Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Fork of 4DGL-uLCD-SE by
uLCD_4DGL_Graphics.cpp@9:caa5d62f11f6, 2015-11-26 (annotated)
- Committer:
- soapy12312
- Date:
- Thu Nov 26 02:57:48 2015 +0000
- Revision:
- 9:caa5d62f11f6
- Parent:
- 8:2cb1845d7681
Working game selection with Simon Says, Super Tic-Tac-Toe and Pac-Man.
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| 4180_1 | 1:8b656995301f | 1 | // |
| 4180_1 | 6:b759b69cbaf9 | 2 | // uLCD_4DGL is a class to drive 4D Systems LCD screens |
| 4180_1 | 1:8b656995301f | 3 | // |
| 4180_1 | 1:8b656995301f | 4 | // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> |
| 4180_1 | 7:e39a44de229a | 5 | // Modifed for Goldelox processor <2013> Jim Hamblen |
| 4180_1 | 1:8b656995301f | 6 | // |
| 4180_1 | 1:8b656995301f | 7 | // uLCD_4DGL is free software: you can redistribute it and/or modify |
| 4180_1 | 1:8b656995301f | 8 | // it under the terms of the GNU General Public License as published by |
| 4180_1 | 1:8b656995301f | 9 | // the Free Software Foundation, either version 3 of the License, or |
| 4180_1 | 1:8b656995301f | 10 | // (at your option) any later version. |
| 4180_1 | 1:8b656995301f | 11 | // |
| 4180_1 | 1:8b656995301f | 12 | // uLCD_4DGL is distributed in the hope that it will be useful, |
| 4180_1 | 1:8b656995301f | 13 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 4180_1 | 1:8b656995301f | 14 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 4180_1 | 1:8b656995301f | 15 | // GNU General Public License for more details. |
| 4180_1 | 1:8b656995301f | 16 | // |
| 4180_1 | 1:8b656995301f | 17 | // You should have received a copy of the GNU General Public License |
| 4180_1 | 1:8b656995301f | 18 | // along with uLCD_4DGL. If not, see <http://www.gnu.org/licenses/>. |
| 4180_1 | 1:8b656995301f | 19 | |
| 4180_1 | 1:8b656995301f | 20 | #include "mbed.h" |
| 4180_1 | 1:8b656995301f | 21 | #include "uLCD_4DGL.h" |
| 4180_1 | 1:8b656995301f | 22 | |
| 4180_1 | 1:8b656995301f | 23 | #define ARRAY_SIZE(X) sizeof(X)/sizeof(X[0]) |
| 4180_1 | 1:8b656995301f | 24 | |
| 4180_1 | 1:8b656995301f | 25 | //**************************************************************************************************** |
| 4180_1 | 3:9ba47197d94f | 26 | void uLCD_4DGL :: circle(int x, int y , int radius, int color) // draw a circle in (x,y) |
| 4180_1 | 3:9ba47197d94f | 27 | { |
| 4180_1 | 1:8b656995301f | 28 | char command[9]= ""; |
| 4180_1 | 1:8b656995301f | 29 | |
| 4180_1 | 1:8b656995301f | 30 | command[0] = CIRCLE; |
| 4180_1 | 1:8b656995301f | 31 | |
| 4180_1 | 1:8b656995301f | 32 | command[1] = (x >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 33 | command[2] = x & 0xFF; |
| 4180_1 | 1:8b656995301f | 34 | |
| 4180_1 | 1:8b656995301f | 35 | command[3] = (y >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 36 | command[4] = y & 0xFF; |
| 4180_1 | 1:8b656995301f | 37 | |
| 4180_1 | 1:8b656995301f | 38 | command[5] = (radius >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 39 | command[6] = radius & 0xFF; |
| 4180_1 | 1:8b656995301f | 40 | |
| 4180_1 | 1:8b656995301f | 41 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
| 4180_1 | 1:8b656995301f | 42 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
| 4180_1 | 1:8b656995301f | 43 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
| 4180_1 | 1:8b656995301f | 44 | |
| 4180_1 | 1:8b656995301f | 45 | command[7] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
| 4180_1 | 1:8b656995301f | 46 | command[8] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
| 4180_1 | 1:8b656995301f | 47 | |
| 4180_1 | 1:8b656995301f | 48 | writeCOMMAND(command, 9); |
| 4180_1 | 1:8b656995301f | 49 | } |
| 4180_1 | 7:e39a44de229a | 50 | //**************************************************************************************************** |
| 4180_1 | 7:e39a44de229a | 51 | void uLCD_4DGL :: filled_circle(int x, int y , int radius, int color) // draw a circle in (x,y) |
| 4180_1 | 7:e39a44de229a | 52 | { |
| 4180_1 | 7:e39a44de229a | 53 | char command[9]= ""; |
| 4180_1 | 7:e39a44de229a | 54 | |
| 4180_1 | 7:e39a44de229a | 55 | command[0] = FCIRCLE; |
| 4180_1 | 7:e39a44de229a | 56 | |
| 4180_1 | 7:e39a44de229a | 57 | command[1] = (x >> 8) & 0xFF; |
| 4180_1 | 7:e39a44de229a | 58 | command[2] = x & 0xFF; |
| 4180_1 | 7:e39a44de229a | 59 | |
| 4180_1 | 7:e39a44de229a | 60 | command[3] = (y >> 8) & 0xFF; |
| 4180_1 | 7:e39a44de229a | 61 | command[4] = y & 0xFF; |
| 4180_1 | 7:e39a44de229a | 62 | |
| 4180_1 | 7:e39a44de229a | 63 | command[5] = (radius >> 8) & 0xFF; |
| 4180_1 | 7:e39a44de229a | 64 | command[6] = radius & 0xFF; |
| 4180_1 | 7:e39a44de229a | 65 | |
| 4180_1 | 7:e39a44de229a | 66 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
| 4180_1 | 7:e39a44de229a | 67 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
| 4180_1 | 7:e39a44de229a | 68 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
| 4180_1 | 7:e39a44de229a | 69 | |
| 4180_1 | 7:e39a44de229a | 70 | command[7] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
| 4180_1 | 7:e39a44de229a | 71 | command[8] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
| 4180_1 | 7:e39a44de229a | 72 | |
| 4180_1 | 7:e39a44de229a | 73 | writeCOMMAND(command, 9); |
| 4180_1 | 7:e39a44de229a | 74 | } |
| 4180_1 | 1:8b656995301f | 75 | |
| 4180_1 | 1:8b656995301f | 76 | //**************************************************************************************************** |
| 4180_1 | 3:9ba47197d94f | 77 | void uLCD_4DGL :: triangle(int x1, int y1 , int x2, int y2, int x3, int y3, int color) // draw a traingle |
| 4180_1 | 3:9ba47197d94f | 78 | { |
| 4180_1 | 1:8b656995301f | 79 | char command[15]= ""; |
| 4180_1 | 1:8b656995301f | 80 | |
| 4180_1 | 1:8b656995301f | 81 | command[0] = TRIANGLE; |
| 4180_1 | 1:8b656995301f | 82 | |
| 4180_1 | 1:8b656995301f | 83 | command[1] = (x1 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 84 | command[2] = x1 & 0xFF; |
| 4180_1 | 1:8b656995301f | 85 | |
| 4180_1 | 1:8b656995301f | 86 | command[3] = (y1 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 87 | command[4] = y1 & 0xFF; |
| 4180_1 | 1:8b656995301f | 88 | |
| 4180_1 | 1:8b656995301f | 89 | command[5] = (x2 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 90 | command[6] = x2 & 0xFF; |
| 4180_1 | 1:8b656995301f | 91 | |
| 4180_1 | 1:8b656995301f | 92 | command[7] = (y2 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 93 | command[8] = y2 & 0xFF; |
| 4180_1 | 1:8b656995301f | 94 | |
| 4180_1 | 1:8b656995301f | 95 | command[9] = (x3 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 96 | command[10] = x3 & 0xFF; |
| 4180_1 | 1:8b656995301f | 97 | |
| 4180_1 | 1:8b656995301f | 98 | command[11] = (y3 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 99 | command[12] = y3 & 0xFF; |
| 4180_1 | 1:8b656995301f | 100 | |
| 4180_1 | 1:8b656995301f | 101 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
| 4180_1 | 1:8b656995301f | 102 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
| 4180_1 | 1:8b656995301f | 103 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
| 4180_1 | 1:8b656995301f | 104 | |
| 4180_1 | 1:8b656995301f | 105 | command[13] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
| 4180_1 | 1:8b656995301f | 106 | command[14] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
| 4180_1 | 1:8b656995301f | 107 | |
| 4180_1 | 1:8b656995301f | 108 | writeCOMMAND(command, 15); |
| 4180_1 | 1:8b656995301f | 109 | } |
| 4180_1 | 1:8b656995301f | 110 | |
| 4180_1 | 1:8b656995301f | 111 | //**************************************************************************************************** |
| 4180_1 | 3:9ba47197d94f | 112 | void uLCD_4DGL :: line(int x1, int y1 , int x2, int y2, int color) // draw a line |
| 4180_1 | 3:9ba47197d94f | 113 | { |
| 4180_1 | 1:8b656995301f | 114 | char command[11]= ""; |
| 4180_1 | 1:8b656995301f | 115 | |
| 4180_1 | 1:8b656995301f | 116 | command[0] = LINE; |
| 4180_1 | 1:8b656995301f | 117 | |
| 4180_1 | 1:8b656995301f | 118 | command[1] = (x1 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 119 | command[2] = x1 & 0xFF; |
| 4180_1 | 1:8b656995301f | 120 | |
| 4180_1 | 1:8b656995301f | 121 | command[3] = (y1 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 122 | command[4] = y1 & 0xFF; |
| 4180_1 | 1:8b656995301f | 123 | |
| 4180_1 | 1:8b656995301f | 124 | command[5] = (x2 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 125 | command[6] = x2 & 0xFF; |
| 4180_1 | 1:8b656995301f | 126 | |
| 4180_1 | 1:8b656995301f | 127 | command[7] = (y2 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 128 | command[8] = y2 & 0xFF; |
| 4180_1 | 1:8b656995301f | 129 | |
| 4180_1 | 1:8b656995301f | 130 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
| 4180_1 | 1:8b656995301f | 131 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
| 4180_1 | 1:8b656995301f | 132 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
| 4180_1 | 1:8b656995301f | 133 | |
| 4180_1 | 1:8b656995301f | 134 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
| 4180_1 | 1:8b656995301f | 135 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
| 4180_1 | 1:8b656995301f | 136 | |
| 4180_1 | 1:8b656995301f | 137 | writeCOMMAND(command, 11); |
| 4180_1 | 1:8b656995301f | 138 | } |
| 4180_1 | 1:8b656995301f | 139 | |
| 4180_1 | 1:8b656995301f | 140 | //**************************************************************************************************** |
| 4180_1 | 3:9ba47197d94f | 141 | void uLCD_4DGL :: rectangle(int x1, int y1 , int x2, int y2, int color) // draw a rectangle |
| 4180_1 | 3:9ba47197d94f | 142 | { |
| 4180_1 | 1:8b656995301f | 143 | char command[11]= ""; |
| 4180_1 | 1:8b656995301f | 144 | |
| 4180_1 | 1:8b656995301f | 145 | command[0] = RECTANGLE; |
| 4180_1 | 1:8b656995301f | 146 | |
| 4180_1 | 1:8b656995301f | 147 | command[1] = (x1 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 148 | command[2] = x1 & 0xFF; |
| 4180_1 | 1:8b656995301f | 149 | |
| 4180_1 | 1:8b656995301f | 150 | command[3] = (y1 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 151 | command[4] = y1 & 0xFF; |
| 4180_1 | 1:8b656995301f | 152 | |
| 4180_1 | 1:8b656995301f | 153 | command[5] = (x2 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 154 | command[6] = x2 & 0xFF; |
| 4180_1 | 1:8b656995301f | 155 | |
| 4180_1 | 1:8b656995301f | 156 | command[7] = (y2 >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 157 | command[8] = y2 & 0xFF; |
| 4180_1 | 1:8b656995301f | 158 | |
| 4180_1 | 1:8b656995301f | 159 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
| 4180_1 | 1:8b656995301f | 160 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
| 4180_1 | 1:8b656995301f | 161 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
| 4180_1 | 1:8b656995301f | 162 | |
| 4180_1 | 1:8b656995301f | 163 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
| 4180_1 | 1:8b656995301f | 164 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
| 4180_1 | 1:8b656995301f | 165 | |
| 4180_1 | 1:8b656995301f | 166 | writeCOMMAND(command, 11); |
| 4180_1 | 1:8b656995301f | 167 | } |
| 4180_1 | 1:8b656995301f | 168 | |
| 4180_1 | 1:8b656995301f | 169 | //**************************************************************************************************** |
| 4180_1 | 7:e39a44de229a | 170 | void uLCD_4DGL :: filled_rectangle(int x1, int y1 , int x2, int y2, int color) // draw a rectangle |
| 4180_1 | 3:9ba47197d94f | 171 | { |
| 4180_1 | 1:8b656995301f | 172 | char command[11]= ""; |
| 4180_1 | 1:8b656995301f | 173 | |
| 4180_1 | 7:e39a44de229a | 174 | command[0] = FRECTANGLE; |
| 4180_1 | 1:8b656995301f | 175 | |
| 4180_1 | 7:e39a44de229a | 176 | command[1] = (x1 >> 8) & 0xFF; |
| 4180_1 | 7:e39a44de229a | 177 | command[2] = x1 & 0xFF; |
| 4180_1 | 1:8b656995301f | 178 | |
| 4180_1 | 7:e39a44de229a | 179 | command[3] = (y1 >> 8) & 0xFF; |
| 4180_1 | 7:e39a44de229a | 180 | command[4] = y1 & 0xFF; |
| 4180_1 | 1:8b656995301f | 181 | |
| 4180_1 | 7:e39a44de229a | 182 | command[5] = (x2 >> 8) & 0xFF; |
| 4180_1 | 7:e39a44de229a | 183 | command[6] = x2 & 0xFF; |
| 4180_1 | 1:8b656995301f | 184 | |
| 4180_1 | 7:e39a44de229a | 185 | command[7] = (y2 >> 8) & 0xFF; |
| 4180_1 | 7:e39a44de229a | 186 | command[8] = y2 & 0xFF; |
| 4180_1 | 1:8b656995301f | 187 | |
| 4180_1 | 1:8b656995301f | 188 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
| 4180_1 | 1:8b656995301f | 189 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
| 4180_1 | 1:8b656995301f | 190 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
| 4180_1 | 1:8b656995301f | 191 | |
| 4180_1 | 1:8b656995301f | 192 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
| 4180_1 | 1:8b656995301f | 193 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
| 4180_1 | 1:8b656995301f | 194 | |
| 4180_1 | 1:8b656995301f | 195 | writeCOMMAND(command, 11); |
| 4180_1 | 1:8b656995301f | 196 | } |
| 4180_1 | 1:8b656995301f | 197 | |
| 4180_1 | 7:e39a44de229a | 198 | |
| 4180_1 | 7:e39a44de229a | 199 | |
| 4180_1 | 1:8b656995301f | 200 | //**************************************************************************************************** |
| 4180_1 | 3:9ba47197d94f | 201 | void uLCD_4DGL :: pixel(int x, int y, int color) // draw a pixel |
| 4180_1 | 3:9ba47197d94f | 202 | { |
| 4180_1 | 1:8b656995301f | 203 | char command[7]= ""; |
| 4180_1 | 1:8b656995301f | 204 | |
| 4180_1 | 1:8b656995301f | 205 | command[0] = PIXEL; |
| 4180_1 | 1:8b656995301f | 206 | |
| 4180_1 | 1:8b656995301f | 207 | command[1] = (x >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 208 | command[2] = x & 0xFF; |
| 4180_1 | 1:8b656995301f | 209 | |
| 4180_1 | 1:8b656995301f | 210 | command[3] = (y >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 211 | command[4] = y & 0xFF; |
| 4180_1 | 1:8b656995301f | 212 | |
| 4180_1 | 1:8b656995301f | 213 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
| 4180_1 | 1:8b656995301f | 214 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
| 4180_1 | 1:8b656995301f | 215 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
| 4180_1 | 1:8b656995301f | 216 | |
| 4180_1 | 1:8b656995301f | 217 | command[5] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
| 4180_1 | 1:8b656995301f | 218 | command[6] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
| 4180_1 | 1:8b656995301f | 219 | |
| 4180_1 | 1:8b656995301f | 220 | writeCOMMAND(command, 7); |
| 4180_1 | 1:8b656995301f | 221 | } |
| 4180_1 | 3:9ba47197d94f | 222 | //**************************************************************************************************** |
| 4180_1 | 3:9ba47197d94f | 223 | void uLCD_4DGL :: BLIT(int x, int y, int w, int h, int *colors) // draw a block of pixels |
| 4180_1 | 3:9ba47197d94f | 224 | { |
| 4180_1 | 3:9ba47197d94f | 225 | int red5, green6, blue5; |
| 4180_1 | 7:e39a44de229a | 226 | writeBYTEfast('\x00'); |
| 4180_1 | 7:e39a44de229a | 227 | writeBYTEfast(BLITCOM); |
| 4180_1 | 7:e39a44de229a | 228 | writeBYTEfast((x >> 8) & 0xFF); |
| 4180_1 | 7:e39a44de229a | 229 | writeBYTEfast(x & 0xFF); |
| 4180_1 | 7:e39a44de229a | 230 | writeBYTEfast((y >> 8) & 0xFF); |
| 4180_1 | 7:e39a44de229a | 231 | writeBYTEfast(y & 0xFF); |
| 4180_1 | 7:e39a44de229a | 232 | writeBYTEfast((w >> 8) & 0xFF); |
| 4180_1 | 3:9ba47197d94f | 233 | writeBYTE(w & 0xFF); |
| 4180_1 | 3:9ba47197d94f | 234 | writeBYTE((h >> 8) & 0xFF); |
| 4180_1 | 3:9ba47197d94f | 235 | writeBYTE(h & 0xFF); |
| 4180_1 | 4:74df7fc26fef | 236 | wait_ms(1); |
| 4180_1 | 3:9ba47197d94f | 237 | for (int i=0; i<w*h; i++) { |
| 4180_1 | 3:9ba47197d94f | 238 | red5 = (colors[i] >> (16 + 3)) & 0x1F; // get red on 5 bits |
| 4180_1 | 3:9ba47197d94f | 239 | green6 = (colors[i] >> (8 + 2)) & 0x3F; // get green on 6 bits |
| 4180_1 | 3:9ba47197d94f | 240 | blue5 = (colors[i] >> (0 + 3)) & 0x1F; // get blue on 5 bits |
| 4180_1 | 4:74df7fc26fef | 241 | writeBYTEfast(((red5 << 3) + (green6 >> 3)) & 0xFF); // first part of 16 bits color |
| 4180_1 | 4:74df7fc26fef | 242 | writeBYTEfast(((green6 << 5) + (blue5 >> 0)) & 0xFF); // second part of 16 bits color |
| 4180_1 | 3:9ba47197d94f | 243 | } |
| 4180_1 | 3:9ba47197d94f | 244 | int resp=0; |
| 4180_1 | 3:9ba47197d94f | 245 | while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer |
| 4180_1 | 3:9ba47197d94f | 246 | if (_cmd.readable()) resp = _cmd.getc(); // read response if any |
| 4180_1 | 3:9ba47197d94f | 247 | switch (resp) { |
| 4180_1 | 3:9ba47197d94f | 248 | case ACK : // if OK return 1 |
| 4180_1 | 3:9ba47197d94f | 249 | resp = 1; |
| 4180_1 | 3:9ba47197d94f | 250 | break; |
| 4180_1 | 3:9ba47197d94f | 251 | case NAK : // if NOK return -1 |
| 4180_1 | 3:9ba47197d94f | 252 | resp = -1; |
| 4180_1 | 3:9ba47197d94f | 253 | break; |
| 4180_1 | 3:9ba47197d94f | 254 | default : |
| 4180_1 | 3:9ba47197d94f | 255 | resp = 0; // else return 0 |
| 4180_1 | 3:9ba47197d94f | 256 | break; |
| 4180_1 | 3:9ba47197d94f | 257 | } |
| 4180_1 | 3:9ba47197d94f | 258 | #if DEBUGMODE |
| 4180_1 | 3:9ba47197d94f | 259 | pc.printf(" Answer received : %d\n",resp); |
| 4180_1 | 3:9ba47197d94f | 260 | #endif |
| 4180_1 | 1:8b656995301f | 261 | |
| 4180_1 | 3:9ba47197d94f | 262 | } |
| 4180_1 | 1:8b656995301f | 263 | //****************************************************************************************************** |
| 4180_1 | 3:9ba47197d94f | 264 | int uLCD_4DGL :: read_pixel(int x, int y) // read screen info and populate data |
| 4180_1 | 3:9ba47197d94f | 265 | { |
| 4180_1 | 1:8b656995301f | 266 | |
| 4180_1 | 1:8b656995301f | 267 | char command[6]= ""; |
| 4180_1 | 1:8b656995301f | 268 | command[0] = 0xFF; |
| 4180_1 | 1:8b656995301f | 269 | command[1] = READPIXEL; |
| 4180_1 | 1:8b656995301f | 270 | |
| 4180_1 | 1:8b656995301f | 271 | command[2] = (x >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 272 | command[3] = x & 0xFF; |
| 4180_1 | 1:8b656995301f | 273 | |
| 4180_1 | 1:8b656995301f | 274 | command[4] = (y >> 8) & 0xFF; |
| 4180_1 | 1:8b656995301f | 275 | command[5] = y & 0xFF; |
| 4180_1 | 1:8b656995301f | 276 | |
| 4180_1 | 1:8b656995301f | 277 | int i, temp = 0, color = 0, resp = 0; |
| 4180_1 | 8:2cb1845d7681 | 278 | char response[3] = ""; |
| 4180_1 | 1:8b656995301f | 279 | |
| 4180_1 | 1:8b656995301f | 280 | freeBUFFER(); |
| 4180_1 | 1:8b656995301f | 281 | |
| 4180_1 | 1:8b656995301f | 282 | for (i = 0; i < 6; i++) { // send all chars to serial port |
| 4180_1 | 1:8b656995301f | 283 | writeBYTE(command[i]); |
| 4180_1 | 1:8b656995301f | 284 | } |
| 4180_1 | 1:8b656995301f | 285 | |
| 4180_1 | 8:2cb1845d7681 | 286 | while (!_cmd.readable()) wait_ms(TEMPO); // wait a bit for screen answer |
| 4180_1 | 1:8b656995301f | 287 | |
| 4180_1 | 8:2cb1845d7681 | 288 | while ( resp < ARRAY_SIZE(response)) { //read ack and 16-bit color response |
| 4180_1 | 1:8b656995301f | 289 | temp = _cmd.getc(); |
| 4180_1 | 1:8b656995301f | 290 | response[resp++] = (char)temp; |
| 4180_1 | 1:8b656995301f | 291 | } |
| 4180_1 | 1:8b656995301f | 292 | |
| 4180_1 | 8:2cb1845d7681 | 293 | color = ((response[1] << 8) + response[2]); |
| 4180_1 | 1:8b656995301f | 294 | |
| 4180_1 | 8:2cb1845d7681 | 295 | return color; |
| 4180_1 | 1:8b656995301f | 296 | } |
| 4180_1 | 1:8b656995301f | 297 | |
| 4180_1 | 1:8b656995301f | 298 | |
| 4180_1 | 1:8b656995301f | 299 | //**************************************************************************************************** |
| 4180_1 | 3:9ba47197d94f | 300 | void uLCD_4DGL :: pen_size(char mode) // set pen to SOLID or WIREFRAME |
| 4180_1 | 3:9ba47197d94f | 301 | { |
| 4180_1 | 1:8b656995301f | 302 | char command[2]= ""; |
| 4180_1 | 1:8b656995301f | 303 | |
| 4180_1 | 1:8b656995301f | 304 | command[0] = PENSIZE; |
| 4180_1 | 1:8b656995301f | 305 | command[1] = mode; |
| 4180_1 | 1:8b656995301f | 306 | writeCOMMAND(command, 2); |
| 4180_1 | 1:8b656995301f | 307 | } |
| 4180_1 | 4:74df7fc26fef | 308 | |
| 4180_1 | 6:b759b69cbaf9 | 309 | |
| 4180_1 | 7:e39a44de229a | 310 |
