一関 Aチーム / ArduinoUsbHostShield
Committer:
kotakku
Date:
Sat Jan 18 15:06:35 2020 +0000
Revision:
0:b1ce54272580
1.0.0 first commit

Who changed what in which revision?

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kotakku 0:b1ce54272580 1 /* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
kotakku 0:b1ce54272580 2
kotakku 0:b1ce54272580 3 This software may be distributed and modified under the terms of the GNU
kotakku 0:b1ce54272580 4 General Public License version 2 (GPL2) as published by the Free Software
kotakku 0:b1ce54272580 5 Foundation and appearing in the file GPL2.TXT included in the packaging of
kotakku 0:b1ce54272580 6 this file. Please note that GPL2 Section 2[b] requires that all works based
kotakku 0:b1ce54272580 7 on this software must also be made publicly available under the terms of
kotakku 0:b1ce54272580 8 the GPL2 ("Copyleft").
kotakku 0:b1ce54272580 9
kotakku 0:b1ce54272580 10 Contact information
kotakku 0:b1ce54272580 11 -------------------
kotakku 0:b1ce54272580 12
kotakku 0:b1ce54272580 13 Kristian Lauszus, TKJ Electronics
kotakku 0:b1ce54272580 14 Web : http://www.tkjelectronics.com
kotakku 0:b1ce54272580 15 e-mail : kristianl@tkjelectronics.com
kotakku 0:b1ce54272580 16 */
kotakku 0:b1ce54272580 17
kotakku 0:b1ce54272580 18 #ifndef _ps3enums_h
kotakku 0:b1ce54272580 19 #define _ps3enums_h
kotakku 0:b1ce54272580 20
kotakku 0:b1ce54272580 21 #include "controllerEnums.h"
kotakku 0:b1ce54272580 22
kotakku 0:b1ce54272580 23 /** Size of the output report buffer for the Dualshock and Navigation controllers */
kotakku 0:b1ce54272580 24 #define PS3_REPORT_BUFFER_SIZE 48
kotakku 0:b1ce54272580 25
kotakku 0:b1ce54272580 26 /** Report buffer for all PS3 commands */
kotakku 0:b1ce54272580 27 const uint8_t PS3_REPORT_BUFFER[PS3_REPORT_BUFFER_SIZE] PROGMEM = {
kotakku 0:b1ce54272580 28 0x00, 0x00, 0x00, 0x00, 0x00,
kotakku 0:b1ce54272580 29 0x00, 0x00, 0x00, 0x00, 0x00,
kotakku 0:b1ce54272580 30 0xff, 0x27, 0x10, 0x00, 0x32,
kotakku 0:b1ce54272580 31 0xff, 0x27, 0x10, 0x00, 0x32,
kotakku 0:b1ce54272580 32 0xff, 0x27, 0x10, 0x00, 0x32,
kotakku 0:b1ce54272580 33 0xff, 0x27, 0x10, 0x00, 0x32,
kotakku 0:b1ce54272580 34 0x00, 0x00, 0x00, 0x00, 0x00,
kotakku 0:b1ce54272580 35 0x00, 0x00, 0x00, 0x00, 0x00,
kotakku 0:b1ce54272580 36 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
kotakku 0:b1ce54272580 37 };
kotakku 0:b1ce54272580 38
kotakku 0:b1ce54272580 39 /** Size of the output report buffer for the Move Controller */
kotakku 0:b1ce54272580 40 #define MOVE_REPORT_BUFFER_SIZE 7
kotakku 0:b1ce54272580 41
kotakku 0:b1ce54272580 42 /** Used to set the LEDs on the controllers */
kotakku 0:b1ce54272580 43 const uint8_t PS3_LEDS[] PROGMEM = {
kotakku 0:b1ce54272580 44 0x00, // OFF
kotakku 0:b1ce54272580 45 0x01, // LED1
kotakku 0:b1ce54272580 46 0x02, // LED2
kotakku 0:b1ce54272580 47 0x04, // LED3
kotakku 0:b1ce54272580 48 0x08, // LED4
kotakku 0:b1ce54272580 49
kotakku 0:b1ce54272580 50 0x09, // LED5
kotakku 0:b1ce54272580 51 0x0A, // LED6
kotakku 0:b1ce54272580 52 0x0C, // LED7
kotakku 0:b1ce54272580 53 0x0D, // LED8
kotakku 0:b1ce54272580 54 0x0E, // LED9
kotakku 0:b1ce54272580 55 0x0F, // LED10
kotakku 0:b1ce54272580 56 };
kotakku 0:b1ce54272580 57
kotakku 0:b1ce54272580 58 /**
kotakku 0:b1ce54272580 59 * Buttons on the controllers.
kotakku 0:b1ce54272580 60 * <B>Note:</B> that the location is shifted 9 when it's connected via USB.
kotakku 0:b1ce54272580 61 */
kotakku 0:b1ce54272580 62 const uint32_t PS3_BUTTONS[] PROGMEM = {
kotakku 0:b1ce54272580 63 0x10, // UP
kotakku 0:b1ce54272580 64 0x20, // RIGHT
kotakku 0:b1ce54272580 65 0x40, // DOWN
kotakku 0:b1ce54272580 66 0x80, // LEFT
kotakku 0:b1ce54272580 67
kotakku 0:b1ce54272580 68 0x01, // SELECT
kotakku 0:b1ce54272580 69 0x08, // START
kotakku 0:b1ce54272580 70 0x02, // L3
kotakku 0:b1ce54272580 71 0x04, // R3
kotakku 0:b1ce54272580 72
kotakku 0:b1ce54272580 73 0x0100, // L2
kotakku 0:b1ce54272580 74 0x0200, // R2
kotakku 0:b1ce54272580 75 0x0400, // L1
kotakku 0:b1ce54272580 76 0x0800, // R1
kotakku 0:b1ce54272580 77
kotakku 0:b1ce54272580 78 0x1000, // TRIANGLE
kotakku 0:b1ce54272580 79 0x2000, // CIRCLE
kotakku 0:b1ce54272580 80 0x4000, // CROSS
kotakku 0:b1ce54272580 81 0x8000, // SQUARE
kotakku 0:b1ce54272580 82
kotakku 0:b1ce54272580 83 0x010000, // PS
kotakku 0:b1ce54272580 84 0x080000, // MOVE - covers 12 bits - we only need to read the top 8
kotakku 0:b1ce54272580 85 0x100000, // T - covers 12 bits - we only need to read the top 8
kotakku 0:b1ce54272580 86 };
kotakku 0:b1ce54272580 87
kotakku 0:b1ce54272580 88 /**
kotakku 0:b1ce54272580 89 * Analog buttons on the controllers.
kotakku 0:b1ce54272580 90 * <B>Note:</B> that the location is shifted 9 when it's connected via USB.
kotakku 0:b1ce54272580 91 */
kotakku 0:b1ce54272580 92 const uint8_t PS3_ANALOG_BUTTONS[] PROGMEM = {
kotakku 0:b1ce54272580 93 23, // UP_ANALOG
kotakku 0:b1ce54272580 94 24, // RIGHT_ANALOG
kotakku 0:b1ce54272580 95 25, // DOWN_ANALOG
kotakku 0:b1ce54272580 96 26, // LEFT_ANALOG
kotakku 0:b1ce54272580 97 0, 0, 0, 0, // Skip SELECT, L3, R3 and START
kotakku 0:b1ce54272580 98
kotakku 0:b1ce54272580 99 27, // L2_ANALOG
kotakku 0:b1ce54272580 100 28, // R2_ANALOG
kotakku 0:b1ce54272580 101 29, // L1_ANALOG
kotakku 0:b1ce54272580 102 30, // R1_ANALOG
kotakku 0:b1ce54272580 103 31, // TRIANGLE_ANALOG
kotakku 0:b1ce54272580 104 32, // CIRCLE_ANALOG
kotakku 0:b1ce54272580 105 33, // CROSS_ANALOG
kotakku 0:b1ce54272580 106 34, // SQUARE_ANALOG
kotakku 0:b1ce54272580 107 0, 0, // Skip PS and MOVE
kotakku 0:b1ce54272580 108
kotakku 0:b1ce54272580 109 // Playstation Move Controller
kotakku 0:b1ce54272580 110 15, // T_ANALOG - Both at byte 14 (last reading) and byte 15 (current reading)
kotakku 0:b1ce54272580 111 };
kotakku 0:b1ce54272580 112
kotakku 0:b1ce54272580 113 enum StatusEnum {
kotakku 0:b1ce54272580 114 // Note that the location is shifted 9 when it's connected via USB
kotakku 0:b1ce54272580 115 // Byte location | bit location
kotakku 0:b1ce54272580 116 Plugged = (38 << 8) | 0x02,
kotakku 0:b1ce54272580 117 Unplugged = (38 << 8) | 0x03,
kotakku 0:b1ce54272580 118
kotakku 0:b1ce54272580 119 Charging = (39 << 8) | 0xEE,
kotakku 0:b1ce54272580 120 NotCharging = (39 << 8) | 0xF1,
kotakku 0:b1ce54272580 121 Shutdown = (39 << 8) | 0x01,
kotakku 0:b1ce54272580 122 Dying = (39 << 8) | 0x02,
kotakku 0:b1ce54272580 123 Low = (39 << 8) | 0x03,
kotakku 0:b1ce54272580 124 High = (39 << 8) | 0x04,
kotakku 0:b1ce54272580 125 Full = (39 << 8) | 0x05,
kotakku 0:b1ce54272580 126
kotakku 0:b1ce54272580 127 MoveCharging = (21 << 8) | 0xEE,
kotakku 0:b1ce54272580 128 MoveNotCharging = (21 << 8) | 0xF1,
kotakku 0:b1ce54272580 129 MoveShutdown = (21 << 8) | 0x01,
kotakku 0:b1ce54272580 130 MoveDying = (21 << 8) | 0x02,
kotakku 0:b1ce54272580 131 MoveLow = (21 << 8) | 0x03,
kotakku 0:b1ce54272580 132 MoveHigh = (21 << 8) | 0x04,
kotakku 0:b1ce54272580 133 MoveFull = (21 << 8) | 0x05,
kotakku 0:b1ce54272580 134
kotakku 0:b1ce54272580 135 CableRumble = (40 << 8) | 0x10, // Operating by USB and rumble is turned on
kotakku 0:b1ce54272580 136 Cable = (40 << 8) | 0x12, // Operating by USB and rumble is turned off
kotakku 0:b1ce54272580 137 BluetoothRumble = (40 << 8) | 0x14, // Operating by Bluetooth and rumble is turned on
kotakku 0:b1ce54272580 138 Bluetooth = (40 << 8) | 0x16, // Operating by Bluetooth and rumble is turned off
kotakku 0:b1ce54272580 139 };
kotakku 0:b1ce54272580 140
kotakku 0:b1ce54272580 141 #endif
kotakku 0:b1ce54272580 142