Fork of bouncing_ball by
Diff: bouncing_ball.cpp
- Revision:
- 5:dd8df17df666
- Parent:
- 3:b3d6cd568c6c
- Child:
- 6:1e5cd98fc2aa
--- a/bouncing_ball.cpp Tue Nov 14 14:18:35 2017 +0000 +++ b/bouncing_ball.cpp Tue Nov 14 14:57:59 2017 +0000 @@ -62,12 +62,22 @@ _upside_down_status = 0; // Make circle bounce off of edges if at the edges: - if (( posx <= radius) || ((posx + radius) >= _width)) { + if (posx <= radius) { + speedx = -speedx; + posx = radius + BUFFER; + } + if ((posx + radius) >= _width) { speedx = -speedx; - } - if (( posy <= radius) || ((posy + radius) >= _height)) { + posx = posx + radius - BUFFER; + } + if (posy <= radius) { speedy = -speedy; - } + posy = radius + BUFFER; + } + if ((posy + radius) >= _height){ + speedy = -speedy; + posy = posy + radius - BUFFER; + } //Accelerate per actual real world physics: speedx -= GRAVITY * accelerometer.readY(); //* time_step;