Emulation of the 1970's Chip-8 machine. The emulator has 7 games that are unmodified from the original Chip-8 format.
Diff: UfoGame.h
- Revision:
- 0:bc3f11b1b41f
diff -r 000000000000 -r bc3f11b1b41f UfoGame.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/UfoGame.h Sun Feb 08 01:58:57 2015 +0000 @@ -0,0 +1,34 @@ +#ifndef __UFOGAME_H__ +#define __UFOGAME_H__ +static const uint8_t UfoGame[] = +{ + 0xa2,0xcd,0x69,0x38,0x6a,0x08,0xd9,0xa3, + 0xa2,0xd0,0x6b,0x00,0x6c,0x03,0xdb,0xc3, + 0xa2,0xd6,0x64,0x1d,0x65,0x1f,0xd4,0x51, + 0x67,0x00,0x68,0x0f,0x22,0xa2,0x22,0xac, + 0x48,0x00,0x12,0x22,0x64,0x1e,0x65,0x1c, + 0xa2,0xd3,0xd4,0x53,0x6e,0x00,0x66,0x80, + 0x6d,0x04,0xed,0xa1,0x66,0xff,0x6d,0x05, + 0xed,0xa1,0x66,0x00,0x6d,0x06,0xed,0xa1, + 0x66,0x01,0x36,0x80,0x22,0xd8,0xa2,0xd0, + 0xdb,0xc3,0xcd,0x01,0x8b,0xd4,0xdb,0xc3, + 0x3f,0x00,0x12,0x92,0xa2,0xcd,0xd9,0xa3, + 0xcd,0x01,0x3d,0x00,0x6d,0xff,0x79,0xfe, + 0xd9,0xa3,0x3f,0x00,0x12,0x8c,0x4e,0x00, + 0x12,0x2e,0xa2,0xd3,0xd4,0x53,0x45,0x00, + 0x12,0x86,0x75,0xff,0x84,0x64,0xd4,0x53, + 0x3f,0x01,0x12,0x46,0x6d,0x08,0x8d,0x52, + 0x4d,0x08,0x12,0x8c,0x12,0x92,0x22,0xac, + 0x78,0xff,0x12,0x1e,0x22,0xa2,0x77,0x05, + 0x12,0x96,0x22,0xa2,0x77,0x0f,0x22,0xa2, + 0x6d,0x03,0xfd,0x18,0xa2,0xd3,0xd4,0x53, + 0x12,0x86,0xa2,0xf8,0xf7,0x33,0x63,0x00, + 0x22,0xb6,0x00,0xee,0xa2,0xf8,0xf8,0x33, + 0x63,0x32,0x22,0xb6,0x00,0xee,0x6d,0x1b, + 0xf2,0x65,0xf0,0x29,0xd3,0xd5,0x73,0x05, + 0xf1,0x29,0xd3,0xd5,0x73,0x05,0xf2,0x29, + 0xd3,0xd5,0x00,0xee,0x01,0x7c,0xfe,0x7c, + 0x60,0xf0,0x60,0x40,0xe0,0xa0,0xf8,0xd4, + 0x6e,0x01,0x6d,0x10,0xfd,0x18,0x00,0xee, +}; +#endif //__UFOGAME_H__ \ No newline at end of file