Library for big numbers from http://www.ttmath.org/

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TTMath is a small library which allows one to perform arithmetic operations with big unsigned integer, big signed integer and big floating point numbers. It provides standard mathematical operations like adding, subtracting, multiplying, dividing.

TTMath is BSD Licensed (new/modified BSD)

For more information about ttmath see http://www.ttmath.org/

ttmaththreads.h

Committer:
stevep
Date:
2013-07-30
Revision:
0:04a9f72bbca7

File content as of revision 0:04a9f72bbca7:

/*
 * This file is a part of TTMath Bignum Library
 * and is distributed under the (new) BSD licence.
 * Author: Tomasz Sowa <t.sowa@ttmath.org>
 */

/* 
 * Copyright (c) 2006-2009, Tomasz Sowa
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 
 *  * Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 *    
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *    
 *  * Neither the name Tomasz Sowa nor the names of contributors to this
 *    project may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */



#ifndef headerfilettmaththreads
#define headerfilettmaththreads

#include "ttmathtypes.h"

#ifdef TTMATH_WIN32_THREADS
#include <windows.h>
#include <cstdio>
#endif

#ifdef TTMATH_POSIX_THREADS
#include <pthread.h>
#endif



/*!
    \file ttmaththreads.h
    \brief Some objects used in multithreads environment
*/


/*
    this is a simple skeleton of a program in multithreads environment:

    #define TTMATH_MULTITHREADS
    #include<ttmath/ttmath.h>
    
    TTMATH_MULTITHREADS_HELPER

    int main()
    {
    [...]
    }

    make sure that macro TTMATH_MULTITHREADS is defined and (somewhere in *.cpp file)
    use TTMATH_MULTITHREADS_HELPER macro (outside of any classes/functions/namespaces scope)
*/


namespace ttmath
{


#ifdef TTMATH_WIN32_THREADS

    /*
        we use win32 threads
    */


    /*!
        in multithreads environment you should use TTMATH_MULTITHREADS_HELPER macro
        somewhere in *.cpp file

        (at the moment in win32 this macro does nothing)
    */
    #define TTMATH_MULTITHREADS_HELPER


    /*!
        objects of this class are used to synchronize
    */
    class ThreadLock
    {
        HANDLE mutex_handle;


        void CreateName(char * buffer) const
        {
            #ifdef _MSC_VER
            #pragma warning (disable : 4996)
            // warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead.
            #endif

            sprintf(buffer, "TTMATH_LOCK_%ul", (unsigned long)GetCurrentProcessId());

            #ifdef _MSC_VER
            #pragma warning (default : 4996)
            #endif
        }


    public:

        bool Lock()
        {
        char buffer[50];

            CreateName(buffer);
            mutex_handle = CreateMutexA(0, false, buffer);

            if( mutex_handle == 0 )
                return false;

            WaitForSingleObject(mutex_handle, INFINITE);

        return true;
        }


        ThreadLock()
        {
            mutex_handle = 0;
        }


        ~ThreadLock()
        {
            if( mutex_handle != 0 )
            {
                ReleaseMutex(mutex_handle);
                CloseHandle(mutex_handle);
            }
        }
    };

#endif  // #ifdef TTMATH_WIN32_THREADS





#ifdef TTMATH_POSIX_THREADS

    /*
        we use posix threads
    */


    /*!
        in multithreads environment you should use TTMATH_MULTITHREADS_HELPER macro
        somewhere in *.cpp file
        (this macro defines a pthread_mutex_t object used by TTMath library)
    */
    #define TTMATH_MULTITHREADS_HELPER                          \
    namespace ttmath                                            \
    {                                                           \
    pthread_mutex_t ttmath_mutex = PTHREAD_MUTEX_INITIALIZER;   \
    }


    /*!
        ttmath_mutex will be defined by TTMATH_MULTITHREADS_HELPER macro 
    */
    extern pthread_mutex_t ttmath_mutex;


    /*!
        objects of this class are used to synchronize
    */
    class ThreadLock
    {
    public:

        bool Lock()
        {
            if( pthread_mutex_lock(&ttmath_mutex) != 0 )
                return false;

        return true;
        }


        ~ThreadLock()
        {
            pthread_mutex_unlock(&ttmath_mutex);
        }
    };

#endif // #ifdef TTMATH_POSIX_THREADS




#if !defined(TTMATH_POSIX_THREADS) && !defined(TTMATH_WIN32_THREADS)

    /*!
        we don't use win32 and pthreads
    */

    /*!
    */
    #define TTMATH_MULTITHREADS_HELPER


    /*!
        objects of this class are used to synchronize
        actually we don't synchronize, the method Lock() returns always 'false'
    */
    class ThreadLock
    {
    public:

        bool Lock()
        {
            return false;
        }
    };


#endif // #if !defined(TTMATH_POSIX_THREADS) && !defined(TTMATH_WIN32_THREADS)





} // namespace

#endif