Library for interfacing to Nokia 5110 LCD display with Image Loader (as found on the SparkFun website).

Revision:
50:c293d29e035a
Parent:
40:c9262294f2e1
--- a/Bitmap.h	Mon Mar 19 13:44:23 2018 +0000
+++ b/Bitmap.h	Wed Apr 17 05:11:04 2019 +0000
@@ -1,65 +1,20 @@
 #ifndef BITMAP_H
 #define BITMAP_H
 
-#include <vector>
+//Best BMP Image at W = 84, H = 48
+//MONOCHROME ONLY
 
-// Forward declarations
+#include "N5110.h"
+#include <bitset>
+#include <iostream>
+
 class N5110;
 
-/**
- * @brief  A black & white bitmap that can be rendered on an N5110 screen
- * @author Alex Valavanis <a.valavanis@leeds.ac.uk>
- * 
- * @code
-  // First declare the pixel map data using '1' for black,
-  // or '0' for white pixels
-  static int sprite_data[] = {
-    0,0,1,0,0,
-    0,1,1,1,0,
-    0,0,1,0,0,
-    0,1,1,1,0,
-    1,1,1,1,1,
-    1,1,1,1,1,
-    1,1,0,1,1,
-    1,1,0,1,1
-  };
-
-  // Instantiate the Bitmap object using the data above
-  Bitmap sprite(sprite_data, 8, 5); // Specify rows and columns in sprite
-  
-  // We can render the bitmap wherever we want on the screen
-  sprite.render(lcd, 20, 6); // x and y locations for rendering
-  sprite.render(lcd, 30, 10);
-  
-  // We can also print its values to the terminal
-  sprite.print();
- * @endcode
- */
-class Bitmap
-{
-private:
-    /**
-     * @brief The contents of the drawing, with pixels stored in row-major order
-     * @details '1' represents a black pixel; '0' represents white
-     */
-    std::vector<int> _contents;
-    
-    unsigned int _height; ///< The height of the drawing in pixels
-    unsigned int _width;  ///< The width of the drawing in pixels
+class Bitmap {
     
 public:
-    Bitmap(int const          *contents,
-           unsigned int const  height,
-           unsigned int const  width);
+    static void renderBMP(const char *path, N5110 &lcd ,unsigned int const  x, unsigned int const  y);            
 
-    int get_pixel(unsigned int const row,
-                  unsigned int const column) const;
-
-    void print() const;
-
-    void render(N5110 &lcd,
-                unsigned int const x0,
-                unsigned int const y0) const;
 };
 
-#endif // BITMAP_H
\ No newline at end of file
+#endif 
\ No newline at end of file