1D-Pong game based on a LED strip with 150 LPD6803-controlled pixels. Game keeps score for 'best-of-21' game. Written for KL25Z

Dependencies:   MODSERIAL mbed

main.cpp

Committer:
vsluiter
Date:
2013-08-27
Revision:
23:861ceaca2518
Parent:
22:a7619f315c0e
Child:
24:2b14f846cf28

File content as of revision 23:861ceaca2518:

#include "mbed.h"
#include "MODSERIAL.h"
#include "paddle.h"
#include "GameButton.h"
#define NUMBER_OF_PIXELS 50
#define PADDLE_LENGTH    5
#define START_SPEED   20
#define SPEED_FACTOR  8
#define LEFT false
#define RIGHT true

void Randomblinks(float seconds, bool colored = false);
void PaddleDemo(float seconds, uint8_t red, uint8_t green, uint8_t blue);
void WinLoose(float seconds, bool side);
void UpdateDemoPaddle(void);
void Score(uint8_t left, uint8_t right);
void DrawGamePaddle(void);
void HandleScore(uint8_t *, uint8_t *, bool, Timer *);
void DrawLine(uint8_t start, uint8_t end, uint8_t red, uint8_t green, uint8_t blue);
uint16_t totalstrip[NUMBER_OF_PIXELS];
volatile int8_t paddlestart= 0;
bool strip_drawable = true;
SPI ledstrip(PTD2,NC,PTD1);
MODSERIAL pc(USBTX,USBRX);

Paddle paddle;

class PongGameButton : public GameButton
{
    public:
    PongGameButton(PinName name, float time);
    void pushhandlercallback(void);
    int16_t paddlepos;
};

PongGameButton::PongGameButton(PinName name, float time) : GameButton(name, time)
{
    paddlepos = 0;
}

void PongGameButton::pushhandlercallback(void)
{
    paddlepos = paddle.position;
}

void UpdateLEDstrip(void)
{
    uint8_t pixelcounter;
    if(strip_drawable)
    {
        /*start by writing 32 zeroes */
        ledstrip.write(0);
        ledstrip.write(0);
        ledstrip.write(0);
        ledstrip.write(0);
        for(pixelcounter = 0 ; pixelcounter < NUMBER_OF_PIXELS; pixelcounter++) {
            ledstrip.write( uint8_t(totalstrip[pixelcounter]>>8));//uint8_t(temp16));//(totalstrip.ledcounter[pixelcounter].red << 2) | (totalstrip.ledcounter[pixelcounter].high << 7)  |(totalstrip.ledcounter[pixelcounter].green & 0x << 2)  );
            ledstrip.write( uint8_t(totalstrip[pixelcounter]));//(*(uint16_t *)(&totalstrip[pixelcounter]))>>8);
        }
   }
}

void write_led(uint16_t * led, uint8_t red, uint8_t green, uint8_t blue)
{
    *led = (1<<15) | ((green >> 3)<<10) | ((red >>3)<< 5) | (blue >>3);
}


bool  rightpushed = false;
int16_t  rightpushpos = 0;

void right_pushed(void)
{
    rightpushpos = paddle.position;
    if(paddle.direction == 1)
        rightpushed = true;
}

int main()
{
    Ticker updater;
    //Ticker demopaddlepos;
    Timer  gametimer;
    PongGameButton buttonleft(PTD0,1);
    PongGameButton buttonright(PTD5, 1);
    uint8_t ledcounter;
    uint8_t left_score = 0, right_score = 0;
    pc.baud(115200);
    updater.attach(UpdateLEDstrip, .03);
    ledstrip.format(8,0);        //15 bits, mode '0'
    ledstrip.frequency(1000000); //1MHz clock
    for(ledcounter = 0; ledcounter < NUMBER_OF_PIXELS; ledcounter++) {//turn off leds
        write_led(&totalstrip[ledcounter], 0,0,0);
    }
    paddle.setSize(6);
    paddle.setSpeed(START_SPEED);
    paddle.setColor(255,0,255);
    paddle.position = NUMBER_OF_PIXELS/2;
    gametimer.start();
    while(1) {
        static uint8_t naglevel1 = 0, naglevel2 = 0;
        //paddle.position = 48;
        //while(1);
        strip_drawable = false;
        DrawGamePaddle();
        if(buttonleft.getTimeoutActive())
            DrawLine(0,1,0,0,255);
        if(buttonright.getTimeoutActive())
            DrawLine(NUMBER_OF_PIXELS-1, NUMBER_OF_PIXELS,0,0,255);
        strip_drawable = true;
        if(buttonleft.pushflag || buttonright.pushflag)
        {
            if(paddle.direction == 1)
            {
                if(buttonright.pushflag)
                {
                    //printf("\n\rright pushed"); 
                    pc.printf("R\n\r");
                    buttonright.pushflag = false;
                    if(buttonright.paddlepos >= NUMBER_OF_PIXELS-1  ) //also count when hit at last pixel = NUMBER_OF_PIXELS-1
                    {
                        paddle.direction = 0;
                        paddle.setSpeed(START_SPEED+(buttonright.paddlepos-(NUMBER_OF_PIXELS-1))*SPEED_FACTOR);
                        paddle.position = NUMBER_OF_PIXELS-2;
                    }
                    //pc.printf("\n\rright pushed. Paddle position: %d, registered: %d, speed: %", paddle.position, buttonright.paddlepos,paddle.getSpeed());
                }
                buttonleft.pushflag = false;
            }
            else
            {           
                if(buttonleft.pushflag)
                {
                    //printf("\n\rleft pushed");
                    pc.printf("L\n\r");
                    buttonleft.pushflag = false;
                    if(buttonleft.paddlepos <= 0  )
                    {
                        paddle.direction = 1;
                        paddle.setSpeed(START_SPEED+(-buttonleft.paddlepos)*SPEED_FACTOR);
                        paddle.position  = 0;
                    }
                    //pc.printf("\n\rleft pushed. Paddle position: %d, registered: %d, speed %d", paddle.position, buttonleft.paddlepos, paddle.getSpeed());
                }
                buttonright.pushflag = false;
            }
        }
        else
        {
            if(paddle.position > ( NUMBER_OF_PIXELS + paddle.getSize() ) && (paddle.direction == 1))
            {
                //pc.printf("\n\rleft player score. Paddle position: %d", paddle.position);
                //left player scores!
                left_score++;
                pc.printf("S:%2d:%2d\n\r",left_score,right_score);
                naglevel1=naglevel2 = 0;
                buttonright.pushflag = false;
                buttonleft.pushflag  = false;
                HandleScore(&left_score,&right_score,false, &gametimer);
            }
             if(paddle.position < -paddle.getSize() && (paddle.direction == 0))
             {
                //pc.printf("\n\rright player score. Paddle position: %d", paddle.position);
                //right player scores!
                right_score++;
                pc.printf("S:%2d:%2d\n\r",left_score,right_score);
                naglevel1=naglevel2 = 0;
                buttonright.pushflag = false;
                buttonleft.pushflag  = false;
                HandleScore(&left_score,&right_score,true, &gametimer);
             }
         }
         if(gametimer.read()>10 && !naglevel1)
        {
            naglevel1 = 1;
            paddle.setSize(8);
            //paddle.setSpeed(40);
        }
        if(gametimer.read()>15 && !naglevel2)
        {
            naglevel2 = 1;
            paddle.setSize(10);
            //paddle.setSpeed(70);
        }   
        wait(0.05);
    }
}

void HandleScore(uint8_t *leftscore, uint8_t *rightscore, bool last_won, Timer *gametimer)
{
    WinLoose(1.5, last_won);
    Score(*leftscore, *rightscore);
    if(*leftscore + *rightscore == 11)
    {
       pc.printf("EOG\n\r");
       *leftscore = 0;
       *rightscore = 0;
       Randomblinks(5,false);
       pc.printf("S: 0: 0\n\r");
    }
    (*(mbed::Timer *)gametimer).reset();
    paddle.setSize(6);
    (rand()%20)>10?paddle.direction = 1:paddle.direction = 0;
    paddle.setSpeed(START_SPEED);
    paddle.position = NUMBER_OF_PIXELS/2;
}

void DrawGamePaddle(void)
{
    uint8_t ledcounter;
    uint8_t colorpos;
    for(ledcounter = 0; ledcounter< NUMBER_OF_PIXELS; ledcounter++)
    {
        if(paddle.direction == 1)
        {
           if(ledcounter > paddle.position-paddle.getSize() && ledcounter <= paddle.position)
            {
                colorpos = paddle.getSize()-(paddle.position - ledcounter);//paddle.getSize()-(ledcounter-paddle.position);
                write_led(&totalstrip[ledcounter],paddle.getColor(colorpos,0),paddle.getColor(colorpos,1),paddle.getColor(colorpos,2));
            }
            else
                write_led(&totalstrip[ledcounter], 0,0,0);        
        }
        else
        {
            if(ledcounter >= paddle.position && ledcounter <= paddle.position+paddle.getSize())
            {
                colorpos = paddle.getSize()-(ledcounter-paddle.position);
                write_led(&totalstrip[ledcounter],paddle.getColor(colorpos,0),paddle.getColor(colorpos,1),paddle.getColor(colorpos,2));
            }
            else
                write_led(&totalstrip[ledcounter], 0,0,0);
        }
    }
}

void Score(uint8_t left, uint8_t right)
{
    uint8_t maxscore;
    int8_t ledcounter;
    uint8_t scorecounter;
    typedef struct ledcolor
    {
        uint8_t red;
        uint8_t green;
        uint8_t blue;
    }ledcolor_t;
    ledcolor_t rightled={0,0,0}, leftled={0,0,0};
    left>=right?maxscore = left: maxscore = right;
    for(scorecounter = 0 ; scorecounter <= maxscore ; scorecounter++)
    {
        uint8_t templeft,tempright;
        uint8_t sidecounter;
        templeft = left>scorecounter?scorecounter:left;
        tempright = right>scorecounter?scorecounter:right;
        //pc.printf("scorecounter: %d, maxscore: %d\n\r",scorecounter, maxscore);
        if(scorecounter == maxscore)
        {
            if(left > right)
            {
                leftled.green = leftled.red = leftled.blue = rightled.green = rightled.red = rightled.blue = 0;
                leftled.green = 255;
                rightled.red = 255;
            }
            if(right > left)
            {
                leftled.green = leftled.red = leftled.blue = rightled.green = rightled.red = rightled.blue = 0;
                leftled.red = 255;
                rightled.green = 255;
                
            }
        }
        else
        {
            leftled.green = leftled.red = leftled.blue = rightled.green = rightled.red = rightled.blue = 255;
        }    
  
        for(ledcounter = 0; ledcounter < NUMBER_OF_PIXELS; ledcounter++)//blank memory
        {
            write_led(&totalstrip[ledcounter], 0, 0 ,0);
        }
        for(sidecounter = 0 ; sidecounter < templeft; sidecounter++)
        {
            write_led(&totalstrip[sidecounter*2],leftled.red,leftled.green,leftled.blue);
        }
        for(sidecounter = 0 ; sidecounter < tempright ; sidecounter++)
        {
            write_led(&totalstrip[(NUMBER_OF_PIXELS-1)-(sidecounter*2)],rightled.red,rightled.green,rightled.blue);
        }
        wait(0.2); 
    }
    wait(0.7);
}


//Only writes pixels that are in 'line'. Does not clear, only overwrites.
void DrawLine(uint8_t start, uint8_t end, uint8_t red, uint8_t green, uint8_t blue)
{
    uint8_t ledcounter;
    if(end >= NUMBER_OF_PIXELS)
        end = NUMBER_OF_PIXELS;
    if(start < end)
    {
        for(ledcounter = start; ledcounter < end ; ledcounter++)
        {
            write_led(&totalstrip[ledcounter], red, green, blue);
        }
    }
}

void WinLoose(float seconds, bool side)
{
    uint8_t ledcounter;
    Timer timer;
    timer.start();
    while( timer.read() < seconds)
    {
        uint8_t redvalue = 255-(255.0*(timer.read()/(seconds/2)));
         for(ledcounter = 0; ledcounter < NUMBER_OF_PIXELS; ledcounter++) 
         {
            if(ledcounter <  NUMBER_OF_PIXELS / 2)
            {
                if(side)
                    write_led(&totalstrip[ledcounter], redvalue,0,0);
                else
                    write_led(&totalstrip[ledcounter], 0,255,0);
            }
            else
            {
                if(side)
                    write_led(&totalstrip[ledcounter], 0,255,0);
                else
                    write_led(&totalstrip[ledcounter], redvalue ,0,0);
                    
            }
        }
    }
}

void PaddleDemo(float seconds, uint8_t red, uint8_t green, uint8_t blue)
{
    uint8_t ledcounter;
    Timer timer;
    timer.start();
    while( timer.read() < seconds)
    {
         for(ledcounter = 0; ledcounter < NUMBER_OF_PIXELS; ledcounter++) 
         {
            if((ledcounter >= paddlestart) && ( ledcounter <= paddlestart+PADDLE_LENGTH))
                write_led(&totalstrip[ledcounter], red,green,blue);
            else
                write_led(&totalstrip[ledcounter], 0,0,0);
        }
    }
}

void Randomblinks(float seconds, bool colored)
{
    uint8_t ledcounter;
    uint8_t test;
    Timer timer;
    timer.start();
    while( timer.read() < seconds ) 
    {
        test = 50.0*rand()/(RAND_MAX*1.0);
        for(ledcounter = 0; ledcounter < NUMBER_OF_PIXELS; ledcounter++) 
        {
            if(ledcounter == test) 
            {
                if(colored)
                    write_led(&totalstrip[ledcounter], test*5,(test%10)*25,(test%15)*15);
                else
                    write_led(&totalstrip[ledcounter], 255,255,255);
            }
            else
                write_led(&totalstrip[ledcounter], 0,0,0);
        }
    }
}

void UpdateDemoPaddle(void)
{
    static uint8_t direction = 1;
    if(direction) {
        paddlestart++;
    } else {
        paddlestart--;
    }

    if(paddlestart > (NUMBER_OF_PIXELS - PADDLE_LENGTH))
        direction = 0;
    if(paddlestart < 0)
        direction = 1;
}