stephen reidy
/
Lab1_bounce
printing joystick when active
Diff: main.cpp
- Revision:
- 0:56d38c9cd647
- Child:
- 1:9c6ad6449efd
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Tue May 04 08:22:18 2021 +0000 @@ -0,0 +1,39 @@ +#include "mbed.h" // Stephen Reidy; lab1 + +InterruptIn joystickDown(p12); // joystick Down +InterruptIn joystickLeft(p13); // joystick Left +InterruptIn joystickCenter(p14); // joystick Center +InterruptIn joystickUp(p15); // joystick Up +InterruptIn joystickRight(p16); // joystick Right +DigitalOut led(LED1); // LED 1 digital out + + + +int main() +{ + + while(1) { + if (joystickDown == 1) { + printf( "joystickDown is active \r\n"); + } + + if (joystickLeft == 1) { + printf( "joystickLeft is active \r\n"); + } + + if (joystickCenter == 1) { + printf( "joystickCenter is active \r\n"); + } + + if (joystickUp == 1) { + printf( "joystickUp is active \r\n"); + } + + if (joystickRight == 1) { + printf( "joystickRight is active \r\n"); + + + } + + } +}