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Diff: main.cpp
- Revision:
- 19:913d123554ee
- Parent:
- 18:8f7291885e19
- Child:
- 21:32429d8e90ff
diff -r 8f7291885e19 -r 913d123554ee main.cpp --- a/main.cpp Sat May 09 08:19:00 2020 +0000 +++ b/main.cpp Sat May 09 10:09:35 2020 +0000 @@ -34,7 +34,10 @@ //variables bool game_check = false; bool game_playing = false; - +int pause_return_value = 0; +int game_return_value = 2; +string game_speed; +float extra_speed = 0.5; int main() { @@ -43,6 +46,13 @@ while(1) { //menu menu.menu_screen(); + game_speed = menu.get_game_speed(); + if (game_speed == "fast"){ + extra_speed = 0.0f; + }else{ + //decreasesn the speed + extra_speed = 0.05f; + } //create the game game(); } @@ -58,11 +68,11 @@ void game() { - + Objects objects; Functions functions; while(game_check == false) { - + lcd.clear(); objects.draw_shots(lcd,pad, true);// draws the shot @@ -77,7 +87,7 @@ objects.draw_cannon(lcd);//draws the cannon game_check = functions.cannon_smash(lcd, objects); //checks if the cannon has been hit by a ball lcd.refresh(); - wait(0.15); + wait(0.1 + extra_speed); lcd.clear(); //added this so the cannon moves faster than the balls @@ -85,14 +95,18 @@ objects.draw_cannon(lcd);//draws the cannon lcd.refresh(); wait(0.005); + + pause_return_value = menu.pause_screen(); + if(pause_return_value == 1) { + break; + } } - //prints the the score and game over and the continue option - lcd.printString("Game over!", 15,2); - char buf_score[4]; - sprintf(buf_score,"%d",functions.get_score()); - lcd.printString("Score:",0,0); - lcd.printString(buf_score,36,0); - lcd.refresh(); - wait(2); - game_check = false; + if(pause_return_value == 0) { + //prints the the score and game over + game_return_value = menu.game_over_screen(functions.get_score()); + if (game_return_value == 2) { + game_check = false; + } + } + }