Adventure game written for ECE2035 at the Georgia Institute of Technology

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Revision:
3:289762133fd6
Parent:
2:0876296d9473
Child:
4:cdc54191ff07
--- a/graphics.cpp	Tue Apr 17 17:17:20 2018 +0000
+++ b/graphics.cpp	Wed Apr 18 20:18:51 2018 +0000
@@ -55,6 +55,12 @@
     uLCD.filled_rectangle(u, v, u+10, v+10, BLACK);
 }
 
+void draw_house_floor(int u, int v)
+{
+    // Fill a tile with brown (wood)
+    uLCD.filled_rectangle(u, v, u+10, v+10, BROWN);
+}
+
 void draw_wall(int u, int v)
 {
     uLCD.filled_rectangle(u, v, u+10, v+10, BLUE);