EventFramework library allows the creation of an event-driven infrastructure in which small "threads" can handle events in a multithreaded execution context. The EventFramework can be configured to act as a cooperative or a fully-preemptive kernel with fixed-priority scheduling. Furthermore, this kernel matches run-to-completion semantics, and hence a single-stack configuration is enough to keep running this multithreaded execution environment. As running threads shares global stack, a huge quantity of RAM is saved in contrast with traditional RTOSes.

Dependents:   sensors_KL46Z_xmn

Revision:
0:9d09acc8f9d9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Event/Event.h	Mon Oct 01 10:38:45 2012 +0000
@@ -0,0 +1,117 @@
+/* mbed EventFramework Library
+ * Copyright (c) 2012-2016 raulMrello
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef _EVENT_H_
+#define _EVENT_H_
+
+#include "../List/List.h"
+#include "../EventHandler/EventHandler.h"
+
+/** Event class
+ *
+ * Events are the inter-process communication mechanism within the EventFramework. Each 
+ * event registered in the framework stands for a type of signal, which can accept 
+ * attached data to be processed by any processing entity; in this case by EventHandlers
+ * through its attached EventDispatchingRoutine.
+ * Each event has a fixed priority in the range: 0 (max) to 65535 (min) and can keep track
+ * of a list of installed EventHandlers to invoke when the event is published. Published
+ * events are queued into a PendingList managed by the EventFramework scheduler, who will
+ * dispatch them accordingly with their priority (from highest to lowest).
+ */
+class Event{
+    public:
+    /** Creates an Event with a specified priority
+     *
+     * @param prio Event priority. Range 0[max] - 65535[min]
+     */
+    Event(uint16_t prio);
+
+    ~Event();
+    
+    /** Gets the Event priority.
+     *
+     * @returns event priority
+     */
+    uint16_t GetPrio(void);
+
+    /** Gets the base event reference
+     *
+     * To explain the way in which a base reference is used, it is necessary to explain what
+     * happens on event publishing. Within the framework, only registered events can be published. 
+     * while publishing an event of one type, a new event is allocated (by: new Event()) and it is referenced
+     * to the existing one by its private [base] property. This base reference allows the scheduler to invoke
+     * to all its listeners.
+     *
+     * @returns event reference to the base event.
+     */
+    Event*   GetBase(void);
+
+    /** Sets the Event reference to which this is based from.
+     *
+     * @param ev event reference to link with.
+     */
+    void     SetBase(Event* ev);
+
+    /** Sets attached data to the Event.
+     *
+     * Events can attach extra data to be processed by the listener. Through this interface, a data
+     * reference can be attached to the event.
+     *
+     * @param data data reference to be attached to the event for further processing.
+     */
+    void     SetData(void* data);
+
+    /** Gets event's attached data.
+     *
+     * @returns reference to the attached data.
+     */
+    void*    GetData(void);
+
+    /** Adds an EventHandler to process this kind of events.
+     *
+     * Each event manages an internal list of handlers. If an event of this kind is published
+     * all handlers in this list will be fired to process the event.
+     *
+     * @param hnd EventHandler reference to subscribe to this Event.
+     */
+    void     Subscribe(EventHandler* hnd);
+
+    /** Erases an EventHandler to stop processing this kind of events.
+     *
+     * @param hnd EventHandler reference to unsubscribe from this Event.
+     */
+    void     Unsubscribe(EventHandler* hnd);
+
+    /** Gets the list of subscribed EventHandlers
+     *
+     * @returns reference to the list of subscribed EventHandlers.
+     */
+    List*    GetList(void);
+    
+    private:
+    uint16_t prio;
+    void* data;
+    List* hlist;
+    Event* base;
+};
+
+#endif