PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Revision:
5:ea7377f3d1af
diff -r ecf2fe370c1c -r ea7377f3d1af mbed-pokitto/api/FileBase.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed-pokitto/api/FileBase.h	Wed Oct 11 20:35:27 2017 +0000
@@ -0,0 +1,80 @@
+/* mbed Microcontroller Library
+ * Copyright (c) 2006-2013 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef MBED_FILEBASE_H
+#define MBED_FILEBASE_H
+
+typedef int FILEHANDLE;
+
+#include <stdio.h>
+
+#if defined(__ARMCC_VERSION) || defined(__ICCARM__)
+#    define O_RDONLY 0
+#    define O_WRONLY 1
+#    define O_RDWR   2
+#    define O_CREAT  0x0200
+#    define O_TRUNC  0x0400
+#    define O_APPEND 0x0008
+
+#    define NAME_MAX 255
+
+typedef int mode_t;
+typedef int ssize_t;
+typedef long off_t;
+
+#else
+#    include <sys/fcntl.h>
+#    include <sys/types.h>
+#    include <sys/syslimits.h>
+#endif
+
+#include "platform.h"
+
+namespace mbed {
+
+typedef enum {
+    FilePathType,
+    FileSystemPathType
+} PathType;
+
+class FileBase {
+public:
+    FileBase(const char *name, PathType t);
+
+    virtual ~FileBase();
+
+    const char* getName(void);
+    PathType    getPathType(void);
+
+    static FileBase *lookup(const char *name, unsigned int len);
+
+    static FileBase *get(int n);
+
+protected:
+    static FileBase *_head;
+
+    FileBase   *_next;
+    const char *_name;
+    PathType    _path_type;
+
+    /* disallow copy constructor and assignment operators */
+private:
+    FileBase(const FileBase&);
+    FileBase & operator = (const FileBase&);
+};
+
+} // namespace mbed
+
+#endif