A zombie game made for the uLCD
Dependencies: 4DGL-uLCD-SE mbed-rtos mbed
Fork of uLCD144G2_demo by
Revision 11:4b75ea66467d, committed 2016-03-14
- Comitter:
- rjones75
- Date:
- Mon Mar 14 02:20:41 2016 +0000
- Parent:
- 10:9d16de327719
- Commit message:
- fixed hit detection bug
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
diff -r 9d16de327719 -r 4b75ea66467d main.cpp --- a/main.cpp Sun Mar 13 16:00:46 2016 +0000 +++ b/main.cpp Mon Mar 14 02:20:41 2016 +0000 @@ -303,7 +303,7 @@ if((Z[0][0]+i)==Px1+j) { for(int m=0; m<3; m++) { for(int n=0; n<3; n++) { - if((Z[0][1]+m)==Py1+j) { + if((Z[0][1]+m)==Py1+n) { state=gameover; break; }