test 01
Dependencies: BSP_DISCO_F429ZI LCD_DISCO_F429ZI mbed
main.cpp@0:e316fbe49bab, 2017-04-03 (annotated)
- Committer:
- stefanXY
- Date:
- Mon Apr 03 09:17:56 2017 +0000
- Revision:
- 0:e316fbe49bab
xx 01
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
stefanXY | 0:e316fbe49bab | 1 | #include "mbed.h" |
stefanXY | 0:e316fbe49bab | 2 | #include "LCD_DISCO_F429ZI.h" |
stefanXY | 0:e316fbe49bab | 3 | |
stefanXY | 0:e316fbe49bab | 4 | LCD_DISCO_F429ZI lcd; |
stefanXY | 0:e316fbe49bab | 5 | |
stefanXY | 0:e316fbe49bab | 6 | DigitalOut led1(LED1); |
stefanXY | 0:e316fbe49bab | 7 | |
stefanXY | 0:e316fbe49bab | 8 | int main() |
stefanXY | 0:e316fbe49bab | 9 | { |
stefanXY | 0:e316fbe49bab | 10 | led1 = 1; |
stefanXY | 0:e316fbe49bab | 11 | |
stefanXY | 0:e316fbe49bab | 12 | BSP_LCD_SetFont(&Font20); |
stefanXY | 0:e316fbe49bab | 13 | lcd.DisplayStringAt(0, LINE(1), (uint8_t *)"MBED EXAMPLE", CENTER_MODE); |
stefanXY | 0:e316fbe49bab | 14 | wait(1); |
stefanXY | 0:e316fbe49bab | 15 | |
stefanXY | 0:e316fbe49bab | 16 | while(1) |
stefanXY | 0:e316fbe49bab | 17 | { |
stefanXY | 0:e316fbe49bab | 18 | lcd.Clear(LCD_COLOR_BLUE); |
stefanXY | 0:e316fbe49bab | 19 | lcd.SetBackColor(LCD_COLOR_BLUE); |
stefanXY | 0:e316fbe49bab | 20 | lcd.SetTextColor(LCD_COLOR_WHITE); |
stefanXY | 0:e316fbe49bab | 21 | wait(0.3); |
stefanXY | 0:e316fbe49bab | 22 | lcd.DisplayStringAt(0, LINE(4), (uint8_t *)"DISCOVERY", CENTER_MODE); |
stefanXY | 0:e316fbe49bab | 23 | lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"STM32F429ZI", CENTER_MODE); |
stefanXY | 0:e316fbe49bab | 24 | wait(1); |
stefanXY | 0:e316fbe49bab | 25 | |
stefanXY | 0:e316fbe49bab | 26 | lcd.Clear(LCD_COLOR_GREEN); |
stefanXY | 0:e316fbe49bab | 27 | |
stefanXY | 0:e316fbe49bab | 28 | lcd.SetTextColor(LCD_COLOR_BLUE); |
stefanXY | 0:e316fbe49bab | 29 | lcd.FillRect(10, 20, 50, 50); |
stefanXY | 0:e316fbe49bab | 30 | wait(0.1); |
stefanXY | 0:e316fbe49bab | 31 | lcd.SetTextColor(LCD_COLOR_BROWN); |
stefanXY | 0:e316fbe49bab | 32 | lcd.FillCircle(80, 80, 50); |
stefanXY | 0:e316fbe49bab | 33 | wait(0.1); |
stefanXY | 0:e316fbe49bab | 34 | lcd.SetTextColor(LCD_COLOR_YELLOW); |
stefanXY | 0:e316fbe49bab | 35 | lcd.FillEllipse(150, 150, 50, 100); |
stefanXY | 0:e316fbe49bab | 36 | wait(0.1); |
stefanXY | 0:e316fbe49bab | 37 | lcd.SetTextColor(LCD_COLOR_RED); |
stefanXY | 0:e316fbe49bab | 38 | lcd.FillCircle(200, 200, 40); |
stefanXY | 0:e316fbe49bab | 39 | wait(1); |
stefanXY | 0:e316fbe49bab | 40 | |
stefanXY | 0:e316fbe49bab | 41 | lcd.SetBackColor(LCD_COLOR_ORANGE); |
stefanXY | 0:e316fbe49bab | 42 | lcd.SetTextColor(LCD_COLOR_CYAN); |
stefanXY | 0:e316fbe49bab | 43 | BSP_LCD_SetFont(&Font24); |
stefanXY | 0:e316fbe49bab | 44 | lcd.DisplayStringAt(0, LINE(7), (uint8_t *)"HAVE FUN !!!", CENTER_MODE); |
stefanXY | 0:e316fbe49bab | 45 | wait(1); |
stefanXY | 0:e316fbe49bab | 46 | |
stefanXY | 0:e316fbe49bab | 47 | led1 = !led1; |
stefanXY | 0:e316fbe49bab | 48 | wait(0.5); |
stefanXY | 0:e316fbe49bab | 49 | } |
stefanXY | 0:e316fbe49bab | 50 | } |
stefanXY | 0:e316fbe49bab | 51 |