キッチンタイマーのプログラムです
Dependencies: mbed SevenSegLed Sound_pwmToDig SwAnalog
回路やプログラムについての詳しい説明は、下記のblogにまとめました。 http://suupen-make.blogspot.jp/2013/11/lpc1114fn28mbedkitchen-timer.html
main.cpp
- Committer:
- suupen
- Date:
- 2012-01-08
- Revision:
- 0:032a7d6c30d8
- Child:
- 1:f638c70e028c
File content as of revision 0:032a7d6c30d8:
//=========================================================================== // mbed seven segment LED PCB board example program // // kitchen timer // // <schematic> // 1.seven segment numeric LED Display : OSL40562-LR // http://akizukidenshi.com/download/OSL40562-LR.pdf // // OSL40562-LR Resister mbed // Pin No Function [ohm] Function // --------------------------------------------------------------------------- // 1 segment E 200 P13 // 2 segment D 200 P12 // 3 segment Dp 200 P11 // 4 segment C 200 p10 // 5 segment G 200 P9 // 6 common 4 - P8 // 7 segment B 200 P5 // 8 common 3 - P6 // 9 common 2 - p7 // 10 segment F 200 p18 // 11 segment A 200 P19 // 12 common 1 - p20 // // 2.sound speaker // / // mbed -------------- --/ // p21(pwmOut) -----| R:0[ohm] |-----| | speaker(8[ohm]) // -------------- | | // | | // p22(DigitalOut) ------------------------| | // --\ // \ // 3.sw // sw6(left sw) // ---- // p25 --------o o----------- GND // // sw5(up sw) // ---- // p26 --------o o----------- GND // // sw4(down sw) // ---- // p27 --------o o----------- GND // // sw3(right sw) // ---- // p28 --------o o----------- GND // // sw2(b sw) // ---- // p29 --------o o----------- GND // // sw1(a sw) // ---- // p30 --------o o----------- GND // // V1.0 2011/12/11 // // //=========================================================================== #include "mbed.h" #include "SevenSegLed.h" #include "Sound.h" #include "SwDigital.h" DigitalOut led1(LED1); DigitalOut led2(LED2); DigitalOut led3(LED3); DigitalOut led4(LED4); Ticker timeout100ms; // 100ms interrupt Sound sound(p21, p22); SwDigital sw(p25, p26, p27, p28, p29, p30); // left, up, down, right, b, a enum{ leftSw, upSw, downSw, rightSw, bSw, aSw }; //SevenSegLed sevenSegLed(1, 1, p19, p7, p10, p12, p13, p20, p9, p11, p18, p5, p6, p8); // OSL40562-LR(schematic bug) SevenSegLed sevenSegLed(1, 1, p19, p5, p10, p12, p13, p18, p9, p11, p20, p7, p6, p8); // OSL40562-LR(seikiban) uint8_t D_7seg[4] = {0, 0, 0, 0}; uint8_t D_dot[4] = {0, 1, 0, 0}; uint8_t C_flicker; // timer setti ji no henko keta flicker kyoka (100[ms]/count) 0:flicker request ohter:kinsi #define Z_flicker (5 * 10) int16_t D_timerSec = 3 * 60; // timer no settai chi (1/1 [s]/count) int16_t C_timerSec; // timer keiji jikan (1/1[s]/count) enum timer_t{ stop, set1min, set10min, count, chime, timeup }; timer_t M_timer = stop; uint8_t F_flip100ms; // 100ms keika goto ni 0 or 1 uint8_t F_flip500ms; // 500ms keika goto ni 0 or 1 void beep(void){ // tone1 Sound::sound_t oto = {1,0x95,200,100}; sound.sound_sound(oto); } // "westminster chime" merody data const Sound::sound_t WESTMINSTER[] = { // onkai,hatuon jikan[ms] {1,0xA4,1200,1000}, {1,0xF4,1200,1000}, {1,0x94,1200,1000}, {1,0xC4,2400,1000}, {1,0xC4,1200,1000}, {1,0x94,1200,1000}, {1,0xA4,1200,1000}, {1,0xF4,2400,1000}, {1,0xA4,1200,1000}, {1,0xF4,1200,1000}, {1,0x94,1200,1000}, {1,0xC4,2400,1000}, {1,0xC4,1200,1000}, {1,0x94,1200,1000}, {1,0xA4,1200,1000}, {1,0xF4,2400,1000}, {1,0xFF,1000,0}, // end }; // "ramen chime" merody data const Sound::sound_t RAMEN[] = { // onkai,hatuon jikan[ms] {1,0xC5,300,500}, {1,0xD5,300,500}, {1,0xE5,1200,500}, {1,0xD5,600,500}, {1,0xC5,1200,500}, {1,0xC5,300,500}, {1,0xD5,300,500}, {1,0xE5,300,500}, {1,0xD5,300,500}, {1,0xC5,300,500}, {1,0xD5,1800,500}, {1,0xFF,1000,500}, // end }; // "demekin no uta" merody data const Sound::sound_t DEMEKIN[] = { // onkai,hatuon jikan[ms] {1,0xC5,600,500}, // de {1,0xE5,600,500}, // me {1,0x95,600,500}, // kin {1,0x00,600,500}, {1,0xC5,600,500}, // de {1,0xE5,600,500}, // me {1,0x95,600,500}, // kin {1,0x00,600,500}, {1,0xC5,600,500}, // de {1,0xE5,600,500}, // me {1,0x95,600,500}, // kin {1,0x95,600,500}, // no {1,0x95,150,500}, // shi {1,0x00,900,500}, {1,0xE5,750,500}, // po {1,0x00,450,500}, {1,0xC5,600,500}, // de {1,0xE5,600,500}, // me {1,0x95,600,500}, // kin {1,0x00,600,500}, {1,0xC5,600,500}, // de {1,0xE5,600,500}, // me {1,0x95,600,500}, // kin {1,0x00,600,500}, {1,0x95,600,500}, // ju {1,0xE5,600,500}, // go {1,0xD5,600,500}, // n {1,0xC5,600,500}, // no {1,0xE5,150,500}, // shi {1,0x00,900,500}, {1,0xC5,750,500}, // po {1,0x00,1350,500}, {1,0xFF,1000,0}, // end (1s keika go sai enso) // {1,0xFF,0}, // end (1kaino enso de teisi suru baai) }; //============================= // timer SW seni //============================= void timerSeni(void){ // bSw(stop SW) if(sw.checkEdgeOn(bSw) == 1){ beep(); M_timer = stop; } // aSw(start SW) if((sw.checkEdgeOn(aSw) == 1) &&(M_timer != count) ){ beep(); M_timer = count; C_timerSec = D_timerSec; } switch(M_timer){ case stop: // other aSw,bSw then set1min if((sw.checkEdgeOn(upSw) == 1) ||(sw.checkEdgeOn(downSw) == 1) ||(sw.checkEdgeOn(leftSw) == 1) ||(sw.checkEdgeOn(rightSw) == 1) ){ beep(); M_timer = set1min; C_flicker = 0; } break; case set1min: if(sw.checkEdgeOn(leftSw) == 1){ beep(); M_timer = set10min; C_flicker = 0; } break; case set10min: if(sw.checkEdgeOn(rightSw) == 1){ beep(); M_timer = set1min; C_flicker = 0; } break; case count: if(C_timerSec == 0){ M_timer = chime; } break; case chime: if(sound.sound_sound() == false){ if(D_timerSec == (3 * 60)){ sound.sound_enso((Sound::sound_t*)RAMEN); } else if(D_timerSec < (60 * 60)){ sound.sound_enso((Sound::sound_t*)WESTMINSTER); } else{ sound.sound_enso((Sound::sound_t*)DEMEKIN); } sound.sound_enso(true); M_timer = timeup; } break; case timeup: // other aSw,bSw then set1min if((sw.checkEdgeOn(upSw) == 1) ||(sw.checkEdgeOn(downSw) == 1) ||(sw.checkEdgeOn(leftSw) == 1) ||(sw.checkEdgeOn(rightSw) == 1) ){ beep(); M_timer = set1min; C_flicker = 0; } break; default: break; } } //============================ // timer set //============================ void timerSet(void){ int16_t work; switch(M_timer){ case stop: break; case set1min: if(sw.checkEdgeOn(upSw) == 1){ work = D_timerSec / 60; if(work < 99){ beep(); D_timerSec += 60; C_flicker = Z_flicker; } } if(sw.checkEdgeOn(downSw) == 1){ work = D_timerSec / 60; if (work > 0){ beep(); D_timerSec -= 60; C_flicker = Z_flicker; } } break; case set10min: if(sw.checkEdgeOn(upSw) == 1){ if(D_timerSec <= (98 * 60)){ beep(); D_timerSec += 600; C_flicker = Z_flicker; } } if(sw.checkEdgeOn(downSw) == 1){ if(D_timerSec >= 600){ beep(); D_timerSec -= 600; C_flicker = Z_flicker; } } break; case count: break; case chime: break; case timeup: break; default: break; } if(D_timerSec > (99 * 60)){D_timerSec = 99 * 60;} } //========================== // seven segment display //========================== void sevenSegDisplay(void){ int16_t work; switch(M_timer){ case stop: work = D_timerSec / 600; if(work == 0){D_7seg[0] = 0x10;} else{D_7seg[0] = work;} work = D_timerSec / 60; work %= 10; D_7seg[1] = work; D_7seg[2] = 0x10; D_7seg[3] = 0x10; D_dot[0] = 0; D_dot[1] = 1; D_dot[2] = 0; D_dot[3] = 0; break; case set1min: case set10min: work = D_timerSec / 600; if(work == 0){ if(M_timer == set10min){ D_7seg[0] = work; } else{ D_7seg[0] = 0x10; } } else{ D_7seg[0] = work; } work = D_timerSec / 60; work %= 10; D_7seg[1] = work; if((C_flicker == 0) && (F_flip500ms == 0)){ if(M_timer == set1min){ D_7seg[1] = 0x10; } else{ D_7seg[0] = 0x10; } } D_7seg[2] = 0x10; D_7seg[3] = 0x10; D_dot[0] = 0; D_dot[1] = 1; D_dot[2] = 0; D_dot[3] = 0; break; case count: work = C_timerSec / 600; if(work == 0){D_7seg[0] = 0x10;} else{D_7seg[0] = work;} work = C_timerSec / 60; work %= 10; D_7seg[1] = work; work = C_timerSec % 60; work /= 10; D_7seg[2] = work; work = C_timerSec % 60; work %= 10; D_7seg[3] = work; D_dot[0] = 0; D_dot[1] = 1; D_dot[2] = 0; D_dot[3] = 0; break; case chime: // same "timeup" case timeup: if(F_flip500ms == 1){ D_7seg[0] = 0x0f; D_7seg[1] = 0x0f; D_7seg[2] = 0x0f; D_7seg[3] = 0x0f; } else{ D_7seg[0] = 0x10; D_7seg[1] = 0x10; D_7seg[2] = 0x10; D_7seg[3] = 0x10; } D_dot[0] = 0; D_dot[1] = 0; D_dot[2] = 0; D_dot[3] = 0; break; default: break; } sevenSegLed.SevenSegLed_main(D_7seg, D_dot); } //================================ // 100ms interrupt //================================ void interrupt100ms(void){ // led2 = !led2; static uint8_t C_100ms = 0; C_100ms++; if(C_100ms > 9){C_100ms = 0;} // flip flag F_flip100ms = !F_flip100ms; if(C_100ms < 5){F_flip500ms = 1;} else{F_flip500ms = 0;} // settei keta flicker if(C_flicker > 0){C_flicker--;} // timer counter decrement if((C_100ms == 0) && (C_timerSec > 0)){C_timerSec--;} } //================================ // main //================================ int main() { timeout100ms.attach(&interrupt100ms, 0.1); // 10ms interrupt while(1) { // sw level and edge data refresh sw.refreshEdgeData(); timerSeni(); timerSet(); sevenSegDisplay(); /* // debug code if((sw.checkEdgeOn(leftSw) == 1) ||(sw.checkEdgeOn(rightSw) == 1) ||(sw.checkEdgeOn(upSw) == 1) ||(sw.checkEdgeOn(downSw) == 1) ||(sw.checkEdgeOn(aSw) == 1) ||(sw.checkEdgeOn(bSw) == 1) ){ led1 = !led1; } */ } }