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main.cpp
- Committer:
- thestudent
- Date:
- 2020-04-02
- Revision:
- 7:82079de8bcd6
- Parent:
- 6:33bdb54c2c88
- Child:
- 8:09eb8fe2bb20
File content as of revision 7:82079de8bcd6:
/* ELEC2645 Embedded Systems Project School of Electronic & Electrical Engineering University of Leeds 2019/20 Name:Arturs Kolovskis Username:el18ak Student ID Number: 201253737 Date:08.03.2020 */ // includes #include "mbed.h" #include "Gamepad.h" #include "N5110.h" #include "Objects.h" #include "Functions.h" // objects Gamepad pad; N5110 lcd; Objects objects; Functions functions; //functions void initialise(); int main() { initialise(); while(1) { lcd.clear(); objects.draw_base(lcd); objects.cannon_position(pad); objects.draw_cannon(lcd); objects.draw_shots(lcd); lcd.refresh(); wait(0.005); functions.ball_position_parabolic(lcd, objects,0); functions.ball_position_parabolic(lcd, objects,1); functions.ball_position_linear(lcd, objects,1); objects.cannon_position(pad); objects.draw_cannon(lcd); lcd.refresh(); wait(0.035); } } void initialise() { pad.init();//initialises the gamepad lcd.init();//initialises the N5100 screen }