AirsoftTimer software based on mbed

Dependencies:   mbed TextLCD keypad

Committer:
sillevl
Date:
Sun May 24 20:36:19 2015 +0000
Revision:
23:eb5a5da6e83f
Parent:
16:e8e96bf22df1
Child:
24:f0989eca7469
added vector for objectives in game class (has circular include bug with Game and Objective class)

Who changed what in which revision?

UserRevisionLine numberNew contents of line
sillevl 5:be598835bab0 1 #include "DummyGame.h"
sillevl 14:e0bfee0a5e66 2 #include "../objectives/ObjectiveFactory.h"
sillevl 5:be598835bab0 3
sillevl 5:be598835bab0 4 const char* NAME = "DummyGame";
sillevl 5:be598835bab0 5
sillevl 5:be598835bab0 6 DummyGame::DummyGame(Board* board) : Game(board){
sillevl 5:be598835bab0 7
sillevl 5:be598835bab0 8 }
sillevl 5:be598835bab0 9
sillevl 13:ece97a1108cc 10 void DummyGame::setup(){
sillevl 23:eb5a5da6e83f 11 objectives.push_back(new ObjectiveFactory->create(this, 0););
sillevl 13:ece97a1108cc 12 }
sillevl 16:e8e96bf22df1 13
sillevl 16:e8e96bf22df1 14 void buttonEvent(char c){
sillevl 16:e8e96bf22df1 15
sillevl 16:e8e96bf22df1 16 }