Library for interfacing to Nokia 5110 LCD display with Image Loader (as found on the SparkFun website).

Revision:
1:df68f34cd32d
Parent:
0:d563e74f0ae9
Child:
2:e93021cfb0a9
diff -r d563e74f0ae9 -r df68f34cd32d N5110.h
--- a/N5110.h	Sun Jan 26 18:55:16 2014 +0000
+++ b/N5110.h	Sun Jan 26 19:30:09 2014 +0000
@@ -1,8 +1,7 @@
-/*
+/**
+
 Simple library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168)
 
-Uses PCD8544 Controller - 48 rows, 84 columns
-
 Chris Yan's Nokia5110 Library proved a useful starting point.
 
 Revision 1.0
@@ -40,43 +39,103 @@
 
 #include "mbed.h"
 
-class N5110 {
-    
-    public:
-        /** Create instance of N5110 LCD with specified pins */
-        N5110(PinName pwr, PinName led, PinName sce, PinName rst, PinName dc, PinName mosi, PinName sclk); 
-        void init();
-        void turnOff();
-        void clear();
-        void setBrightness(float brightness);
-        void setXYAddress(int x, int y);
-        void printString(const char * str,int x,int y);
-        void printChar(char c);
-        void setPixel(int x, int y);
-        void clearPixel(int x, int y);
-        unsigned char getPixel(int x, int y);
-        void refreshDisplay();
-        void clearBuffer();
-        void randomiseBuffer();
+class N5110
+{
 
-    private:
-        void initSPI();
-        void turnOn();
-        void reset();
-        void clearRAM();
-        void sendCommand(unsigned char command);
-        void sendData(unsigned char data);
-        
-    public:
-        unsigned char buffer[84][6];  // screen buffer - the 6 is for the banks - each one is 8 bits;
-        
-    private:  // private variables
-        SPI*    spi;
-        PwmOut* led;
-        DigitalOut* pwr;
-        DigitalOut* sce;
-        DigitalOut* rst;
-        DigitalOut* dc;
+public:
+    /** Create a N5110 object connected to the specified pins
+    *
+    * @param pwr Pin connected to Vcc on the LCD display (pin 1)
+    * @param sce Pin connected to chip enable (pin 3)
+    * @param rst Pin connected to reset (pin 4)
+    * @param dc  Pin connected to data/command select (pin 5)
+    * @param mosi Pin connected to data input (MOSI) (pin 6)
+    * @param sclk Pin connected to serial clock (SCLK) (pin 7)
+    * @param led Pin connected to LED backlight (must be PWM) (pin 8) 
+    * 
+    */
+    N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin);
+    
+    /** Initialise display
+    *
+    *   Powers up the display and turns on backlight (50% brightness default).
+    *   Sets the display up in horizontal addressing mode and with normal video mode.
+    */
+    void init();
+    
+    /** Turn off
+    *
+    *   Powers down the display and turns of the backlight.
+    *   Needs to be reinitialised before being re-used.
+    */
+    void turnOff();
+    
+    /** Clears
+    *
+    *   Clears the screen.
+    */
+    void clear();
+    
+    /** Turn on normal video mode (default)
+    *  Black on white
+    */
+    void normalMode();
+    
+    /** Turn on inverse video mode (default)
+    *  White on black
+    */
+    void inverseMode();
+    
+    /** Set Brightness
+    *
+    *   Sets brightness of LED backlight.
+    *   @param brightness - float in range 0.0 to 1.0
+    */
+    void setBrightness(float brightness);
+    
+    /** Set XY Address
+    * 
+    *   Sets the X and Y address of where the next data sent to the displa will be written in RAM.
+    *   @param  x - the column number (0 to 83) - is automatically incremented after data is written
+    *   @param  y - the row number - the diplay is split into 6 banks - each bank can be considered a row
+    */
+    void setXYAddress(int x, int y);
+    
+    void printString(const char * str,int x,int y);
+    
+    /** Print Character
+    *
+    *   Sends a character to the display.  Will be printed at the current address.
+    *   X address is autoincremented by 1 to leave a pixel between successive characters
+    *   @param  c - the character to print. Can print ASCII as so printChar('C').
+    */
+    void printChar(char c);
+    
+    void setPixel(int x, int y);
+    void clearPixel(int x, int y);
+    unsigned char getPixel(int x, int y);
+    void refreshDisplay();
+    void clearBuffer();
+    void randomiseBuffer();
+
+private:
+    void initSPI();
+    void turnOn();
+    void reset();
+    void clearRAM();
+    void sendCommand(unsigned char command);
+    void sendData(unsigned char data);
+
+public:
+    unsigned char buffer[84][6];  // screen buffer - the 6 is for the banks - each one is 8 bits;
+
+private:  // private variables
+    SPI*    spi;
+    PwmOut* led;
+    DigitalOut* pwr;
+    DigitalOut* sce;
+    DigitalOut* rst;
+    DigitalOut* dc;
 
 };