Yudong Xiao
/
pokemon
This is test version of Pokemongo game. ELEC 2645 final project.
pokeball/Bitmap.h@0:819c2d6a69ac, 2021-04-15 (annotated)
- Committer:
- shalwego
- Date:
- Thu Apr 15 15:35:12 2021 +0000
- Revision:
- 0:819c2d6a69ac
Issue about music playing
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
shalwego | 0:819c2d6a69ac | 1 | #ifndef BITMAP_H |
shalwego | 0:819c2d6a69ac | 2 | #define BITMAP_H |
shalwego | 0:819c2d6a69ac | 3 | |
shalwego | 0:819c2d6a69ac | 4 | #include <vector> |
shalwego | 0:819c2d6a69ac | 5 | |
shalwego | 0:819c2d6a69ac | 6 | // Forward declarations |
shalwego | 0:819c2d6a69ac | 7 | class N5110; |
shalwego | 0:819c2d6a69ac | 8 | |
shalwego | 0:819c2d6a69ac | 9 | /** |
shalwego | 0:819c2d6a69ac | 10 | * @brief A black & white bitmap that can be rendered on an N5110 screen |
shalwego | 0:819c2d6a69ac | 11 | * @author Alex Valavanis <a.valavanis@leeds.ac.uk> |
shalwego | 0:819c2d6a69ac | 12 | * |
shalwego | 0:819c2d6a69ac | 13 | * @code |
shalwego | 0:819c2d6a69ac | 14 | // First declare the pixel map data using '1' for black, |
shalwego | 0:819c2d6a69ac | 15 | // or '0' for white pixels |
shalwego | 0:819c2d6a69ac | 16 | static int sprite_data[] = { |
shalwego | 0:819c2d6a69ac | 17 | 0,0,1,0,0, |
shalwego | 0:819c2d6a69ac | 18 | 0,1,1,1,0, |
shalwego | 0:819c2d6a69ac | 19 | 0,0,1,0,0, |
shalwego | 0:819c2d6a69ac | 20 | 0,1,1,1,0, |
shalwego | 0:819c2d6a69ac | 21 | 1,1,1,1,1, |
shalwego | 0:819c2d6a69ac | 22 | 1,1,1,1,1, |
shalwego | 0:819c2d6a69ac | 23 | 1,1,0,1,1, |
shalwego | 0:819c2d6a69ac | 24 | 1,1,0,1,1 |
shalwego | 0:819c2d6a69ac | 25 | }; |
shalwego | 0:819c2d6a69ac | 26 | |
shalwego | 0:819c2d6a69ac | 27 | // Instantiate the Bitmap object using the data above |
shalwego | 0:819c2d6a69ac | 28 | Bitmap sprite(sprite_data, 8, 5); // Specify rows and columns in sprite |
shalwego | 0:819c2d6a69ac | 29 | |
shalwego | 0:819c2d6a69ac | 30 | // We can render the bitmap wherever we want on the screen |
shalwego | 0:819c2d6a69ac | 31 | sprite.render(lcd, 20, 6); // x and y locations for rendering |
shalwego | 0:819c2d6a69ac | 32 | sprite.render(lcd, 30, 10); |
shalwego | 0:819c2d6a69ac | 33 | |
shalwego | 0:819c2d6a69ac | 34 | // We can also print its values to the terminal |
shalwego | 0:819c2d6a69ac | 35 | sprite.print(); |
shalwego | 0:819c2d6a69ac | 36 | * @endcode |
shalwego | 0:819c2d6a69ac | 37 | */ |
shalwego | 0:819c2d6a69ac | 38 | class Bitmap |
shalwego | 0:819c2d6a69ac | 39 | { |
shalwego | 0:819c2d6a69ac | 40 | private: |
shalwego | 0:819c2d6a69ac | 41 | /** |
shalwego | 0:819c2d6a69ac | 42 | * @brief The contents of the drawing, with pixels stored in row-major order |
shalwego | 0:819c2d6a69ac | 43 | * @details '1' represents a black pixel; '0' represents white |
shalwego | 0:819c2d6a69ac | 44 | */ |
shalwego | 0:819c2d6a69ac | 45 | std::vector<int> _contents; |
shalwego | 0:819c2d6a69ac | 46 | |
shalwego | 0:819c2d6a69ac | 47 | unsigned int _height; ///< The height of the drawing in pixels |
shalwego | 0:819c2d6a69ac | 48 | unsigned int _width; ///< The width of the drawing in pixels |
shalwego | 0:819c2d6a69ac | 49 | |
shalwego | 0:819c2d6a69ac | 50 | public: |
shalwego | 0:819c2d6a69ac | 51 | Bitmap(int const *contents, |
shalwego | 0:819c2d6a69ac | 52 | unsigned int const height, |
shalwego | 0:819c2d6a69ac | 53 | unsigned int const width); |
shalwego | 0:819c2d6a69ac | 54 | |
shalwego | 0:819c2d6a69ac | 55 | int get_pixel(unsigned int const row, |
shalwego | 0:819c2d6a69ac | 56 | unsigned int const column) const; |
shalwego | 0:819c2d6a69ac | 57 | |
shalwego | 0:819c2d6a69ac | 58 | void print() const; |
shalwego | 0:819c2d6a69ac | 59 | |
shalwego | 0:819c2d6a69ac | 60 | void render(N5110 &lcd, |
shalwego | 0:819c2d6a69ac | 61 | unsigned int const x0, |
shalwego | 0:819c2d6a69ac | 62 | unsigned int const y0) const; |
shalwego | 0:819c2d6a69ac | 63 | }; |
shalwego | 0:819c2d6a69ac | 64 | |
shalwego | 0:819c2d6a69ac | 65 | #endif // BITMAP_H |