EventFramework library allows the creation of an event-driven infrastructure in which small "threads" can handle events in a multithreaded execution context. The EventFramework can be configured to act as a cooperative or a fully-preemptive kernel with fixed-priority scheduling. Furthermore, this kernel matches run-to-completion semantics, and hence a single-stack configuration is enough to keep running this multithreaded execution environment. As running threads shares global stack, a huge quantity of RAM is saved in contrast with traditional RTOSes.
Diff: Event/Event.h
- Revision:
- 0:9d09acc8f9d9
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Event/Event.h Mon Oct 01 10:38:45 2012 +0000 @@ -0,0 +1,117 @@ +/* mbed EventFramework Library + * Copyright (c) 2012-2016 raulMrello + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef _EVENT_H_ +#define _EVENT_H_ + +#include "../List/List.h" +#include "../EventHandler/EventHandler.h" + +/** Event class + * + * Events are the inter-process communication mechanism within the EventFramework. Each + * event registered in the framework stands for a type of signal, which can accept + * attached data to be processed by any processing entity; in this case by EventHandlers + * through its attached EventDispatchingRoutine. + * Each event has a fixed priority in the range: 0 (max) to 65535 (min) and can keep track + * of a list of installed EventHandlers to invoke when the event is published. Published + * events are queued into a PendingList managed by the EventFramework scheduler, who will + * dispatch them accordingly with their priority (from highest to lowest). + */ +class Event{ + public: + /** Creates an Event with a specified priority + * + * @param prio Event priority. Range 0[max] - 65535[min] + */ + Event(uint16_t prio); + + ~Event(); + + /** Gets the Event priority. + * + * @returns event priority + */ + uint16_t GetPrio(void); + + /** Gets the base event reference + * + * To explain the way in which a base reference is used, it is necessary to explain what + * happens on event publishing. Within the framework, only registered events can be published. + * while publishing an event of one type, a new event is allocated (by: new Event()) and it is referenced + * to the existing one by its private [base] property. This base reference allows the scheduler to invoke + * to all its listeners. + * + * @returns event reference to the base event. + */ + Event* GetBase(void); + + /** Sets the Event reference to which this is based from. + * + * @param ev event reference to link with. + */ + void SetBase(Event* ev); + + /** Sets attached data to the Event. + * + * Events can attach extra data to be processed by the listener. Through this interface, a data + * reference can be attached to the event. + * + * @param data data reference to be attached to the event for further processing. + */ + void SetData(void* data); + + /** Gets event's attached data. + * + * @returns reference to the attached data. + */ + void* GetData(void); + + /** Adds an EventHandler to process this kind of events. + * + * Each event manages an internal list of handlers. If an event of this kind is published + * all handlers in this list will be fired to process the event. + * + * @param hnd EventHandler reference to subscribe to this Event. + */ + void Subscribe(EventHandler* hnd); + + /** Erases an EventHandler to stop processing this kind of events. + * + * @param hnd EventHandler reference to unsubscribe from this Event. + */ + void Unsubscribe(EventHandler* hnd); + + /** Gets the list of subscribed EventHandlers + * + * @returns reference to the list of subscribed EventHandlers. + */ + List* GetList(void); + + private: + uint16_t prio; + void* data; + List* hlist; + Event* base; +}; + +#endif