Platform game written for the GHI/OutrageousCircuits RETRO game device. Navigate the caves collecting all the pickups and avoiding the creatures and haunted mine carts that patrol the caves. Oh and remember to watch out for the poisonous plants... This game demonstrates the ability to have multiple animated sprites where the sprites can overlap the background environment. See how the player moves past the fence and climbs the wall in the 3rd screen.
OneBitSound/SoundBlock.cpp@9:34008d8b1cdf, 2015-01-11 (annotated)
- Committer:
- taylorza
- Date:
- Sun Jan 11 02:53:03 2015 +0000
- Revision:
- 9:34008d8b1cdf
Final version before optimizations
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
taylorza | 9:34008d8b1cdf | 1 | #include "mbed.h" |
taylorza | 9:34008d8b1cdf | 2 | #include "Fix16.h" |
taylorza | 9:34008d8b1cdf | 3 | #include "SoundBlock.h" |
taylorza | 9:34008d8b1cdf | 4 | |
taylorza | 9:34008d8b1cdf | 5 | SoundBlock::SoundBlock(ToneType toneType, uint16_t stepCount, uint16_t stepDuration, uint16_t pitch, int16_t pitchSlide, uint8_t duty, int8_t dutySlide) |
taylorza | 9:34008d8b1cdf | 6 | { |
taylorza | 9:34008d8b1cdf | 7 | initialize(toneType, stepCount, stepDuration, pitch, pitchSlide, duty, dutySlide); |
taylorza | 9:34008d8b1cdf | 8 | } |
taylorza | 9:34008d8b1cdf | 9 | |
taylorza | 9:34008d8b1cdf | 10 | SoundBlock::SoundBlock(ToneType toneType, uint16_t stepCount, uint16_t stepDuration) |
taylorza | 9:34008d8b1cdf | 11 | { |
taylorza | 9:34008d8b1cdf | 12 | initialize(toneType, stepCount, stepDuration, 0, 0, 128, 0); |
taylorza | 9:34008d8b1cdf | 13 | } |
taylorza | 9:34008d8b1cdf | 14 | |
taylorza | 9:34008d8b1cdf | 15 | SoundBlock::SoundBlock() {} |
taylorza | 9:34008d8b1cdf | 16 | |
taylorza | 9:34008d8b1cdf | 17 | void SoundBlock::initialize(ToneType toneType, uint16_t stepCount, uint16_t stepDuration, uint16_t pitch, int16_t pitchSlide, uint8_t duty, int8_t dutySlide) |
taylorza | 9:34008d8b1cdf | 18 | { |
taylorza | 9:34008d8b1cdf | 19 | _toneType = toneType; |
taylorza | 9:34008d8b1cdf | 20 | |
taylorza | 9:34008d8b1cdf | 21 | _stepCount = stepCount; |
taylorza | 9:34008d8b1cdf | 22 | _stepDuration = stepDuration; |
taylorza | 9:34008d8b1cdf | 23 | _pitch = fix16_from(pitch); |
taylorza | 9:34008d8b1cdf | 24 | _pitchSlide = fix16_from(pitchSlide); |
taylorza | 9:34008d8b1cdf | 25 | _duty = duty; |
taylorza | 9:34008d8b1cdf | 26 | _dutySlide = dutySlide; |
taylorza | 9:34008d8b1cdf | 27 | } |
taylorza | 9:34008d8b1cdf | 28 |