Tyler Altenhofen / MVC
Committer:
tyleralt
Date:
Fri May 01 09:22:50 2015 +0000
Revision:
1:bb1507f0bb64
Parent:
0:ded79d89abdf
Child:
4:f1e33a234a74
everything but map working

Who changed what in which revision?

UserRevisionLine numberNew contents of line
tyleralt 0:ded79d89abdf 1
tyleralt 0:ded79d89abdf 2 #include "Point.h"
tyleralt 0:ded79d89abdf 3 //*********************point class************************//
tyleralt 0:ded79d89abdf 4
tyleralt 0:ded79d89abdf 5 Point :: Point (void){
tyleralt 0:ded79d89abdf 6 positionRadian = 180;
tyleralt 0:ded79d89abdf 7 positionHeight = 4;
tyleralt 0:ded79d89abdf 8 positionDistance = 8;
tyleralt 0:ded79d89abdf 9 //int offAngles [8] = {-3, 174, 44, 228, 90, 270, 135, 315};
tyleralt 1:bb1507f0bb64 10 offAngles[0] = -6;
tyleralt 0:ded79d89abdf 11 offAngles[1] = 174;
tyleralt 0:ded79d89abdf 12 offAngles[2] = 44;
tyleralt 0:ded79d89abdf 13 offAngles[3] = 228;
tyleralt 0:ded79d89abdf 14 offAngles[4] = 90;
tyleralt 0:ded79d89abdf 15 offAngles[5] = 270;
tyleralt 0:ded79d89abdf 16 offAngles[6] = 135;
tyleralt 1:bb1507f0bb64 17 offAngles[7] = 323;
tyleralt 0:ded79d89abdf 18 }
tyleralt 0:ded79d89abdf 19
tyleralt 0:ded79d89abdf 20 Point :: Point (int posRadian, int posHeight, int posDistance){
tyleralt 0:ded79d89abdf 21 positionRadian = posRadian;
tyleralt 0:ded79d89abdf 22 positionHeight = posHeight;
tyleralt 0:ded79d89abdf 23 positionDistance = posDistance;
tyleralt 1:bb1507f0bb64 24 offAngles[0] = -6;
tyleralt 0:ded79d89abdf 25 offAngles[1] = 174;
tyleralt 0:ded79d89abdf 26 offAngles[2] = 44;
tyleralt 0:ded79d89abdf 27 offAngles[3] = 228;
tyleralt 0:ded79d89abdf 28 offAngles[4] = 90;
tyleralt 0:ded79d89abdf 29 offAngles[5] = 270;
tyleralt 0:ded79d89abdf 30 offAngles[6] = 135;
tyleralt 1:bb1507f0bb64 31 offAngles[7] = 323;
tyleralt 0:ded79d89abdf 32 }
tyleralt 0:ded79d89abdf 33 int Point :: getArraySlice (void){
tyleralt 0:ded79d89abdf 34 return (int) (positionRadian + (offAngles[positionHeight]))%360;
tyleralt 0:ded79d89abdf 35 }
tyleralt 0:ded79d89abdf 36 char Point :: getIdentifyingChar(void){
tyleralt 0:ded79d89abdf 37 return 0x01 << positionHeight;
tyleralt 0:ded79d89abdf 38 }
tyleralt 0:ded79d89abdf 39 int Point :: getPositionDistance(void){
tyleralt 0:ded79d89abdf 40 return positionDistance%16;
tyleralt 0:ded79d89abdf 41 }
tyleralt 0:ded79d89abdf 42 void Point :: moveUp(){
tyleralt 0:ded79d89abdf 43 if (positionHeight < 7){
tyleralt 0:ded79d89abdf 44 positionHeight ++;
tyleralt 0:ded79d89abdf 45 }
tyleralt 0:ded79d89abdf 46 }
tyleralt 0:ded79d89abdf 47 void Point :: moveDown(){
tyleralt 0:ded79d89abdf 48 if(positionHeight > 0){
tyleralt 0:ded79d89abdf 49 positionHeight --;
tyleralt 0:ded79d89abdf 50 }
tyleralt 0:ded79d89abdf 51 }
tyleralt 0:ded79d89abdf 52 void Point :: rotateRight(){
tyleralt 0:ded79d89abdf 53 positionRadian = (positionRadian + 1) % 360;
tyleralt 0:ded79d89abdf 54 }
tyleralt 0:ded79d89abdf 55 void Point :: rotateLeft(){
tyleralt 0:ded79d89abdf 56 positionRadian = (positionRadian - 1) % 360;
tyleralt 0:ded79d89abdf 57 }
tyleralt 0:ded79d89abdf 58 void Point :: moveIn(){
tyleralt 0:ded79d89abdf 59 if (positionDistance > 0){
tyleralt 0:ded79d89abdf 60 positionDistance --;
tyleralt 0:ded79d89abdf 61 }
tyleralt 0:ded79d89abdf 62 }
tyleralt 0:ded79d89abdf 63 void Point :: moveOut(){
tyleralt 0:ded79d89abdf 64 if (positionDistance < 15){
tyleralt 0:ded79d89abdf 65 positionDistance ++;
tyleralt 0:ded79d89abdf 66 }
tyleralt 0:ded79d89abdf 67 }