Platform game written for the GHI/OutrageousCircuits RETRO game device. Navigate the caves collecting all the pickups and avoiding the creatures and haunted mine carts that patrol the caves. Oh and remember to watch out for the poisonous plants... This game demonstrates the ability to have multiple animated sprites where the sprites can overlap the background environment. See how the player moves past the fence and climbs the wall in the 3rd screen.
Maps.h
- Committer:
- taylorza
- Date:
- 2015-02-16
- Revision:
- 16:f9227904afc4
- Parent:
- 4:45ff7fc8a431
File content as of revision 16:f9227904afc4:
#ifndef __MAPS_H__ #define __MAPS_H__ class Maps { public: static const uint8_t ScreenIntro[]; static const uint8_t Screen1[]; static const uint8_t Screen2[]; static const uint8_t Screen3[]; static const uint8_t Screen4[]; }; #endif // __MAPS_H__