Added SPI burst mode to spi 8 bit.
Dependents: Bicycl_Computer_NUCLEO-F411RE Bicycl_Computer_NUCLEO-L476RG
Fork of UniGraphic by
Added SPI burst mode to this graphics driver. If whoever wants this rolled in to repository let me know. I replaced _spi.write(); with fastWrite(); and clearRX();
SPI8.cpp
// need to re-create SPI firmware to access SPI handle static SPI_HandleTypeDef SpiHandle; void SPI8::fastWrite(int data) { SpiHandle.Instance = SPI1; // Check if data is transmitted while ((SpiHandle.Instance->SR & SPI_SR_TXE) == 0); SpiHandle.Instance->DR = data; } void SPI8::clearRX( void ) { SpiHandle.Instance = SPI1; //Check if the RX buffer is busy //While busy, keep checking while (SpiHandle.Instance->SR & SPI_SR_BSY){ // Check RX buffer readable while ((SpiHandle.Instance->SR & SPI_SR_RXNE) == 0); int dummy = SpiHandle.Instance->DR; } }
Diff: Graphics/TextDisplay.h
- Revision:
- 4:12ba0ecc2c1f
- Parent:
- 0:75ec1b3cde17
--- a/Graphics/TextDisplay.h Sat Feb 14 17:42:21 2015 +0000 +++ b/Graphics/TextDisplay.h Sun Feb 15 20:06:07 2015 +0000 @@ -98,8 +98,8 @@ int _row; // colours - uint16_t _foreground; - uint16_t _background; + volatile uint16_t _foreground; + volatile uint16_t _background; char *_path; };