mbed support for LPC4088 Display Module
Dependencies: DM_FATFileSystem DM_HttpServer DM_USBHost EthernetInterface USBDevice mbed-rpc mbed-rtos mbed-src
Fork of DMSupport by
Diff: Display/Display.h
- Revision:
- 39:e1cb4dd9bfeb
- Parent:
- 31:d47cffcb0a3e
--- a/Display/Display.h Wed Apr 15 09:41:56 2015 +0200 +++ b/Display/Display.h Tue Apr 28 11:47:20 2015 +0000 @@ -75,11 +75,15 @@ /** Turns the display on with the specified framebuffer showing * + * @param framebuffer the data to show + * @param res the resolution to use + * @param rate the frame rate to use + * * @returns * Ok on success * An error code on failure */ - virtual DisplayError powerUp(void* framebuffer, Resolution wanted = Resolution_16bit_rgb565) = 0; + virtual DisplayError powerUp(void* framebuffer, Resolution res = Resolution_16bit_rgb565, FrameRate_t rate = FrameRate_Normal) = 0; /** Turns the display off * @@ -91,18 +95,54 @@ /** Sets the backlight level. 0% is off and 100% is fully on * + * @param percent backlight in % + * * @returns * Ok on success * An error code on failure */ virtual DisplayError backlight(int percent) = 0; + /** Returns the width (in pixels) of the display + * + * @returns the display width + */ virtual uint16_t width() = 0; + + /** Returns the height (in pixels) of the display + * + * @returns the display height + */ virtual uint16_t height() = 0; + + /** Returns the number of bytes used by each pixel + * + * @returns bytes per pixel + */ virtual uint16_t bytesPerPixel() = 0; + + /** Returns the number of bytes used for each frame buffer + * + * @returns width*height*bytesPerPixel + */ virtual uint32_t fbSize() = 0; + + /** Returns the display orientation + * + * @returns the display orientation + */ virtual bool landscape() = 0; + + /** Returns true if the specified resolution can be used + * + * @returns true if supported, false if not + */ virtual bool isSupported(Resolution res) = 0; + + /** Returns the current resolution + * + * @returns the current resolution + */ virtual Resolution currentResolution() = 0; /** Replaces the current framebuffer.