Added SPI burst mode to spi 8 bit.
Dependents: Bicycl_Computer_NUCLEO-F411RE Bicycl_Computer_NUCLEO-L476RG
Fork of UniGraphic by
Added SPI burst mode to this graphics driver. If whoever wants this rolled in to repository let me know. I replaced _spi.write(); with fastWrite(); and clearRX();
SPI8.cpp
// need to re-create SPI firmware to access SPI handle static SPI_HandleTypeDef SpiHandle; void SPI8::fastWrite(int data) { SpiHandle.Instance = SPI1; // Check if data is transmitted while ((SpiHandle.Instance->SR & SPI_SR_TXE) == 0); SpiHandle.Instance->DR = data; } void SPI8::clearRX( void ) { SpiHandle.Instance = SPI1; //Check if the RX buffer is busy //While busy, keep checking while (SpiHandle.Instance->SR & SPI_SR_BSY){ // Check RX buffer readable while ((SpiHandle.Instance->SR & SPI_SR_RXNE) == 0); int dummy = SpiHandle.Instance->DR; } }
Diff: Display/TFT.h
- Revision:
- 8:26757296c79d
- Parent:
- 7:bb0383b91104
- Child:
- 10:668cf78ff93a
--- a/Display/TFT.h Tue Feb 17 11:02:06 2015 +0000 +++ b/Display/TFT.h Tue Feb 17 17:54:14 2015 +0000 @@ -47,10 +47,10 @@ */ virtual void window(int x, int y, int w, int h); - /** Read pixel color at current location + /** Read pixel color at location * @param x is the horizontal offset to this pixel. * @param y is the vertical offset to this pixel. - * @param color defines the color for the pixel. + * @returns 16bit color. */ virtual unsigned short pixelread(int x, int y);