mbed library sources. Supersedes mbed-src.

Fork of mbed-dev by Umar Naeem

Revision:
149:156823d33999
Child:
150:02e0a0aed4ec
diff -r 21d94c44109e -r 156823d33999 targets/TARGET_ONSEMI/TARGET_NCS36510/random_map.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/targets/TARGET_ONSEMI/TARGET_NCS36510/random_map.h	Fri Oct 28 11:17:30 2016 +0100
@@ -0,0 +1,106 @@
+/**
+******************************************************************************
+* @file random_map.h
+* @brief Randomizer hw module register map
+* @internal
+* @author   ON Semiconductor
+* $Rev: 3283 $
+* $Date: 2015-02-26 18:52:22 +0530 (Thu, 26 Feb 2015) $
+******************************************************************************
+ * Copyright 2016 Semiconductor Components Industries LLC (d/b/a “ON Semiconductor”).
+ * All rights reserved.  This software and/or documentation is licensed by ON Semiconductor
+ * under limited terms and conditions.  The terms and conditions pertaining to the software
+ * and/or documentation are available at http://www.onsemi.com/site/pdf/ONSEMI_T&C.pdf
+ * (“ON Semiconductor Standard Terms and Conditions of Sale, Section 8 Software”) and
+ * if applicable the software license agreement.  Do not use this software and/or
+ * documentation unless you have carefully read and you agree to the limited terms and
+ * conditions.  By using this software and/or documentation, you agree to the limited
+ * terms and conditions.
+*
+* THIS SOFTWARE IS PROVIDED "AS IS".  NO WARRANTIES, WHETHER EXPRESS, IMPLIED
+* OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
+* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE.
+* ON SEMICONDUCTOR SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL,
+* INCIDENTAL, OR CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER.
+* @endinternal
+*
+* @ingroup random
+*
+* @details
+*/
+
+#ifndef RANDOM_MAP_H_
+#define RANDOM_MAP_H_
+
+/*************************************************************************************************
+*                                                                                                *
+*  Header files                                                                                  *
+*                                                                                                *
+*************************************************************************************************/
+
+#include "architecture.h"
+
+/**************************************************************************************************
+*                                                                                                 *
+*  Type definitions                                                                               *
+*                                                                                                 *
+**************************************************************************************************/
+
+/** Random Number Generator Control HW Structure Overlay */
+typedef struct {
+    __IO uint32_t WR_SEED_RD_RAND;         /* Seed set & random read reg - 0x40011000 */
+#ifdef REVB
+    __IO uint32_t MODE;
+#endif /* REVB */
+    union {
+        struct {
+            __IO uint32_t MODE :1;                    /**<Mode Register, 0 – LSFR is updated on every rising edge of PCLK, 1 – LSFR is only updated on a read event of the LSFR register */
+            __IO uint32_t BYTE_SWAP :1;               /**<Byte Swap Control, 0 – 32-bit byte swap, 1 – 64-bit byte swap  */
+            __IO uint32_t MEATSTABLE_SPEED :1;        /**<Meta-stable Latch TRNG Speed Control, 0 – Slow mode, 1 – Fast mode */
+            __IO uint32_t WHITENOISE_EN :1;           /**<White Noise TRNG Enable, 0 – Disabled, 1 – Enabled */
+            __IO uint32_t METASTABLE_LATCH_EN :1;     /**<Meta-stable Latch TRNG Enable, 0 – Disabled, 1 – Enabled */
+            __IO uint32_t JIC :1;                     /**<JIC */
+        } BITS;
+        __IO uint32_t WORD;
+    } CONTROL;                                        /* Control register - 0x40011004 */
+    union {
+        struct {
+            __IO uint32_t BYTE_0 :8;    /**<Byte #0*/
+            __IO uint32_t BYTE_1 :8;    /**<Byte #1*/
+            __IO uint32_t BYTE_2 :8;    /**<Byte #2*/
+            __IO uint32_t BYTE_3 :8;    /**<Byte #3*/
+        } BITS;
+        __IO uint32_t WORD;
+    } WRITE_BUF_LSW;                     /* Byte swap write buffer – Least significant word - 0x40011008 */
+    union {
+        struct {
+            __IO uint32_t BYTE_4 :8;    /**<Byte #4*/
+            __IO uint32_t BYTE_5 :8;    /**<Byte #5*/
+            __IO uint32_t BYTE_6 :8;    /**<Byte #6*/
+            __IO uint32_t BYTE_7 :8;    /**<Byte #7*/
+        } BITS;
+        __IO uint32_t WORD;
+    } WRITE_BUF_MSW;                    /* Byte swap write buffer – Most significant word - 0x4001100C */
+    union {
+        struct {
+            __IO uint32_t BYTE_7_3 :8;    /**<Byte Swap Control == 1? Byte #7 : Byte #3*/
+            __IO uint32_t BYTE_6_2 :8;    /**<Byte Swap Control == 1? Byte #6 : Byte #2*/
+            __IO uint32_t BYTE_5_1 :8;    /**<Byte Swap Control == 1? Byte #5 : Byte #1*/
+            __IO uint32_t BYTE_4_0 :8;    /**<Byte Swap Control == 1? Byte #4 : Byte #0*/
+        } BITS;
+        __IO uint32_t WORD;
+    } READ_BUF_LSW;                        /* Byte swap read buffer – Least significant word - 0x40011010 */
+    union {
+        struct {
+            __IO uint32_t BYTE_3 :8;    /**<Byte #3*/
+            __IO uint32_t BYTE_2 :8;    /**<Byte #2*/
+            __IO uint32_t BYTE_1 :8;    /**<Byte #1*/
+            __IO uint32_t BYTE_0 :8;    /**<Byte #0*/
+        } BITS;
+        __IO uint32_t WORD;
+    } READ_BUF_MSW;                      /* Byte swap read buffer – Most significant word - 0x40011014 */
+    __I  uint32_t METASTABLE_LATCH_VAL;  /* Meta-stable latch TRNG value - 0x40011018 */
+    __I  uint32_t WHITENOISE_VAL;        /* White noise TRNG value - 0x4001101C */
+} RandReg_t, *RandReg_pt;
+
+#endif /* RANDOM_MAP_H_ */