smoothie port to mbed online compiler (smoothieware.org)
For documentation, license, ..., please check http://smoothieware.org/
This version has been tested with a 3 axis machine
Diff: modules/tools/spindle/Spindle.cpp
- Revision:
- 0:31e91bb0ef3c
diff -r 000000000000 -r 31e91bb0ef3c modules/tools/spindle/Spindle.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/modules/tools/spindle/Spindle.cpp Tue Jul 31 21:11:18 2012 +0000 @@ -0,0 +1,81 @@ +/* + This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl). + Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "libs/Module.h" +#include "libs/Kernel.h" +#include "modules/communication/utils/Gcode.h" +#include "modules/robot/Stepper.h" +#include "Spindle.h" +#include "libs/nuts_bolts.h" + +Spindle::Spindle(){ + +} + +void Spindle::on_module_loaded() { + if( !this->kernel->config->value( spindle_module_enable_checksum )->by_default(false)->as_bool() ){ return; } + + // Settings + this->on_config_reload(this); + + this->register_for_event(ON_GCODE_EXECUTE); + this->register_for_event(ON_PLAY); + this->register_for_event(ON_PAUSE); + this->register_for_event(ON_BLOCK_BEGIN); + this->register_for_event(ON_BLOCK_END); +} + + +// Get config +void Spindle::on_config_reload(void* argument){ + this->spindle_pin= this->kernel->config->value(spindle_pin_checksum)->by_default("0.4" )->as_pin()->as_output(); +} + +// Turn spindle off spindle at the end of a move +void Spindle::on_block_end(void* argument){ + //this->spindle_pin->set(0); +} + +// Set spindle power at the beginning of a block +void Spindle::on_block_begin(void* argument){ + //this->set_spindle(); +} + +// When the play/pause button is set to pause, or a module calls the ON_PAUSE event +void Spindle::on_pause(void* argument){ + this->spindle_pin->set(0); +} + +// When the play/pause button is set to play, or a module calls the ON_PLAY event +void Spindle::on_play(void* argument){ + this->set_spindle(); +} + +// Turn spindle on/off depending on received GCodes +void Spindle::on_gcode_execute(void* argument){ + Gcode* gcode = static_cast<Gcode*>(argument); + this->spindle_on = false; + if( gcode->has_letter('G' )){ + int code = gcode->get_value('G'); + if( code == 0 ){ // G0 + this->kernel->serial->printf("off\r\n"); + this->spindle_pin->set(0); + this->spindle_on = false; + }else if( code >= 1 && code <= 3 ){ // G1, G2, G3 + this->kernel->serial->printf("on\r\n"); + this->spindle_pin->set(1); + this->spindle_on = true; + } + } +} + + +void Spindle::set_spindle(){ + if( this->spindle_on && this->kernel->stepper->current_block ){ + this->spindle_pin->set(1); + } +}