Library for interfacing to Nokia 5110 LCD display with Image Loader (as found on the SparkFun website).
Diff: Bitmap.h
- Revision:
- 38:92fad278c2c3
- Child:
- 40:c9262294f2e1
diff -r 2d5931a66fba -r 92fad278c2c3 Bitmap.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Bitmap.h Wed Mar 08 14:12:42 2017 +0000 @@ -0,0 +1,30 @@ +#ifndef BITMAP_H +#define BITMAP_H + +#include <vector> + +/** + * A monochrome bitmap drawing + */ +class Bitmap +{ +private: + /** + * @brief The contents of the drawing, with pixels stored in row-major order + * @details '1' represents a black pixel; '0' represents white + */ + std::vector<int> _contents; + + unsigned int _height; ///< The height of the drawing in pixels + unsigned int _width; ///< The width of the drawing in pixels + +public: + Bitmap(std::vector<int> const &contents, + unsigned int const height, + unsigned int const width); + + int get_pixel(unsigned int const row, + unsigned int const column) const; +}; + +#endif // SPRITE_H \ No newline at end of file