mbed library sources

Fork of mbed-src by mbed official

Revision:
10:3bc89ef62ce7
Parent:
9:0ce32e54c9a7
Child:
13:0645d8841f51
diff -r 0ce32e54c9a7 -r 3bc89ef62ce7 common/FileSystemLike.cpp
--- a/common/FileSystemLike.cpp	Mon Jun 10 16:03:00 2013 +0100
+++ b/common/FileSystemLike.cpp	Fri Jun 14 17:49:17 2013 +0100
@@ -1,78 +1,78 @@
-/* mbed Microcontroller Library
- * Copyright (c) 2006-2013 ARM Limited
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#include "FileSystemLike.h"
-
-namespace mbed {
-
-class BaseDirHandle : public DirHandle {
-public:
-    /*
-      We keep track of our current location as the n'th object in the
-      FileSystemLike list. Using a Base* instead would cause problems if that
-      object were to be destroyed between readdirs.
-      Using this method does mean though that destroying/creating objects can
-      give unusual results from readdir.
-    */
-    off_t n;
-    struct dirent cur_entry;
-
-    BaseDirHandle() {
-        n = 0;
-    }
-
-    virtual int closedir() {
-        delete this;
-        return 0;
-    }
-
-    virtual struct dirent *readdir() {
-        FileBase *ptr = FileBase::get(n);
-        if (ptr == NULL) return NULL;
-
-        /* Increment n, so next readdir gets the next item */
-        n++;
-
-        /* Setup cur entry and return a pointer to it */
-        std::strncpy(cur_entry.d_name, ptr->getName(), NAME_MAX);
-        return &cur_entry;
-    }
-
-    virtual off_t telldir() {
-        return n;
-    }
-
-    virtual void seekdir(off_t offset) {
-        n = offset;
-    }
-
-    virtual void rewinddir() {
-        n = 0;
-    }
-};
-
-FileSystemLike::FileSystemLike(const char *name) : FileBase(name, FileSystemPathType) {
-
-}
-
-FileSystemLike::~FileSystemLike() {
-
-}
-
-DirHandle *FileSystemLike::opendir() {
-    return new BaseDirHandle();
-}
-
-} // namespace mbed
+/* mbed Microcontroller Library
+ * Copyright (c) 2006-2013 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include "FileSystemLike.h"
+
+namespace mbed {
+
+class BaseDirHandle : public DirHandle {
+public:
+    /*
+      We keep track of our current location as the n'th object in the
+      FileSystemLike list. Using a Base* instead would cause problems if that
+      object were to be destroyed between readdirs.
+      Using this method does mean though that destroying/creating objects can
+      give unusual results from readdir.
+    */
+    off_t n;
+    struct dirent cur_entry;
+
+    BaseDirHandle() {
+        n = 0;
+    }
+
+    virtual int closedir() {
+        delete this;
+        return 0;
+    }
+
+    virtual struct dirent *readdir() {
+        FileBase *ptr = FileBase::get(n);
+        if (ptr == NULL) return NULL;
+
+        /* Increment n, so next readdir gets the next item */
+        n++;
+
+        /* Setup cur entry and return a pointer to it */
+        std::strncpy(cur_entry.d_name, ptr->getName(), NAME_MAX);
+        return &cur_entry;
+    }
+
+    virtual off_t telldir() {
+        return n;
+    }
+
+    virtual void seekdir(off_t offset) {
+        n = offset;
+    }
+
+    virtual void rewinddir() {
+        n = 0;
+    }
+};
+
+FileSystemLike::FileSystemLike(const char *name) : FileBase(name, FileSystemPathType) {
+
+}
+
+FileSystemLike::~FileSystemLike() {
+
+}
+
+DirHandle *FileSystemLike::opendir() {
+    return new BaseDirHandle();
+}
+
+} // namespace mbed