Arturs Kozlovskis / Mbed 2 deprecated ELEC2645_Project_el18ak

Dependencies:   mbed

Revision:
9:4b11ee1155ad
Parent:
6:33bdb54c2c88
Child:
10:f5b920a6a71a
--- a/My_game_clases/Objects.h	Fri Apr 03 07:29:16 2020 +0000
+++ b/My_game_clases/Objects.h	Fri Apr 10 08:24:48 2020 +0000
@@ -18,6 +18,10 @@
    void draw_shots(N5110 &lcd);// makes the shoting on the screen
    //ball_x: balls x position; ball_y: balls y position; delta_r: added to the inital radiuss to make the ball bigger
    void draw_ball(N5110 &lcd, int ball_x, int ball_y, int delta_r);//draws the ball
+   int get_size();//gets the size of _shot_y_pos vector
+   int get_x_value(int i);//gets _shot_x_pos(i)
+   int get_y_value(int i);//gets _shot_y_pos(i)
+    void erase_shot(int i);//erases _shot_x_pos(i) and _shot_y_pos(i)
    
     vector <int> _shot_y_pos; //holds the shots y positions
     vector <int> _shot_x_pos;//holds the shots x positons