MicroBit project problem #4 Display 1 dot randomly in the LED matrix. Button A moves led left, Button B moves led right, and Buttons A+B pressed together move the led up the matrix. If the active led reaches an edge, the next button click wraps it around to the other side of the matrix.
Diff: main.cpp
- Revision:
- 0:f046525e6f7c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Sat Nov 30 02:01:52 2019 +0000 @@ -0,0 +1,90 @@ +/* +The MIT License (MIT) + +Copyright (c) 2016 British Broadcasting Corporation. +This software is provided by Lancaster University by arrangement with the BBC. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +the rights to use, copy, modify, merge, publish, distribute, sublicense, +and/or sell copies of the Software, and to permit persons to whom the +Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +DEALINGS IN THE SOFTWARE. +*/ + +#include "MicroBit.h" +MicroBit uBit; +//MicroBitImage field("0,0,0,0,0\n0,0,0,0,0\n0,0,0,0,0\n0,0,0,0,0\n0,0,0,0,0\n"); +int x = 0; +int y = 0; +int b = 255; + + +void iniDisplay(){ + x = uBit.random(5); + y = uBit.random(5); + uBit.display.image.setPixelValue(x,y,b); +} + +void onButtonA(MicroBitEvent e){ + if( x == 0){ + x = 4; + } else { + x -= 1; + } + uBit.display.image.clear(); + uBit.display.image.setPixelValue(x,y,b); +} + +void onButtonB(MicroBitEvent e){ + if( x == 4){ + x = 0; + } else { + x += 1; + } + uBit.display.image.clear(); + uBit.display.image.setPixelValue(x,y,b); +} + +void onButtonAB(MicroBitEvent e){ + if( y == 0){ + y = 4; + } else { + y -= 1; + } + uBit.display.image.clear(); + uBit.display.image.setPixelValue(x,y,b); +} + + + +int main() +{ + // Initialise the micro:bit runtime. + uBit.init(); + uBit.display.setDisplayMode(DISPLAY_MODE_GREYSCALE); + iniDisplay(); + + uBit.messageBus.listen(MICROBIT_ID_BUTTON_A, MICROBIT_BUTTON_EVT_CLICK, onButtonA); + uBit.messageBus.listen(MICROBIT_ID_BUTTON_B, MICROBIT_BUTTON_EVT_CLICK, onButtonB); + uBit.messageBus.listen(MICROBIT_ID_BUTTON_AB, MICROBIT_BUTTON_EVT_CLICK, onButtonAB); + + + + // If main exits, there may still be other fibers running or registered event handlers etc. + // Simply release this fiber, which will mean we enter the scheduler. Worse case, we then + // sit in the idle task forever, in a power efficient sleep. + release_fiber(); +} +