Vincent Nys
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PGO6_VoteController_template
Vincent Nys
Fork of PGO6_VoteController_template by
main.cpp
- Committer:
- vincentnys
- Date:
- 2017-10-31
- Revision:
- 3:c53f27bdcfb5
- Parent:
- 2:5b7d055dbc91
File content as of revision 3:c53f27bdcfb5:
#define APP_VERSION 0.6f #define MQTT_VERSION 3 #define BROKER_NAME "broker.hivemq.com" #define BROKER_PORT 1883 #include "debounce_button.h" #include "EthernetInterface.h" #include "MQTTNetwork.h" #include "MQTTmbed.h" #include "MQTTClient.h" char* topic = "dansvloerVincent/votes"; volatile bool button1_pressed = false; // Used in the main loop volatile bool button1_enabled = true; // Used for debouncing volatile int multiclick_state = 0; // Counts how many clicks occured in the time slot, used in main loop volatile bool button1_busy = false; // Informs the mainloop that the user is clicking the button /** TODO ---- - Check if the button has been pressed. If so, print the amount of clicks to a serial terminal. - Make an MQTT-service which: - starts up a network using EthernetInterface. Make sure the development board requests its address via DHCP. - makes a client and connects it to the broker using a client ID and credentials (username & password). - sends messages at the same topic as the smartphone app from PGO 2. Feel free to choose which Quality of Service you are going to use. Make a separate function which handles the sending procedure. Therefore, this function can be called each time we want to send a certain message. - When the button is pressed once, we send an upvote. When pressed twice, a downvote is sent. By pressing 4 times, the program disconnects from the broker and terminates. Extra ----- - Subscribe to the topic on which the song data is published. Display this received message on the serial terminal. - Test this controller in the complete system of PGO 2. Use these controllers instead of the smartphones. Tips & tricks ------------- - To generate an interrupt on the press of a button, use: InterruptIn button(USER_BUTTON); ... button.fall(callback(someFunction)); - Before implementing MQTT, test the multiclick feature first. - Have a look at the MQTT-library for Mbed and the HelloMQTT-example. - To have a uniform message sending procedure, use the following function usage: sendMessage(&client, topic, buf, qos, retained, duplicate) */ int main(int argc, char* argv[]) { printf("Vote controller booting...\n"); int rc; InterruptIn button(USER_BUTTON); button.fall(&button1_onpressed_cb); EthernetInterface eth; eth.connect(); const char *ip = eth.get_ip_address(); printf("IP address is: %s\n", ip ? ip : "No IP"); NetworkInterface *net = ð MQTTNetwork mqtt( net ); MQTT::Client<MQTTNetwork, Countdown> client( mqtt ); char *host = "143.129.39.151";//"broker.mqttdashboard.com"; int port = 1883; rc = mqtt.connect(host, port); if (rc != 0) printf("rc from TCP connect is %d\n", rc); MQTTPacket_connectData data = MQTTPacket_connectData_initializer; data.MQTTVersion = MQTT_VERSION; data.clientID.cstring = "VincentController"; data.username.cstring = "smartcity"; data.password.cstring = "smartcity"; if ((rc = client.connect(data)) != 0) printf("rc from MQTT connect is %d\n", rc); MQTT::Message message; message.qos = MQTT::QOS1; printf("Start clicking\n"); char buf[100]; while( multiclick_state < 4 ) { // Keep running if(!button1_busy && multiclick_state > 0) { //printf("%d\n", multiclick_state); if(multiclick_state == 1) sprintf(buf, "like\n"); else //buf = "dislike\n"; sprintf(buf, "dislike\n"); multiclick_state = 0; printf("%s\n", buf); message.payload = (void *)buf; message.payloadlen = strlen(buf) + 1; client.publish(topic, message); } //printf("%d\n", multiclick_state); } if ((rc = client.disconnect()) != 0) printf("rc from disconnect was %d\n", rc); mqtt.disconnect(); printf("Terminate...\n"); return 0; }