old demo that i want to try in mbed studio
Dependencies: mbed SDFileSystem_Copy_of_mbed_version I2S
Diff: NotchingDemo.cpp
- Revision:
- 41:5dca752e6c40
- Parent:
- 40:ba34990514fa
- Child:
- 42:f481dcabdc34
--- a/NotchingDemo.cpp Mon Jun 17 21:42:02 2019 +0000 +++ b/NotchingDemo.cpp Sat Sep 07 14:57:31 2019 +0000 @@ -388,36 +388,44 @@ int main() { //std::vector<classSoundFile> v = {Sound1, Sound2, Sound3, Sound4}; - +/* classSoundFile Sound1,Sound2,Sound3,Sound4,Sound5; Sound1.file_location = '1'; Sound2.file_location = '2'; Sound3.file_location = '3'; Sound4.file_location = '4'; Sound5.file_location = '5'; + */ + //SoundPlaceHolder.file_location = 'hello'; - + +/* std::vector<classSoundFile> v; v.push_back(Sound1); v.push_back(Sound2); v.push_back(Sound3); v.push_back(Sound4); v.push_back(Sound5); - for(int c = 0; c<5; c++) { + for(int c = 0; c<4; c++) { printf("This is Sound No.: %s\n\r",v.at(c).file_location); } + + + //v.erase(3); + //v.remove(v.begin()+1); v.erase(v.begin() + 1); v.at(1); classSoundFile RandomSound; - RandomSound.file_location = 'placeholder'; - v.push_back(RandomSound); - for(int c = 0; c<5; c++) { + RandomSound.file_location = '22'; + //v.push_back(RandomSound); + v[1] = RandomSound; + for(int c = 0; c<4; c++) { printf("This is Sound No.: %s\n\r",v.at(c).file_location); } - +*/ /* int ArrayOfSounds[6];