Interactive Alarm Clock Code
Dependencies: 4DGL-uLCD-SE mbed
ledColorSequence.cpp
- Committer:
- tshin7
- Date:
- 2015-12-10
- Revision:
- 0:68a3851de2ee
File content as of revision 0:68a3851de2ee:
#include "mbed.h" #include "timeDisplay.h" #include "setAlarm.h" #include "ledColorSequence.h" #include <string> Serial pc(USBTX,USBRX); DigitalOut red(p22); DigitalOut green(p23); DigitalOut blue(p24); int color; int colorCount=0; char colorSequence[5]; string ledColorSequence::chooseColor() { while(colorCount<4){ color = rand()%3; if (color==0){ red=1; colorSequence[colorCount] = 'r'; wait(0.4); red=0; }else if (color==1){ green=1; colorSequence[colorCount] = 'g'; wait(0.4); green=0; }else if (color==2) { blue=1; colorSequence[colorCount] = 'b'; wait(0.4); blue=0; } colorCount++; } colorSequence[4]='\0'; colorCount=0; return colorSequence; } void ledColorSequence::repeatColorSequence(string colorSequence) { while(colorCount<4){ if (colorSequence[colorCount] == 'r'){ red=1; wait(0.4); red=0; }else if (colorSequence[colorCount] == 'g'){ green=1; wait(0.4); green=0; }else if (colorSequence[colorCount] == 'b') { blue=1; wait(0.4); blue=0; } colorCount++; } colorCount=0; } void ledColorSequence::turnOffColor() { if (blue==1||green==1||red==1){ blue=0; green=0; red=0; } }