It has only one change from original one. I added robotfeedback message on it.
Dependents: RobotFeedback mobileRobotITU
Fork of ros_lib_indigo by
gazebo_msgs/ContactState.h
- Committer:
- randalthor
- Date:
- 2017-03-04
- Revision:
- 4:80d9bee5079a
- Parent:
- 0:fd24f7ca9688
File content as of revision 4:80d9bee5079a:
#ifndef _ROS_gazebo_msgs_ContactState_h #define _ROS_gazebo_msgs_ContactState_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "geometry_msgs/Wrench.h" #include "geometry_msgs/Vector3.h" namespace gazebo_msgs { class ContactState : public ros::Msg { public: const char* info; const char* collision1_name; const char* collision2_name; uint8_t wrenches_length; geometry_msgs::Wrench st_wrenches; geometry_msgs::Wrench * wrenches; geometry_msgs::Wrench total_wrench; uint8_t contact_positions_length; geometry_msgs::Vector3 st_contact_positions; geometry_msgs::Vector3 * contact_positions; uint8_t contact_normals_length; geometry_msgs::Vector3 st_contact_normals; geometry_msgs::Vector3 * contact_normals; uint8_t depths_length; double st_depths; double * depths; ContactState(): info(""), collision1_name(""), collision2_name(""), wrenches_length(0), wrenches(NULL), total_wrench(), contact_positions_length(0), contact_positions(NULL), contact_normals_length(0), contact_normals(NULL), depths_length(0), depths(NULL) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; uint32_t length_info = strlen(this->info); memcpy(outbuffer + offset, &length_info, sizeof(uint32_t)); offset += 4; memcpy(outbuffer + offset, this->info, length_info); offset += length_info; uint32_t length_collision1_name = strlen(this->collision1_name); memcpy(outbuffer + offset, &length_collision1_name, sizeof(uint32_t)); offset += 4; memcpy(outbuffer + offset, this->collision1_name, length_collision1_name); offset += length_collision1_name; uint32_t length_collision2_name = strlen(this->collision2_name); memcpy(outbuffer + offset, &length_collision2_name, sizeof(uint32_t)); offset += 4; memcpy(outbuffer + offset, this->collision2_name, length_collision2_name); offset += length_collision2_name; *(outbuffer + offset++) = wrenches_length; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; for( uint8_t i = 0; i < wrenches_length; i++){ offset += this->wrenches[i].serialize(outbuffer + offset); } offset += this->total_wrench.serialize(outbuffer + offset); *(outbuffer + offset++) = contact_positions_length; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; for( uint8_t i = 0; i < contact_positions_length; i++){ offset += this->contact_positions[i].serialize(outbuffer + offset); } *(outbuffer + offset++) = contact_normals_length; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; for( uint8_t i = 0; i < contact_normals_length; i++){ offset += this->contact_normals[i].serialize(outbuffer + offset); } *(outbuffer + offset++) = depths_length; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; for( uint8_t i = 0; i < depths_length; i++){ union { double real; uint64_t base; } u_depthsi; u_depthsi.real = this->depths[i]; *(outbuffer + offset + 0) = (u_depthsi.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_depthsi.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_depthsi.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_depthsi.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_depthsi.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_depthsi.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_depthsi.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_depthsi.base >> (8 * 7)) & 0xFF; offset += sizeof(this->depths[i]); } return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; uint32_t length_info; memcpy(&length_info, (inbuffer + offset), sizeof(uint32_t)); offset += 4; for(unsigned int k= offset; k< offset+length_info; ++k){ inbuffer[k-1]=inbuffer[k]; } inbuffer[offset+length_info-1]=0; this->info = (char *)(inbuffer + offset-1); offset += length_info; uint32_t length_collision1_name; memcpy(&length_collision1_name, (inbuffer + offset), sizeof(uint32_t)); offset += 4; for(unsigned int k= offset; k< offset+length_collision1_name; ++k){ inbuffer[k-1]=inbuffer[k]; } inbuffer[offset+length_collision1_name-1]=0; this->collision1_name = (char *)(inbuffer + offset-1); offset += length_collision1_name; uint32_t length_collision2_name; memcpy(&length_collision2_name, (inbuffer + offset), sizeof(uint32_t)); offset += 4; for(unsigned int k= offset; k< offset+length_collision2_name; ++k){ inbuffer[k-1]=inbuffer[k]; } inbuffer[offset+length_collision2_name-1]=0; this->collision2_name = (char *)(inbuffer + offset-1); offset += length_collision2_name; uint8_t wrenches_lengthT = *(inbuffer + offset++); if(wrenches_lengthT > wrenches_length) this->wrenches = (geometry_msgs::Wrench*)realloc(this->wrenches, wrenches_lengthT * sizeof(geometry_msgs::Wrench)); offset += 3; wrenches_length = wrenches_lengthT; for( uint8_t i = 0; i < wrenches_length; i++){ offset += this->st_wrenches.deserialize(inbuffer + offset); memcpy( &(this->wrenches[i]), &(this->st_wrenches), sizeof(geometry_msgs::Wrench)); } offset += this->total_wrench.deserialize(inbuffer + offset); uint8_t contact_positions_lengthT = *(inbuffer + offset++); if(contact_positions_lengthT > contact_positions_length) this->contact_positions = (geometry_msgs::Vector3*)realloc(this->contact_positions, contact_positions_lengthT * sizeof(geometry_msgs::Vector3)); offset += 3; contact_positions_length = contact_positions_lengthT; for( uint8_t i = 0; i < contact_positions_length; i++){ offset += this->st_contact_positions.deserialize(inbuffer + offset); memcpy( &(this->contact_positions[i]), &(this->st_contact_positions), sizeof(geometry_msgs::Vector3)); } uint8_t contact_normals_lengthT = *(inbuffer + offset++); if(contact_normals_lengthT > contact_normals_length) this->contact_normals = (geometry_msgs::Vector3*)realloc(this->contact_normals, contact_normals_lengthT * sizeof(geometry_msgs::Vector3)); offset += 3; contact_normals_length = contact_normals_lengthT; for( uint8_t i = 0; i < contact_normals_length; i++){ offset += this->st_contact_normals.deserialize(inbuffer + offset); memcpy( &(this->contact_normals[i]), &(this->st_contact_normals), sizeof(geometry_msgs::Vector3)); } uint8_t depths_lengthT = *(inbuffer + offset++); if(depths_lengthT > depths_length) this->depths = (double*)realloc(this->depths, depths_lengthT * sizeof(double)); offset += 3; depths_length = depths_lengthT; for( uint8_t i = 0; i < depths_length; i++){ union { double real; uint64_t base; } u_st_depths; u_st_depths.base = 0; u_st_depths.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_st_depths.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_st_depths.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_st_depths.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_st_depths.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_st_depths.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_st_depths.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_st_depths.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->st_depths = u_st_depths.real; offset += sizeof(this->st_depths); memcpy( &(this->depths[i]), &(this->st_depths), sizeof(double)); } return offset; } const char * getType(){ return "gazebo_msgs/ContactState"; }; const char * getMD5(){ return "48c0ffb054b8c444f870cecea1ee50d9"; }; }; } #endif