Tom Larkworthy / Mbed 2 deprecated MeshNetwork

Dependencies:   mbed

Revision:
0:7225ff529d1c
diff -r 000000000000 -r 7225ff529d1c network.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/network.cpp	Wed Apr 27 17:11:08 2011 +0000
@@ -0,0 +1,520 @@
+//////////////////////////////////////////////////////////////////////////////
+// Model: Network.qm
+// File:  ./network.cpp
+//
+// This file has been generated automatically by QP Modeler (QM).
+// DO NOT EDIT THIS FILE MANUALLY.
+//
+// Please visit www.state-machine.com/qm for more information.
+//////////////////////////////////////////////////////////////////////////////
+#include "qp_port.h"
+#include "bsp.h"
+#include "network.h"
+
+Q_DEFINE_THIS_FILE
+
+enum PelicanTimeouts {                            // various timeouts in ticks
+    CARS_GREEN_MIN_TOUT = BSP_TICKS_PER_SEC * 8,         // min green for cars
+    CARS_YELLOW_TOUT = BSP_TICKS_PER_SEC * 3,               // yellow for cars
+    PEDS_WALK_TOUT   = BSP_TICKS_PER_SEC * 3,         // walking time for peds
+    PEDS_FLASH_TOUT  = BSP_TICKS_PER_SEC / 5,     // flashing timeout for peds
+    PEDS_FLASH_NUM   = 5*2,                      // number of flashes for peds
+    OFF_FLASH_TOUT   = BSP_TICKS_PER_SEC / 2      // flashing timeout when off
+};
+
+enum SenseTimeouts {                            // various timeouts in ticks
+    SENSE1_N1_TOUT = BSP_TICKS_PER_SEC * 3,
+    TOGGLE_TOUT = BSP_TICKS_PER_SEC/5
+};
+
+enum PollTimeouts {                                // various timeouts in ticks
+    POLL_TOUT = BSP_TICKS_PER_SEC /10,     // poll wait
+};
+
+// Pelican class -------------------------------------------------------------
+// $(components::Pelican) ....................................................
+class Pelican : public QActive {
+private:
+    QTimeEvt m_timeout;
+    uint8_t m_flashCtr;
+
+public:
+    Pelican() : QActive((QStateHandler)&Pelican::initial), m_timeout(TIMEOUT_SIG) {
+    }
+
+protected:
+    static QState initial(Pelican *me, QEvent const *e);
+    static QState operational(Pelican *me, QEvent const *e);
+    static QState carsEnabled(Pelican *me, QEvent const *e);
+    static QState carsGreen(Pelican *me, QEvent const *e);
+    static QState carsGreenNoPed(Pelican *me, QEvent const *e);
+    static QState carsGreenInt(Pelican *me, QEvent const *e);
+    static QState carsGreenPedWait(Pelican *me, QEvent const *e);
+    static QState carsYellow(Pelican *me, QEvent const *e);
+    static QState pedsEnabled(Pelican *me, QEvent const *e);
+    static QState pedsWalk(Pelican *me, QEvent const *e);
+    static QState pedsFlash(Pelican *me, QEvent const *e);
+    static QState offline(Pelican *me, QEvent const *e);
+};
+// $(components::Sense1_N1) ..................................................
+class Sense1_N1 : public QActive {
+private:
+    QTimeEvt m_timeout;
+
+public:
+    Sense1_N1();
+
+protected:
+    static QState initial(Sense1_N1 *me, QEvent const *e);
+    static QState disconnected(Sense1_N1 *me, QEvent const *e);
+    static QState connected(Sense1_N1 *me, QEvent const *e);
+    static QState toggle_sense(Sense1_N1 *me, QEvent const *e);
+    static QState detect_down(Sense1_N1 *me, QEvent const *e);
+};
+// $(components::Poll) .......................................................
+class Poll : public QActive {
+private:
+    QTimeEvt m_timeout;
+
+public:
+    Poll();
+
+protected:
+    static QState initial(Poll *me, QEvent const *e);
+    static QState poll(Poll *me, QEvent const *e);
+};
+
+// Local objects -------------------------------------------------------------
+static Pelican l_Pelican;      // the single instance of Pelican active object
+static Sense1_N1 l_Sense1_N1;      // the single instance of Pelican active
+static Poll l_Poll;      // the single instance of Poll
+
+
+// Global objects ------------------------------------------------------------
+QActive * const AO_Pelican = &l_Pelican;                 // the opaque pointer
+QActive * const AO_Sense1_N1 = &l_Sense1_N1;             // the opaque pointer
+QActive * const AO_Poll = &l_Poll;             // the opaque pointer
+
+// Pelican class definition --------------------------------------------------
+// $(components::Pelican) ....................................................
+
+// $(components::Pelican::Statechart) ........................................
+// @(/1/0/3/0)
+QState Pelican::initial(Pelican *me, QEvent const *e) {
+    me->subscribe(PEDS_WAITING_SIG);
+
+    QS_OBJ_DICTIONARY(&l_Pelican);
+    QS_OBJ_DICTIONARY(&l_Pelican.m_timeout);
+
+    QS_FUN_DICTIONARY(&QHsm::top);
+    QS_FUN_DICTIONARY(&Pelican::initial);
+    QS_FUN_DICTIONARY(&Pelican::offline);
+    QS_FUN_DICTIONARY(&Pelican::operational);
+    QS_FUN_DICTIONARY(&Pelican::carsEnabled);
+    QS_FUN_DICTIONARY(&Pelican::carsGreen);
+    QS_FUN_DICTIONARY(&Pelican::carsGreenNoPed);
+    QS_FUN_DICTIONARY(&Pelican::carsGreenPedWait);
+    QS_FUN_DICTIONARY(&Pelican::carsGreenInt);
+    QS_FUN_DICTIONARY(&Pelican::carsYellow);
+    QS_FUN_DICTIONARY(&Pelican::pedsEnabled);
+    QS_FUN_DICTIONARY(&Pelican::pedsWalk);
+    QS_FUN_DICTIONARY(&Pelican::pedsFlash);
+
+    QS_SIG_DICTIONARY(PEDS_WAITING_SIG, 0);  // global signals
+    QS_SIG_DICTIONARY(ON_SIG,           0);
+    QS_SIG_DICTIONARY(OFF_SIG,          0);
+
+    QS_SIG_DICTIONARY(TIMEOUT_SIG,      &l_Pelican); // just for Pelican
+    return Q_TRAN(&Pelican::operational);
+}
+// $(components::Pelican::Statechart::operational) ...........................
+QState Pelican::operational(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1)
+        case Q_ENTRY_SIG: {
+            BSP_signalCars(CARS_RED);
+            BSP_signalPeds(PEDS_DONT_WALK);
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/0)
+        case Q_INIT_SIG: {
+            return Q_TRAN(&Pelican::carsEnabled);
+        }
+        // @(/1/0/3/1/1)
+        case OFF_SIG: {
+            return Q_TRAN(&Pelican::offline);
+        }
+    }
+    return Q_SUPER(&QHsm::top);
+}
+// $(components::Pelican::Statechart::operational::carsEnabled) ..............
+QState Pelican::carsEnabled(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1/2)
+        case Q_EXIT_SIG: {
+            BSP_signalCars(CARS_RED);
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/2/0)
+        case Q_INIT_SIG: {
+            return Q_TRAN(&Pelican::carsGreen);
+        }
+    }
+    return Q_SUPER(&Pelican::operational);
+}
+// $(components::Pelican::Statechart::operational::carsEnabled::carsGreen) ...
+QState Pelican::carsGreen(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1/2/1)
+        case Q_ENTRY_SIG: {
+            BSP_signalCars(CARS_GREEN);
+            me->m_timeout.postIn(me, CARS_GREEN_MIN_TOUT);
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/2/1)
+        case Q_EXIT_SIG: {
+            me->m_timeout.disarm();
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/2/1/0)
+        case Q_INIT_SIG: {
+            return Q_TRAN(&Pelican::carsGreenNoPed);
+        }
+    }
+    return Q_SUPER(&Pelican::carsEnabled);
+}
+// $(components::Pelican::Statechart::operational::carsEnabled::carsGreen::carsGreenNoPed) 
+QState Pelican::carsGreenNoPed(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1/2/1/1)
+        case Q_ENTRY_SIG: {
+            BSP_showState("carsGreenNoPed");
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/2/1/1/0)
+        case PEDS_WAITING_SIG: {
+            return Q_TRAN(&Pelican::carsGreenPedWait);
+        }
+        // @(/1/0/3/1/2/1/1/1)
+        case TIMEOUT_SIG: {
+            return Q_TRAN(&Pelican::carsGreenInt);
+        }
+    }
+    return Q_SUPER(&Pelican::carsGreen);
+}
+// $(components::Pelican::Statechart::operational::carsEnabled::carsGreen::carsGreenInt) 
+QState Pelican::carsGreenInt(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1/2/1/2)
+        case Q_ENTRY_SIG: {
+            BSP_showState("carsGreenInt");
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/2/1/2/0)
+        case PEDS_WAITING_SIG: {
+            return Q_TRAN(&Pelican::carsYellow);
+        }
+    }
+    return Q_SUPER(&Pelican::carsGreen);
+}
+// $(components::Pelican::Statechart::operational::carsEnabled::carsGreen::carsGreenPedWait) 
+QState Pelican::carsGreenPedWait(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1/2/1/3)
+        case Q_ENTRY_SIG: {
+            BSP_showState("carsGreenPedWait");
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/2/1/3/0)
+        case TIMEOUT_SIG: {
+            return Q_TRAN(&Pelican::carsYellow);
+        }
+    }
+    return Q_SUPER(&Pelican::carsGreen);
+}
+// $(components::Pelican::Statechart::operational::carsEnabled::carsYellow) ..
+QState Pelican::carsYellow(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1/2/2)
+        case Q_ENTRY_SIG: {
+            BSP_showState("carsYellow");
+            BSP_signalCars(CARS_YELLOW);
+            me->m_timeout.postIn(me, CARS_YELLOW_TOUT);
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/2/2)
+        case Q_EXIT_SIG: {
+            me->m_timeout.disarm();
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/2/2/0)
+        case TIMEOUT_SIG: {
+            return Q_TRAN(&Pelican::pedsEnabled);
+        }
+    }
+    return Q_SUPER(&Pelican::carsEnabled);
+}
+// $(components::Pelican::Statechart::operational::pedsEnabled) ..............
+QState Pelican::pedsEnabled(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1/3)
+        case Q_EXIT_SIG: {
+            BSP_signalPeds(PEDS_DONT_WALK);
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/3/0)
+        case Q_INIT_SIG: {
+            return Q_TRAN(&Pelican::pedsWalk);
+        }
+    }
+    return Q_SUPER(&Pelican::operational);
+}
+// $(components::Pelican::Statechart::operational::pedsEnabled::pedsWalk) ....
+QState Pelican::pedsWalk(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1/3/1)
+        case Q_ENTRY_SIG: {
+            BSP_showState("pedsWalk");
+            BSP_signalPeds(PEDS_WALK);
+            me->m_timeout.postIn(me, PEDS_WALK_TOUT);
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/3/1)
+        case Q_EXIT_SIG: {
+            me->m_timeout.disarm();
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/3/1/0)
+        case TIMEOUT_SIG: {
+            return Q_TRAN(&Pelican::pedsFlash);
+        }
+    }
+    return Q_SUPER(&Pelican::pedsEnabled);
+}
+// $(components::Pelican::Statechart::operational::pedsEnabled::pedsFlash) ...
+QState Pelican::pedsFlash(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/1/3/2)
+        case Q_ENTRY_SIG: {
+            BSP_showState("pedsFlash");
+            me->m_timeout.postEvery(me, PEDS_FLASH_TOUT);
+            me->m_flashCtr = PEDS_FLASH_NUM*2 + 1;
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/3/2)
+        case Q_EXIT_SIG: {
+            me->m_timeout.disarm();
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/1/3/2/0)
+        case TIMEOUT_SIG: {
+            // @(/1/0/3/1/3/2/0/0)
+            if (me->m_flashCtr != 0) {
+                --me->m_flashCtr;
+                // @(/1/0/3/1/3/2/0/0/0)
+                if ((me->m_flashCtr & 1) == 0) {
+                    BSP_signalPeds(PEDS_DONT_WALK);
+                    return Q_HANDLED();
+                }
+                // @(/1/0/3/1/3/2/0/0/1)
+                else {
+                    BSP_signalPeds(PEDS_BLANK);
+                    return Q_HANDLED();
+                }
+            }
+            // @(/1/0/3/1/3/2/0/1)
+            else {
+                return Q_TRAN(&Pelican::carsEnabled);
+            }
+        }
+    }
+    return Q_SUPER(&Pelican::pedsEnabled);
+}
+// $(components::Pelican::Statechart::offline) ...............................
+QState Pelican::offline(Pelican *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/0/3/2)
+        case Q_ENTRY_SIG: {
+            BSP_showState("offline");
+            me->m_timeout.postEvery(me, OFF_FLASH_TOUT);
+            me->m_flashCtr = 0;
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/2)
+        case Q_EXIT_SIG: {
+            me->m_timeout.disarm();
+            return Q_HANDLED();
+        }
+        // @(/1/0/3/2/0)
+        case TIMEOUT_SIG: {
+            me->m_flashCtr ^= 1;
+            // @(/1/0/3/2/0/0)
+            if ((me->m_flashCtr & 1) == 0) {
+                BSP_signalCars(CARS_RED);
+                BSP_signalPeds(PEDS_DONT_WALK);
+                return Q_HANDLED();
+            }
+            // @(/1/0/3/2/0/1)
+            else {
+                BSP_signalCars(CARS_BLANK);
+                BSP_signalPeds(PEDS_BLANK);
+                return Q_HANDLED();
+            }
+        }
+        // @(/1/0/3/2/1)
+        case ON_SIG: {
+            return Q_TRAN(&Pelican::operational);
+        }
+    }
+    return Q_SUPER(&QHsm::top);
+}
+
+// $(components::Sense1_N1) ..................................................
+// $(components::Sense1_N1::Sense1_N1) .......................................
+Sense1_N1::Sense1_N1() : QActive((QStateHandler)&Sense1_N1::initial), m_timeout(TIMEOUT_SIG) {
+}
+// $(components::Sense1_N1::Statechart) ......................................
+// @(/1/2/2/0)
+QState Sense1_N1::initial(Sense1_N1 *me, QEvent const *e) {
+    me->subscribe(SENSE1_N1_UP_SIG);
+    me->subscribe(SENSE1_N1_DOWN_SIG);
+    me->subscribe(SENSE_N1_SIG);
+
+    QS_OBJ_DICTIONARY(&l_Sense1_N1);
+    QS_OBJ_DICTIONARY(&l_Sense1_N1.m_timeout);
+
+    QS_FUN_DICTIONARY(&QHsm::top);
+    QS_FUN_DICTIONARY(&Sense1_N1::initial);
+    QS_FUN_DICTIONARY(&Sense1_N1::disconnected);
+    QS_FUN_DICTIONARY(&Sense1_N1::connected);
+    QS_FUN_DICTIONARY(&Sense1_N1::toggle_sense);
+    QS_FUN_DICTIONARY(&Sense1_N1::detect_down);
+
+    QS_SIG_DICTIONARY(SENSE1_N1_UP_SIG, 0);  // global signals
+    QS_SIG_DICTIONARY(SENSE1_N1_DOWN_SIG,0);
+    QS_SIG_DICTIONARY(SENSE_N1_SIG,0);
+
+    QS_SIG_DICTIONARY(TIMEOUT_SIG,      &l_Sense1_N1); // just for Sense1_N1
+    return Q_TRAN(&Sense1_N1::disconnected);
+}
+// $(components::Sense1_N1::Statechart::disconnected) ........................
+QState Sense1_N1::disconnected(Sense1_N1 *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/2/2/1)
+        case Q_ENTRY_SIG: {
+            BSP_signalSense(SENSE_1_DIS);
+            return Q_HANDLED();
+        }
+        // @(/1/2/2/1/0)
+        case SENSE1_N1_UP_SIG: {
+            return Q_TRAN(&Sense1_N1::connected);
+        }
+    }
+    return Q_SUPER(&QHsm::top);
+}
+// $(components::Sense1_N1::Statechart::connected) ...........................
+QState Sense1_N1::connected(Sense1_N1 *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/2/2/2)
+        case Q_ENTRY_SIG: {
+            BSP_signalSense(SENSE_1_CON);
+            return Q_HANDLED();
+        }
+        // @(/1/2/2/2/0)
+        case SENSE1_N1_DOWN_SIG: {
+            return Q_TRAN(&Sense1_N1::disconnected);
+        }
+        // @(/1/2/2/2/1)
+        case SENSE_N1_SIG: {
+            return Q_TRAN(&Sense1_N1::toggle_sense);
+        }
+    }
+    return Q_SUPER(&QHsm::top);
+}
+// $(components::Sense1_N1::Statechart::toggle_sense) ........................
+QState Sense1_N1::toggle_sense(Sense1_N1 *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/2/2/3)
+        case Q_ENTRY_SIG: {
+            me->m_timeout.postIn(me, TOGGLE_TOUT);
+            return Q_HANDLED();
+        }
+        // @(/1/2/2/3)
+        case Q_EXIT_SIG: {
+            me->m_timeout.disarm();
+            return Q_HANDLED();
+        }
+        // @(/1/2/2/3/0)
+        case TIMEOUT_SIG: {
+            return Q_TRAN(&Sense1_N1::connected);
+        }
+        // @(/1/2/2/3/1)
+        case SENSE1_N1_DOWN_SIG: {
+            return Q_TRAN(&Sense1_N1::detect_down);
+        }
+    }
+    return Q_SUPER(&QHsm::top);
+}
+// $(components::Sense1_N1::Statechart::detect_down) .........................
+QState Sense1_N1::detect_down(Sense1_N1 *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/2/2/4)
+        case Q_ENTRY_SIG: {
+            me->m_timeout.postIn(me, TOGGLE_TOUT);
+            return Q_HANDLED();
+        }
+        // @(/1/2/2/4)
+        case Q_EXIT_SIG: {
+            me->m_timeout.disarm();
+            return Q_HANDLED();
+        }
+        // @(/1/2/2/4/0)
+        case TIMEOUT_SIG: {
+            return Q_TRAN(&Sense1_N1::disconnected);
+        }
+        // @(/1/2/2/4/1)
+        case SENSE1_N1_UP_SIG: {
+            return Q_TRAN(&Sense1_N1::connected);
+        }
+    }
+    return Q_SUPER(&QHsm::top);
+}
+
+// $(components::Poll) .......................................................
+// $(components::Poll::Poll) .................................................
+Poll::Poll() : QActive((QStateHandler)&Poll::initial), m_timeout(TIMEOUT_SIG) {
+}
+// $(components::Poll::Statechart) ...........................................
+// @(/1/1/2/0)
+QState Poll::initial(Poll *me, QEvent const *e) {
+    QS_OBJ_DICTIONARY(&l_Poll);
+    QS_OBJ_DICTIONARY(&l_Poll.m_timeout);
+
+
+    QS_FUN_DICTIONARY(&QHsm::top);
+    QS_FUN_DICTIONARY(&Poll::initial);
+    QS_FUN_DICTIONARY(&Poll::poll);
+
+
+    QS_SIG_DICTIONARY(TIMEOUT_SIG, &l_Poll);  // just for Ped
+
+    me->m_timeout.postEvery(me, POLL_TOUT);
+
+    return Q_TRAN(&Poll::poll);
+}
+// $(components::Poll::Statechart::poll) .....................................
+QState Poll::poll(Poll *me, QEvent const *e) {
+    switch (e->sig) {
+        // @(/1/1/2/1)
+        case Q_EXIT_SIG: {
+            BSP_chk_io();
+            return Q_HANDLED();
+        }
+        // @(/1/1/2/1/0)
+        case TIMEOUT_SIG: {
+            return Q_TRAN(&Poll::poll);
+        }
+    }
+    return Q_SUPER(&QHsm::top);
+}
+