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Dependencies: GraphicsFramework GR-PEACH_video LCD_shield_config R_BSP
Diff: main.cpp
- Revision:
- 0:66434fa5ef92
diff -r 000000000000 -r 66434fa5ef92 main.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp Tue Dec 01 07:32:37 2020 +0000
@@ -0,0 +1,499 @@
+/*
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#include "mbed.h"
+#include "rga_func.h"
+#include "DisplayBace.h"
+#include "rtos.h"
+#include "LCD_shield_config_7_1inch.h"
+
+#define GRAPHICS_FORMAT (DisplayBase::GRAPHICS_FORMAT_RGB565)
+#define WR_RD_WRSWA (DisplayBase::WR_RD_WRSWA_32_16BIT)
+#define TOUCH_NUM (1u)
+
+/* FRAME BUFFER Parameter */
+#define FRAME_BUFFER_BYTE_PER_PIXEL (2)
+#define FRAME_BUFFER_STRIDE (((LCD_PIXEL_WIDTH * FRAME_BUFFER_BYTE_PER_PIXEL) + 31u) & ~31u)
+
+#define DRAW_RECTANGLE_CNT_MAX (4)
+
+typedef enum {
+ RGA_FUNC_NON,
+ RGA_FUNC_DRAW_RECTANGLE,
+ RGA_FUNC_DRAW_IMAGE,
+ RGA_FUNC_DISSOLVE,
+ RGA_FUNC_SCROLL,
+ RGA_FUNC_ZOOM,
+ RGA_FUNC_ROTATION,
+ RGA_FUNC_ACCELERATE,
+ RGA_FUNC_ANIME_EASE,
+ RGA_FUNC_ANIME_LINEAR,
+ RGA_FUNC_ANIME_EASE_IN,
+ RGA_FUNC_ANIME_EASE_OUT,
+ RGA_FUNC_ANIME_EASE_IN_OUT,
+ RGA_FUNC_RETURN,
+ RGA_FUNC_END
+} func_code_t;
+
+DigitalOut lcd_pwon(P7_15);
+DigitalOut lcd_blon(P8_1);
+PwmOut lcd_cntrst(P8_15);
+DisplayBase Display;
+
+typedef struct {
+ uint32_t pic_pos_x; /* X position of the key picture. */
+ uint32_t pic_pos_y; /* Y position of the key picture. */
+ uint32_t pic_width; /* Width of the key picture. */
+ uint32_t pic_height; /* Height of the key picture. */
+ func_code_t func_code; /* func code of the key picture. */
+} key_pic_info_t;
+
+#if defined(__ICCARM__)
+#pragma data_alignment=32
+static uint8_t user_frame_buffer1[FRAME_BUFFER_STRIDE * LCD_PIXEL_HEIGHT];
+#pragma data_alignment=32
+static uint8_t user_frame_buffer2[FRAME_BUFFER_STRIDE * LCD_PIXEL_HEIGHT];
+#else
+static uint8_t user_frame_buffer1[FRAME_BUFFER_STRIDE * LCD_PIXEL_HEIGHT]__attribute((aligned(32))); /* 32 bytes aligned */
+static uint8_t user_frame_buffer2[FRAME_BUFFER_STRIDE * LCD_PIXEL_HEIGHT]__attribute((aligned(32))); /* 32 bytes aligned */
+#endif
+static frame_buffer_t frame_buffer_info;
+static volatile int32_t vsync_count = 0;
+
+static const key_pic_info_t top_screen_key_tbl[] = {
+ /* X Y Width Height Func code */
+ { 50, 350, 120, 52, RGA_FUNC_DRAW_RECTANGLE }, /* RGA Func1 */
+ { 230, 350, 120, 52, RGA_FUNC_DRAW_IMAGE }, /* RGA Func2 */
+ { 410, 350, 120, 52, RGA_FUNC_DISSOLVE }, /* RGA Func3 */
+ { 50, 420, 120, 52, RGA_FUNC_SCROLL }, /* RGA Func4 */
+ { 230, 420, 120, 52, RGA_FUNC_ZOOM }, /* RGA Func5 */
+ { 410, 420, 120, 52, RGA_FUNC_ROTATION }, /* RGA Func6 */
+ { 615, 420, 120, 52, RGA_FUNC_ACCELERATE }, /* RGA Func7 */
+ { 0, 0, 0, 0, RGA_FUNC_END } /* table end */
+};
+
+static const key_pic_info_t return_key_tbl[] = {
+ /* X Y Width Height Func code */
+ { 640, 10, 150, 84, RGA_FUNC_RETURN }, /* Return Top Screen */
+ { 0, 0, 0, 0, RGA_FUNC_END } /* table end */
+};
+
+static const key_pic_info_t animetion_timing_key_tbl[] = {
+ /* X Y Width Height Func code */
+ { 640, 10, 150, 84, RGA_FUNC_RETURN }, /* Return Top Screen */
+ { 17, 372, 136, 50, RGA_FUNC_ANIME_EASE }, /* ease */
+ { 173, 372, 136, 50, RGA_FUNC_ANIME_LINEAR }, /* linear */
+ { 330, 372, 136, 50, RGA_FUNC_ANIME_EASE_IN }, /* ease-in */
+ { 487, 372, 136, 50, RGA_FUNC_ANIME_EASE_OUT }, /* ease-out */
+ { 644, 372, 136, 50, RGA_FUNC_ANIME_EASE_IN_OUT }, /* ease-in-out */
+ { 0, 0, 0, 0, RGA_FUNC_END } /* table end */
+};
+
+/****** LCD ******/
+static void IntCallbackFunc_LoVsync(DisplayBase::int_type_t int_type) {
+ /* Interrupt callback function for Vsync interruption */
+ if (vsync_count > 0) {
+ vsync_count--;
+ }
+}
+
+static void Wait_Vsync(const int32_t wait_count) {
+ /* Wait for the specified number of times Vsync occurs */
+ vsync_count = wait_count;
+ while (vsync_count > 0) {
+ /* Do nothing */
+ }
+}
+
+static void Init_LCD_Display(void) {
+ DisplayBase::graphics_error_t error;
+ DisplayBase::lcd_config_t lcd_config;
+ PinName lvds_pin[8] = {
+ /* data pin */
+ P5_7, P5_6, P5_5, P5_4, P5_3, P5_2, P5_1, P5_0
+ };
+
+ lcd_pwon = 0;
+ lcd_blon = 0;
+ Thread::wait(100);
+ lcd_pwon = 1;
+ lcd_blon = 1;
+
+ Display.Graphics_Lvds_Port_Init(lvds_pin, 8);
+
+ /* Graphics initialization process */
+ lcd_config = LcdCfgTbl_LCD_shield;
+ error = Display.Graphics_init(&lcd_config);
+ if (error != DisplayBase::GRAPHICS_OK) {
+ printf("Line %d, error %d\n", __LINE__, error);
+ mbed_die();
+ }
+
+ /* Interrupt callback function setting (Vsync signal output from scaler 0) */
+ error = Display.Graphics_Irq_Handler_Set(DisplayBase::INT_TYPE_S0_LO_VSYNC, 0, IntCallbackFunc_LoVsync);
+ if (error != DisplayBase::GRAPHICS_OK) {
+ printf("Line %d, error %d\n", __LINE__, error);
+ mbed_die();
+ }
+}
+
+static void Start_LCD_Display(uint8_t * p_buf) {
+ DisplayBase::rect_t rect;
+
+ rect.vs = 0;
+ rect.vw = LCD_PIXEL_HEIGHT;
+ rect.hs = 0;
+ rect.hw = LCD_PIXEL_WIDTH;
+ Display.Graphics_Read_Setting(
+ DisplayBase::GRAPHICS_LAYER_0,
+ (void *)p_buf,
+ FRAME_BUFFER_STRIDE,
+ GRAPHICS_FORMAT,
+ WR_RD_WRSWA,
+ &rect
+ );
+ Display.Graphics_Start(DisplayBase::GRAPHICS_LAYER_0);
+}
+
+static void Update_LCD_Display(frame_buffer_t * frmbuf_info) {
+ Display.Graphics_Read_Change(DisplayBase::GRAPHICS_LAYER_0,
+ (void *)frmbuf_info->buffer_address[frmbuf_info->draw_buffer_index]);
+ Wait_Vsync(1);
+}
+
+static void Swap_FrameBuffer(frame_buffer_t * frmbuf_info) {
+ if (frmbuf_info->draw_buffer_index == 1) {
+ frmbuf_info->draw_buffer_index = 0;
+ } else {
+ frmbuf_info->draw_buffer_index = 1;
+ }
+}
+
+/****** Touch ******/
+static func_code_t Scan_Key(const key_pic_info_t * key_tbl, const uint32_t pos_x, const uint32_t pos_y) {
+ func_code_t ret = RGA_FUNC_NON;
+
+ while (ret == RGA_FUNC_NON) {
+ if (key_tbl->func_code == RGA_FUNC_END) {
+ break;
+ }
+ /* Check the range of the X position */
+ if ((pos_x >= key_tbl->pic_pos_x) && (pos_x <= (key_tbl->pic_pos_x + key_tbl->pic_width))) {
+ /* Check the range of the Y position */
+ if ((pos_y >= key_tbl->pic_pos_y) && (pos_y <= (key_tbl->pic_pos_y + key_tbl->pic_height))) {
+ /* Decide the func code. */
+ ret = key_tbl->func_code;
+ }
+ }
+ key_tbl++;
+ }
+
+ return ret;
+}
+
+/****** Efect ******/
+static void Exe_RGA_Func(func_code_t func_name, frame_buffer_t* frmbuf_info, TouckKey_LCD_shield * p_touch) {
+ uint8_t touch_num = 0;
+ TouchKey::touch_pos_t touch_pos[TOUCH_NUM];
+
+ switch (func_name) {
+ case RGA_FUNC_DRAW_RECTANGLE:
+ {
+ bool key_on = false;
+ int cnt;
+ int color_cnt = 0;
+ int x_0 = 0;
+ int y_0 = 0;
+ draw_rectangle_pos_t pos_tbl[DRAW_RECTANGLE_CNT_MAX] = {0};
+
+ pos_tbl[0].style = "#FF0000"; /* red */
+ pos_tbl[1].style = "#00FF00"; /* green */
+ pos_tbl[2].style = "#0000FF"; /* blue */
+ pos_tbl[3].style = "#000000"; /* black */
+
+ while (1) {
+ /* Get coordinates */
+ touch_num = p_touch->GetCoordinates(TOUCH_NUM, touch_pos);
+ if (touch_num != 0) {
+ if (Scan_Key(return_key_tbl, touch_pos[0].x, touch_pos[0].y) == RGA_FUNC_RETURN) {
+ break;
+ }
+ if (key_on == false) {
+ key_on = true;
+ if (color_cnt == 0) {
+ for (cnt = 0; cnt < DRAW_RECTANGLE_CNT_MAX; cnt++) {
+ pos_tbl[cnt].x = 0;
+ pos_tbl[cnt].y = 0;
+ pos_tbl[cnt].w = 0;
+ pos_tbl[cnt].h = 0;
+ }
+ }
+ x_0 = touch_pos[0].x;
+ y_0 = touch_pos[0].y;
+ }
+ if (x_0 < touch_pos[0].x) {
+ pos_tbl[color_cnt].x = x_0;
+ pos_tbl[color_cnt].w = touch_pos[0].x - x_0;
+ } else {
+ pos_tbl[color_cnt].x = touch_pos[0].x;
+ pos_tbl[color_cnt].w = x_0 - touch_pos[0].x;
+ }
+ if (y_0 < touch_pos[0].y) {
+ pos_tbl[color_cnt].y = y_0;
+ pos_tbl[color_cnt].h = touch_pos[0].y - y_0;
+ } else {
+ pos_tbl[color_cnt].y = touch_pos[0].y;
+ pos_tbl[color_cnt].h = y_0 - touch_pos[0].y;
+ }
+ } else {
+ if (key_on != false) {
+ color_cnt++;
+ if (color_cnt == DRAW_RECTANGLE_CNT_MAX) {
+ color_cnt = 0;
+ }
+ }
+ key_on = false;
+ }
+ /* Draw screen */
+ Swap_FrameBuffer(frmbuf_info);
+ RGA_Func_DrawRectangle(frmbuf_info, pos_tbl, DRAW_RECTANGLE_CNT_MAX);
+ Update_LCD_Display(frmbuf_info);
+ }
+ }
+ break;
+ case RGA_FUNC_DRAW_IMAGE:
+ {
+ int center_pos_x = 320;
+ int center_pos_y = 110;
+ while (1) {
+ /* Get coordinates */
+ touch_num = p_touch->GetCoordinates(TOUCH_NUM, touch_pos);
+ if (touch_num != 0) {
+ if (Scan_Key(return_key_tbl, touch_pos[0].x, touch_pos[0].y) == RGA_FUNC_RETURN) {
+ break;
+ }
+ center_pos_x = touch_pos[0].x;
+ center_pos_y = touch_pos[0].y;
+ }
+ /* Draw screen */
+ Swap_FrameBuffer(frmbuf_info);
+ RGA_Func_DrawImage(frmbuf_info, center_pos_x, center_pos_y);
+ Update_LCD_Display(frmbuf_info);
+ }
+ }
+ break;
+ case RGA_FUNC_DISSOLVE:
+ {
+ float32_t work_alpha = 0.0f;
+ while (1) {
+ /* Get coordinates */
+ touch_num = p_touch->GetCoordinates(TOUCH_NUM, touch_pos);
+ if (touch_num != 0) {
+ if (Scan_Key(return_key_tbl, touch_pos[0].x, touch_pos[0].y) == RGA_FUNC_RETURN) {
+ break;
+ }
+ work_alpha = (float32_t)touch_pos[0].x / (float32_t)(LCD_PIXEL_WIDTH);
+ }
+ /* Draw screen */
+ Swap_FrameBuffer(frmbuf_info);
+ RGA_Func_Dissolve(frmbuf_info, work_alpha);
+ Update_LCD_Display(frmbuf_info);
+ }
+ }
+ break;
+ case RGA_FUNC_SCROLL:
+ {
+ int work_width_pos = 0;
+ while (1) {
+ /* Get coordinates */
+ touch_num = p_touch->GetCoordinates(TOUCH_NUM, touch_pos);
+ if (touch_num != 0) {
+ if (Scan_Key(return_key_tbl, touch_pos[0].x, touch_pos[0].y) == RGA_FUNC_RETURN) {
+ break;
+ }
+ work_width_pos = SCROLL_MAX_NUM * ((float32_t)touch_pos[0].x / (float32_t)(LCD_PIXEL_WIDTH));
+ }
+ /* Draw screen */
+ Swap_FrameBuffer(frmbuf_info);
+ RGA_Func_Scroll(frmbuf_info, work_width_pos);
+ Update_LCD_Display(frmbuf_info);
+ }
+ }
+ break;
+ case RGA_FUNC_ZOOM:
+ {
+ int work_height_pos = ZOOM_MAX_NUM;
+ while (1) {
+ /* Get coordinates */
+ touch_num = p_touch->GetCoordinates(TOUCH_NUM, touch_pos);
+ if (touch_num != 0) {
+ if (Scan_Key(return_key_tbl, touch_pos[0].x, touch_pos[0].y) == RGA_FUNC_RETURN) {
+ break;
+ }
+ work_height_pos = ZOOM_MAX_NUM * ((float32_t)touch_pos[0].x / (float32_t)(LCD_PIXEL_WIDTH));
+ }
+ /* Draw screen */
+ Swap_FrameBuffer(frmbuf_info);
+ RGA_Func_Zoom(frmbuf_info, work_height_pos);
+ Update_LCD_Display(frmbuf_info);
+ }
+ }
+ break;
+ case RGA_FUNC_ROTATION:
+ {
+ graphics_matrix_float_t work_angle = 0;
+ while (1) {
+ /* Get coordinates */
+ touch_num = p_touch->GetCoordinates(TOUCH_NUM, touch_pos);
+ if (touch_num != 0) {
+ if (Scan_Key(return_key_tbl, touch_pos[0].x, touch_pos[0].y) == RGA_FUNC_RETURN) {
+ break;
+ }
+ work_angle = ROTATION_MAX_NUM * ((float32_t)touch_pos[0].x / (float32_t)(LCD_PIXEL_WIDTH));
+ }
+ /* Draw screen */
+ Swap_FrameBuffer(frmbuf_info);
+ RGA_Func_Rotation(frmbuf_info, work_angle);
+ Update_LCD_Display(frmbuf_info);
+ }
+ }
+ break;
+ case RGA_FUNC_ACCELERATE:
+ {
+ int acce_frame_num = 0;
+ int animation_timing = 0;
+ float32_t work_relative_pos;
+ while (1) {
+ /* Get coordinates */
+ touch_num = p_touch->GetCoordinates(TOUCH_NUM, touch_pos);
+ if (touch_num != 0) {
+ func_code_t func_code;
+
+ func_code = Scan_Key(animetion_timing_key_tbl, touch_pos[0].x, touch_pos[0].y);
+ if (func_code == RGA_FUNC_RETURN) {
+ break;
+ }
+ switch (func_code) {
+ case RGA_FUNC_ANIME_EASE:
+ animation_timing = 0;
+ acce_frame_num = 0;
+ break;
+ case RGA_FUNC_ANIME_LINEAR:
+ animation_timing = 1;
+ acce_frame_num = 0;
+ break;
+ case RGA_FUNC_ANIME_EASE_IN:
+ animation_timing = 2;
+ acce_frame_num = 0;
+ break;
+ case RGA_FUNC_ANIME_EASE_OUT:
+ animation_timing = 3;
+ acce_frame_num = 0;
+ break;
+ case RGA_FUNC_ANIME_EASE_IN_OUT:
+ animation_timing = 4;
+ acce_frame_num = 0;
+ break;
+ default:
+ /* Do Nothing */
+ break;
+ }
+ }
+ work_relative_pos = acce_frame_num / (float32_t)ACCELERATE_MAX_NUM;
+ acce_frame_num++;
+ if (acce_frame_num > ACCELERATE_MAX_NUM) {
+ acce_frame_num = 0;
+ }
+ /* Draw screen */
+ Swap_FrameBuffer(frmbuf_info);
+ RGA_Func_Accelerate(frmbuf_info, animation_timing, work_relative_pos);
+ Update_LCD_Display(frmbuf_info);
+ }
+ }
+ break;
+ default :
+ /* Do nothing */
+ break;
+ }
+}
+
+int main(void) {
+ func_code_t func_code;
+ uint8_t touch_num = 0;
+ TouchKey::touch_pos_t touch_pos[TOUCH_NUM];
+
+ /* Initialization of LCD */
+ Init_LCD_Display(); /* When using LCD, please call before than Init_Video(). */
+
+ memset(user_frame_buffer1, 0, sizeof(user_frame_buffer1));
+ memset(user_frame_buffer2, 0, sizeof(user_frame_buffer2));
+ frame_buffer_info.buffer_address[0] = user_frame_buffer1;
+ frame_buffer_info.buffer_address[1] = user_frame_buffer2;
+ frame_buffer_info.buffer_count = 2;
+ frame_buffer_info.show_buffer_index = 0;
+ frame_buffer_info.draw_buffer_index = 0;
+ frame_buffer_info.width = LCD_PIXEL_WIDTH;
+ frame_buffer_info.byte_per_pixel = FRAME_BUFFER_BYTE_PER_PIXEL;
+ frame_buffer_info.stride = LCD_PIXEL_WIDTH * FRAME_BUFFER_BYTE_PER_PIXEL;
+ frame_buffer_info.height = LCD_PIXEL_HEIGHT;
+ frame_buffer_info.pixel_format = PIXEL_FORMAT_RGB565;
+
+ /* Display Top Screen */
+ Set_RGAObject(&frame_buffer_info);
+ RGA_Func_DrawTopScreen(&frame_buffer_info);
+
+ /* Start of LCD */
+ Start_LCD_Display(frame_buffer_info.buffer_address[0]);
+
+ /* Backlight on */
+ Thread::wait(200);
+ lcd_cntrst.write(1.0);
+
+ /* Reset touch IC */
+ TouckKey_LCD_shield touch(P4_0, P2_13, I2C_SDA, I2C_SCL);
+ touch.Reset();
+
+ while (1) {
+ /* Get Coordinates */
+ touch_num = touch.GetCoordinates(TOUCH_NUM, touch_pos);
+ if (touch_num != 0) {
+ func_code = Scan_Key(top_screen_key_tbl, touch_pos[0].x, touch_pos[0].y);
+ if (func_code != RGA_FUNC_NON) {
+ /* Wait key off */
+ while (1) {
+ touch_num = touch.GetCoordinates(TOUCH_NUM, touch_pos);
+ if (touch_num == 0) {
+ break;
+ }
+ Thread::wait(20);
+ }
+
+ /* Execute RGA functions */
+ Exe_RGA_Func(func_code, &frame_buffer_info, &touch);
+
+ /* Return Top Screen */
+ Swap_FrameBuffer(&frame_buffer_info);
+ RGA_Func_DrawTopScreen(&frame_buffer_info);
+ Update_LCD_Display(&frame_buffer_info);
+ }
+ }
+ Thread::wait(20);
+ }
+}