smoothie port to mbed online compiler (smoothieware.org)
For documentation, license, ..., please check http://smoothieware.org/
This version has been tested with a 3 axis machine
Diff: libs/ConfigCache.h
- Revision:
- 0:31e91bb0ef3c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libs/ConfigCache.h Tue Jul 31 21:11:18 2012 +0000 @@ -0,0 +1,54 @@ +/* + This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl). + Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIGCACHE_H +#define CONFIGCACHE_H + +using namespace std; +#include <vector> + +#include "ConfigValue.h" + +class ConfigCache : public std::vector<ConfigValue*> { + public: + ConfigCache(){} + + // If we find an existing value, replace it, otherwise, push it at the back of the list + void replace_or_push_back(ConfigValue* new_value){ + + bool value_exists = false; + // For each already existing element + for( int i=1; i<this->size(); i++){ + // If this configvalue matches the checksum + bool match = true; + for( unsigned int j = 0; j < new_value->check_sums.size(); j++ ){ + uint16_t checksum_node = new_value->check_sums[j]; + if(this->at(i)->check_sums[j] != checksum_node ){ + match = false; + break; + } + } + if( match == false ){ continue; } + value_exists = true; + // Replace with the provided value + delete this->at(i); + this->at(i) = new_value; + break; + } + + // Value does not already exists, add to the list + if( value_exists == false ){ + this->push_back(new_value); + } + + } + +}; + + + +#endif