Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Maple_console.h
- Committer:
- uehara00
- Date:
- 2011-10-30
- Revision:
- 3:eec13a411e94
File content as of revision 3:eec13a411e94:
//copyright 2011 Uehara Yoshiyuki
//====================================================================
//The author provide the programs without any guarantees or warranty.
//The author is not responsible for any damage or losses of any kind
//caused by using or misusing of the programs.
//The author is under no obligation to provide support, service,
//corrections, or upgrades to the programs.
//====================================================================
// MAPLE board[MARM01-BASE]
// operation console utilizing text-LCD and buttons
#ifndef MAPLE_CONSOLE_H_
#define MAPLE_CONSOLE_H_
// constants
#define CONSOLE_REFRESH_RATE 0.1 // 100ms
#define DISPLAY_OFF 0
#define DISPLAY_ON 1
#define MODE_CLOCK 0
#define MODE_ADJUST 1
#define MODE_ALARM 2
#define MODE_TIMER 3
#define MODE_TEST 4
#define BUTTON_A 0
#define BUTTON_B 1
#define BUTTON_LEFT 2
#define BUTTON_DOWN 3
#define BUTTON_RIGHT 4
#define BUTTON_UP 5
#define BUTTON_SIZE 6
#define BUTTON_OFF 1
#define BUTTON_ON 0
#define BUTTON_THRESHOLD 0 // 0 x 100ms
#define BUTTON_REPEAT 10 // 1s
#define BUTTON_FAST 40 // 4s
#define BUTTON_PERIOD_REPEAT 3 // 300ms
#define BUTTON_PERIOD_FAST 1 // 100ms
#define BUTTON_IDLE 0 // button status not active
#define BUTTON_BUSY 1 // button status active once and repeat
// proto types
void console_initialize();
void console_refresh();
static void refresh_display();
static void button_action();
static void button_check(int r, int button_number);
static bool button_trigger(int b, int r, int f);
void button_exit();
static void button_function();
static void button_cursor_move(int flag);
void cursor_move(int flag, int cursor_max);
static void button_xxcrement(int flag);
#endif