single player mbedKart

Dependencies:   Motor

(notes)

Revision:
34:7989a5914d7d
Parent:
33:820a1510cf2e
Child:
35:b0c68a76acc9
--- a/main.cpp	Thu Dec 13 01:28:11 2018 +0000
+++ b/main.cpp	Thu Dec 13 01:30:07 2018 +0000
@@ -103,11 +103,11 @@
             itembox = true;
             cstate = 0;
         }
-        else if(C_value < t && R_value < t && G_value < t && B_value > t) {     //Check for if cart runs over a speed boost panel
+        else if(R_value < 2000 && B_value > 6500) {     //Check for if cart runs over a speed boost panel
             powerup = true;      //change this depending on speed up panel algs
             cstate = 0;
         }
-        else if(C_value < t && R_value > t && G_value < t && B_value < t) {     //Check if cart reaches next checkpoint. cstate is set to 1 upon seeing first color of checkpoint
+        else if(R_value > 4000 && G_value < 2000 && B_value < 2000) {     //Check if cart reaches next checkpoint. cstate is set to 1 upon seeing first color of checkpoint
             victory = true;
         }
         pc.printf("[C: %d, R: %d, G: %d, B: %d]\r\n", C_value, R_value, G_value, B_value);