A simple asteroids-like game utilizing various Mbed-compatible sensors
Dependencies: mbed 4DGL-uLCD-SE PinDetect
AbsAst.h
- Committer:
- sralph3
- Date:
- 2018-11-30
- Revision:
- 0:f2cc64948895
File content as of revision 0:f2cc64948895:
#ifndef ABSAST_H #define ABSAST_H #include <string> #include <iostream> #include "ScreenObject.h" class AbsAst : public ScreenObject { public: virtual void draw() = 0; virtual void update() = 0; bool outB(); protected: int dx; int dy; }; #endif