" #include <string> struct Coord { int8_t x; int8_t y; }; class Graphics; class GameState { // TODO: make the syntax consistent please private: Coord p1_loc; Coord p2_loc; Coord ball_loc; char is_done; char has_started; int countdown; char localPlayerNum; char lobbyHash[21]; int score[2]; public: GameState(); Coord getPlayerLocation(char player); Coord getPlayerOneLocation(); Coord getPlayerTwoLocation(); Coord getBallLocation(); char *getLobbyHash(); char getLocalPlayerNum(); int getCountdown(); char hasStarted(); void setCountdown(int val); int getPlayerOneScore(); int getPlayerTwoScore(); void updateAndRender(MbedJSONValue *serverResponse, Graphics *gfx); char done(); }; #endif // GAME_STATE_H