Natural Tiny Shell (NT-Shell) library is a tiny shell library for a small embedded system. The interface is really simple. You should only know ntshell_execute in ntshell.h. So you can port it to any embedded system easily. Please enjoy your small embedded system with it. :)
Dependents: NaturalTinyShell_TestProgram
text_editor.h
- Committer:
- shintamainjp
- Date:
- 2011-05-22
- Revision:
- 0:7147d6024de8
File content as of revision 0:7147d6024de8:
/** * @file text_editor.h * @author Shinichiro Nakamura * @brief NT-Shell用テキストエディタモジュールの定義。 * @details * 文字列の編集を論理的に扱うためのモジュール。 * このモジュールはビューに関して一切感知しない。 */ /* * =============================================================== * Natural Tiny Shell (NT-Shell) * Version 0.0.6 * =============================================================== * Copyright (c) 2010-2011 Shinichiro Nakamura * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * =============================================================== */ #ifndef _TEXT_EDITOR_H_ #define _TEXT_EDITOR_H_ #define TEXTEDITOR_MAXLEN 64 typedef struct { char buffer[TEXTEDITOR_MAXLEN]; int pos; int len; } text_editor_t; void text_editor_init(text_editor_t *p); int text_editor_insert(text_editor_t *p, char c); int text_editor_backspace(text_editor_t *p); int text_editor_cursor_get_position(text_editor_t *p); int text_editor_cursor_head(text_editor_t *p); int text_editor_cursor_tail(text_editor_t *p); int text_editor_cursor_left(text_editor_t *p); int text_editor_cursor_right(text_editor_t *p); int text_editor_set_text(text_editor_t *p, char *buf); int text_editor_get_text(text_editor_t *p, char *buf, int siz); void text_editor_clear(text_editor_t *p); #endif